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Pickup sounds for potions, repair, gold, lights, rings

This commit is contained in:
Michael Papageorgiou 2012-03-13 20:01:55 +02:00
parent 34e18df0fe
commit 7c1475b723
8 changed files with 88 additions and 0 deletions

View file

@ -79,11 +79,25 @@ namespace MWClass
std::string Clothing::getUpSoundId (const MWWorld::Ptr& ptr) const
{
ESMS::LiveCellRef<ESM::Clothing, MWWorld::RefData> *ref =
ptr.get<ESM::Clothing>();
if (ref->base->data.type == 8)
{
return std::string("Item Ring Up");
}
return std::string("Item Clothes Up");
}
std::string Clothing::getDownSoundId (const MWWorld::Ptr& ptr) const
{
ESMS::LiveCellRef<ESM::Clothing, MWWorld::RefData> *ref =
ptr.get<ESM::Clothing>();
if (ref->base->data.type == 8)
{
return std::string("Item Ring Down");
}
return std::string("Item Clothes Down");
}
}

View file

@ -82,6 +82,8 @@ namespace MWClass
if (!(ref->base->data.flags & ESM::Light::Carry))
return boost::shared_ptr<MWWorld::Action> (new MWWorld::NullAction);
environment.mSoundManager->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, false, true);
return boost::shared_ptr<MWWorld::Action> (
new MWWorld::ActionTake (ptr));
}
@ -100,4 +102,14 @@ namespace MWClass
registerClass (typeid (ESM::Light).name(), instance);
}
std::string Light::getUpSoundId (const MWWorld::Ptr& ptr) const
{
return std::string("Item Misc Up");
}
std::string Light::getDownSoundId (const MWWorld::Ptr& ptr) const
{
return std::string("Item Misc Down");
}
}

View file

@ -31,6 +31,12 @@ namespace MWClass
///< Return name of the script attached to ptr
static void registerSelf();
virtual std::string getUpSoundId (const MWWorld::Ptr& ptr) const;
///< Return the pick up sound Id
virtual std::string getDownSoundId (const MWWorld::Ptr& ptr) const;
///< Return the put down sound Id
};
}

View file

@ -79,11 +79,25 @@ namespace MWClass
std::string Miscellaneous::getUpSoundId (const MWWorld::Ptr& ptr) const
{
ESMS::LiveCellRef<ESM::Miscellaneous, MWWorld::RefData> *ref =
ptr.get<ESM::Miscellaneous>();
if (ref->base->name =="Gold")
{
return std::string("Item Gold Up");
}
return std::string("Item Misc Up");
}
std::string Miscellaneous::getDownSoundId (const MWWorld::Ptr& ptr) const
{
ESMS::LiveCellRef<ESM::Miscellaneous, MWWorld::RefData> *ref =
ptr.get<ESM::Miscellaneous>();
if (ref->base->name =="Gold")
{
return std::string("Item Gold Down");
}
return std::string("Item Misc Down");
}
}

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@ -7,9 +7,12 @@
#include "../mwworld/ptr.hpp"
#include "../mwworld/actiontake.hpp"
#include "../mwworld/environment.hpp"
#include "../mwrender/objects.hpp"
#include "../mwsound/soundmanager.hpp"
namespace MWClass
{
void Potion::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
@ -53,6 +56,8 @@ namespace MWClass
boost::shared_ptr<MWWorld::Action> Potion::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor, const MWWorld::Environment& environment) const
{
environment.mSoundManager->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, false, true);
return boost::shared_ptr<MWWorld::Action> (
new MWWorld::ActionTake (ptr));
}
@ -71,4 +76,14 @@ namespace MWClass
registerClass (typeid (ESM::Potion).name(), instance);
}
std::string Potion::getUpSoundId (const MWWorld::Ptr& ptr) const
{
return std::string("Item Potion Up");
}
std::string Potion::getDownSoundId (const MWWorld::Ptr& ptr) const
{
return std::string("Item Potion Down");
}
}

View file

@ -26,6 +26,12 @@ namespace MWClass
///< Return name of the script attached to ptr
static void registerSelf();
virtual std::string getUpSoundId (const MWWorld::Ptr& ptr) const;
///< Return the pick up sound Id
virtual std::string getDownSoundId (const MWWorld::Ptr& ptr) const;
///< Return the put down sound Id
};
}

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@ -7,9 +7,12 @@
#include "../mwworld/ptr.hpp"
#include "../mwworld/actiontake.hpp"
#include "../mwworld/environment.hpp"
#include "../mwrender/objects.hpp"
#include "../mwsound/soundmanager.hpp"
namespace MWClass
{
void Repair::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
@ -53,6 +56,8 @@ namespace MWClass
boost::shared_ptr<MWWorld::Action> Repair::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor, const MWWorld::Environment& environment) const
{
environment.mSoundManager->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, false, true);
return boost::shared_ptr<MWWorld::Action> (
new MWWorld::ActionTake (ptr));
}
@ -71,4 +76,14 @@ namespace MWClass
registerClass (typeid (ESM::Repair).name(), instance);
}
std::string Repair::getUpSoundId (const MWWorld::Ptr& ptr) const
{
return std::string("Item Repair Up");
}
std::string Repair::getDownSoundId (const MWWorld::Ptr& ptr) const
{
return std::string("Item Repair Down");
}
}

View file

@ -26,6 +26,12 @@ namespace MWClass
///< Return name of the script attached to ptr
static void registerSelf();
virtual std::string getUpSoundId (const MWWorld::Ptr& ptr) const;
///< Return the pick up sound Id
virtual std::string getDownSoundId (const MWWorld::Ptr& ptr) const;
///< Return the put down sound Id
};
}