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https://github.com/OpenMW/openmw.git
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Improved local rotations
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parent
53fb17da10
commit
7cd4dd0c91
5 changed files with 44 additions and 35 deletions
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@ -230,7 +230,7 @@ namespace MWBase
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virtual void rotateObject(const MWWorld::Ptr& ptr,float x,float y,float z, bool adjust = false) = 0;
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virtual void localRotateObject (const MWWorld::Ptr& ptr, float rotation, Ogre::Vector3 axis) = 0;
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virtual void localRotateObject (const MWWorld::Ptr& ptr, float x, float y, float z) = 0;
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virtual void safePlaceObject(const MWWorld::Ptr& ptr,MWWorld::CellStore &Cell,ESM::Position pos) = 0;
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///< place an object in a "safe" location (ie not in the void, etc).
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@ -84,29 +84,30 @@ namespace MWScript
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Interpreter::Type_Float angle = runtime[0].mFloat;
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runtime.pop();
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float ax = Ogre::Radian(ptr.getRefData().getPosition().rot[0]).valueDegrees();
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float ay = Ogre::Radian(ptr.getRefData().getPosition().rot[1]).valueDegrees();
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float az = Ogre::Radian(ptr.getRefData().getPosition().rot[2]).valueDegrees();
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float ax = Ogre::Radian(ptr.getRefData().getLocalRotation().rot[0]).valueDegrees();
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float ay = Ogre::Radian(ptr.getRefData().getLocalRotation().rot[1]).valueDegrees();
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float az = Ogre::Radian(ptr.getRefData().getLocalRotation().rot[2]).valueDegrees();
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float *objRot = ptr.getRefData().getPosition().rot;
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float lx = Ogre::Radian(objRot[0]).valueDegrees();
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float ly = Ogre::Radian(objRot[1]).valueDegrees();
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float lz = Ogre::Radian(objRot[2]).valueDegrees();
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if (axis == "x")
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{
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MWBase::Environment::get().getWorld()->rotateObject(ptr,angle,ay,az);
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MWBase::Environment::get().getWorld()->localRotateObject(ptr,angle-lx,ay,az);
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}
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else if (axis == "y")
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{
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MWBase::Environment::get().getWorld()->rotateObject(ptr,ax,angle,az);
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MWBase::Environment::get().getWorld()->localRotateObject(ptr,ax,angle-ly,az);
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}
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else if (axis == "z")
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{
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MWBase::Environment::get().getWorld()->rotateObject(ptr,ax,ay,angle);
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MWBase::Environment::get().getWorld()->localRotateObject(ptr,ax,ay,angle-lz);
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}
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else
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throw std::runtime_error ("invalid ration axis: " + axis);
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//Local rotations clear
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ptr.getRefData().getLocalRotation().rot[0]=0;
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ptr.getRefData().getLocalRotation().rot[1]=0;
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ptr.getRefData().getLocalRotation().rot[2]=0;
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}
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};
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@ -153,15 +154,15 @@ namespace MWScript
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if (axis=="x")
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{
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runtime.push(Ogre::Radian(ptr.getCellRef().mPos.rot[0]).valueDegrees()+ptr.getRefData().getLocalRotation().rot[0]);
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runtime.push(Ogre::Radian(ptr.getCellRef().mPos.rot[0]).valueDegrees()+Ogre::Radian(ptr.getRefData().getLocalRotation().rot[0]).valueDegrees());
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}
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else if (axis=="y")
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{
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runtime.push(Ogre::Radian(ptr.getCellRef().mPos.rot[1]).valueDegrees()+ptr.getRefData().getLocalRotation().rot[1]);
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runtime.push(Ogre::Radian(ptr.getCellRef().mPos.rot[1]).valueDegrees()+Ogre::Radian(ptr.getRefData().getLocalRotation().rot[1]).valueDegrees());
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}
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else if (axis=="z")
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{
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runtime.push(Ogre::Radian(ptr.getCellRef().mPos.rot[2]).valueDegrees()+ptr.getRefData().getLocalRotation().rot[2]);
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runtime.push(Ogre::Radian(ptr.getCellRef().mPos.rot[2]).valueDegrees()+Ogre::Radian(ptr.getRefData().getLocalRotation().rot[2]).valueDegrees());
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}
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else
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throw std::runtime_error ("invalid ration axis: " + axis);
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@ -561,21 +562,24 @@ namespace MWScript
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Interpreter::Type_Float rotation = (runtime[0].mFloat*MWBase::Environment::get().getFrameDuration());
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runtime.pop();
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float ax = Ogre::Radian(ptr.getRefData().getLocalRotation().rot[0]).valueDegrees();
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float ay = Ogre::Radian(ptr.getRefData().getLocalRotation().rot[1]).valueDegrees();
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float az = Ogre::Radian(ptr.getRefData().getLocalRotation().rot[2]).valueDegrees();
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if (axis == "x")
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{
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MWBase::Environment::get().getWorld()->localRotateObject(ptr, rotation, Ogre::Vector3::UNIT_X);
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MWBase::Environment::get().getWorld()->localRotateObject(ptr,ax+rotation,ay,az);
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}
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else if (axis == "y")
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{
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MWBase::Environment::get().getWorld()->localRotateObject(ptr, rotation, Ogre::Vector3::UNIT_Y);
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MWBase::Environment::get().getWorld()->localRotateObject(ptr,ax,ay+rotation,az);
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}
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else if (axis == "z")
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{
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MWBase::Environment::get().getWorld()->localRotateObject(ptr, rotation, Ogre::Vector3::UNIT_Z);
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MWBase::Environment::get().getWorld()->localRotateObject(ptr,ax,ay,az+rotation);
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}
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else
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throw std::runtime_error ("invalid rotation axis: " + axis);
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throw std::runtime_error ("invalid ration axis: " + axis);
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}
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};
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@ -49,13 +49,11 @@ namespace
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{
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rendering.addObject(ptr);
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class_.insertObject(ptr, physics);
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MWBase::Environment::get().getWorld()->rotateObject(ptr, 0, 0, 0, true);
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//To keep local-rotations
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const float *local = ptr.getRefData().getLocalRotation().rot;
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MWBase::Environment::get().getWorld()->localRotateObject(ptr, local[0], Ogre::Vector3::UNIT_X);
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MWBase::Environment::get().getWorld()->localRotateObject(ptr, local[1], Ogre::Vector3::UNIT_Y);
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MWBase::Environment::get().getWorld()->localRotateObject(ptr, local[2], Ogre::Vector3::UNIT_Z);
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float ax = Ogre::Radian(ptr.getRefData().getLocalRotation().rot[0]).valueDegrees();
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float ay = Ogre::Radian(ptr.getRefData().getLocalRotation().rot[1]).valueDegrees();
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float az = Ogre::Radian(ptr.getRefData().getLocalRotation().rot[2]).valueDegrees();
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MWBase::Environment::get().getWorld()->localRotateObject(ptr, ax, ay, az);
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MWBase::Environment::get().getWorld()->scaleObject(ptr, ptr.getCellRef().mScale);
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class_.adjustPosition(ptr);
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@ -824,18 +824,25 @@ namespace MWWorld
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}
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}
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void World::localRotateObject (const Ptr& ptr, float rotation, Ogre::Vector3 axis)
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void World::localRotateObject (const Ptr& ptr, float x, float y, float z)
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{
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if (ptr.getRefData().getBaseNode() != 0) {
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if(axis==Ogre::Vector3::UNIT_X)
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ptr.getRefData().getLocalRotation().rot[0]+=rotation;
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else if(axis==Ogre::Vector3::UNIT_Y)
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ptr.getRefData().getLocalRotation().rot[1]+=rotation;
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else if(axis==Ogre::Vector3::UNIT_Z)
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ptr.getRefData().getLocalRotation().rot[2]+=rotation;
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ptr.getRefData().getLocalRotation().rot[0]=Ogre::Degree(x).valueRadians();
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ptr.getRefData().getLocalRotation().rot[1]=Ogre::Degree(y).valueRadians();
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ptr.getRefData().getLocalRotation().rot[2]=Ogre::Degree(z).valueRadians();
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ptr.getRefData().getBaseNode()->rotate(Ogre::Quaternion(Ogre::Radian(Ogre::Degree(-rotation).valueRadians()), axis));
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float *worldRot = ptr.getRefData().getPosition().rot;
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Ogre::Quaternion worldRotQuat(Ogre::Quaternion(Ogre::Radian(-worldRot[0]), Ogre::Vector3::UNIT_X)*
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Ogre::Quaternion(Ogre::Radian(-worldRot[1]), Ogre::Vector3::UNIT_Y)*
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Ogre::Quaternion(Ogre::Radian(-worldRot[2]), Ogre::Vector3::UNIT_Z));
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Ogre::Quaternion rot(Ogre::Quaternion(Ogre::Radian(Ogre::Degree(-x).valueRadians()), Ogre::Vector3::UNIT_X)*
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Ogre::Quaternion(Ogre::Radian(Ogre::Degree(-y).valueRadians()), Ogre::Vector3::UNIT_Y)*
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Ogre::Quaternion(Ogre::Radian(Ogre::Degree(-z).valueRadians()), Ogre::Vector3::UNIT_Z));
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ptr.getRefData().getBaseNode()->setOrientation(worldRotQuat*rot);
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mPhysics->rotateObject(ptr);
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}
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}
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@ -254,7 +254,7 @@ namespace MWWorld
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/// \param adjust indicates rotation should be set or adjusted
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virtual void rotateObject (const Ptr& ptr,float x,float y,float z, bool adjust = false);
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virtual void localRotateObject (const Ptr& ptr, float rotation, Ogre::Vector3 axis);
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virtual void localRotateObject (const Ptr& ptr, float x, float y, float z);
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virtual void safePlaceObject(const MWWorld::Ptr& ptr,MWWorld::CellStore &Cell,ESM::Position pos);
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///< place an object in a "safe" location (ie not in the void, etc). Makes a copy of the Ptr.
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