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@ -143,31 +143,31 @@ class NiAutoNormalParticlesData;
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class NiPalette;
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struct NiParticleModifier;
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typedef RecordPtrT<Node> NodePtr;
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typedef RecordPtrT<Extra> ExtraPtr;
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typedef RecordPtrT<NiUVData> NiUVDataPtr;
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typedef RecordPtrT<NiPosData> NiPosDataPtr;
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typedef RecordPtrT<NiVisData> NiVisDataPtr;
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typedef RecordPtrT<Controller> ControllerPtr;
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typedef RecordPtrT<Named> NamedPtr;
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typedef RecordPtrT<NiSkinData> NiSkinDataPtr;
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typedef RecordPtrT<NiMorphData> NiMorphDataPtr;
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typedef RecordPtrT<NiPixelData> NiPixelDataPtr;
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typedef RecordPtrT<NiFloatData> NiFloatDataPtr;
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typedef RecordPtrT<NiColorData> NiColorDataPtr;
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typedef RecordPtrT<NiKeyframeData> NiKeyframeDataPtr;
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typedef RecordPtrT<NiTriShapeData> NiTriShapeDataPtr;
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typedef RecordPtrT<NiTriStripsData> NiTriStripsDataPtr;
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typedef RecordPtrT<NiSkinInstance> NiSkinInstancePtr;
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typedef RecordPtrT<NiSourceTexture> NiSourceTexturePtr;
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typedef RecordPtrT<NiRotatingParticlesData> NiRotatingParticlesDataPtr;
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typedef RecordPtrT<NiAutoNormalParticlesData> NiAutoNormalParticlesDataPtr;
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typedef RecordPtrT<NiPalette> NiPalettePtr;
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typedef RecordPtrT<NiParticleModifier> NiParticleModifierPtr;
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typedef RecordListT<Node> NodeList;
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typedef RecordListT<Property> PropertyList;
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typedef RecordListT<NiSourceTexture> NiSourceTextureList;
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using NodePtr = RecordPtrT<Node>;
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using ExtraPtr = RecordPtrT<Extra>;
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using NiUVDataPtr = RecordPtrT<NiUVData>;
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using NiPosDataPtr = RecordPtrT<NiPosData>;
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using NiVisDataPtr = RecordPtrT<NiVisData>;
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using ControllerPtr = RecordPtrT<Controller>;
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using NamedPtr = RecordPtrT<Named>;
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using NiSkinDataPtr = RecordPtrT<NiSkinData>;
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using NiMorphDataPtr = RecordPtrT<NiMorphData>;
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using NiPixelDataPtr = RecordPtrT<NiPixelData>;
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using NiFloatDataPtr = RecordPtrT<NiFloatData>;
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using NiColorDataPtr = RecordPtrT<NiColorData>;
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using NiKeyframeDataPtr = RecordPtrT<NiKeyframeData>;
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using NiTriShapeDataPtr = RecordPtrT<NiTriShapeData>;
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using NiTriStripsDataPtr = RecordPtrT<NiTriStripsData>;
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using NiSkinInstancePtr = RecordPtrT<NiSkinInstance>;
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using NiSourceTexturePtr = RecordPtrT<NiSourceTexture>;
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using NiRotatingParticlesDataPtr = RecordPtrT<NiRotatingParticlesData>;
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using NiAutoNormalParticlesDataPtr = RecordPtrT<NiAutoNormalParticlesData>;
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using NiPalettePtr = RecordPtrT<NiPalette>;
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using NiParticleModifierPtr = RecordPtrT<NiParticleModifier>;
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using NodeList = RecordListT<Node>;
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using PropertyList = RecordListT<Property>;
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using NiSourceTextureList = RecordListT<NiSourceTexture>;
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} // Namespace
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#endif
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