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https://github.com/OpenMW/openmw.git
synced 2025-03-01 15:09:43 +00:00
Merge branch 'default' into 'master'
Use `default` instead of empty constructors/destructors See merge request OpenMW/openmw!957
This commit is contained in:
commit
7e9785941c
16 changed files with 13 additions and 41 deletions
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@ -16,8 +16,6 @@
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namespace MWDialogue
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namespace MWDialogue
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{
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{
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Entry::Entry() {}
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Entry::Entry (const std::string& topic, const std::string& infoId, const MWWorld::Ptr& actor)
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Entry::Entry (const std::string& topic, const std::string& infoId, const MWWorld::Ptr& actor)
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: mInfoId (infoId)
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: mInfoId (infoId)
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{
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{
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@ -60,8 +58,6 @@ namespace MWDialogue
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}
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}
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JournalEntry::JournalEntry() {}
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JournalEntry::JournalEntry (const std::string& topic, const std::string& infoId, const MWWorld::Ptr& actor)
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JournalEntry::JournalEntry (const std::string& topic, const std::string& infoId, const MWWorld::Ptr& actor)
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: Entry (topic, infoId, actor), mTopic (topic)
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: Entry (topic, infoId, actor), mTopic (topic)
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{}
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{}
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@ -22,7 +22,7 @@ namespace MWDialogue
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std::string mText;
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std::string mText;
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std::string mActorName; // optional
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std::string mActorName; // optional
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Entry();
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Entry() = default;
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/// actor is optional
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/// actor is optional
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Entry (const std::string& topic, const std::string& infoId, const MWWorld::Ptr& actor);
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Entry (const std::string& topic, const std::string& infoId, const MWWorld::Ptr& actor);
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@ -41,7 +41,7 @@ namespace MWDialogue
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{
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{
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std::string mTopic;
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std::string mTopic;
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JournalEntry();
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JournalEntry() = default;
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JournalEntry (const std::string& topic, const std::string& infoId, const MWWorld::Ptr& actor);
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JournalEntry (const std::string& topic, const std::string& infoId, const MWWorld::Ptr& actor);
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@ -746,9 +746,7 @@ namespace
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mVertexColourType = MyGUI::RenderManager::getInstance().getVertexFormat();
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mVertexColourType = MyGUI::RenderManager::getInstance().getVertexFormat();
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}
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}
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~GlyphStream ()
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~GlyphStream () = default;
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{
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}
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MyGUI::Vertex* end () const { return mVertices; }
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MyGUI::Vertex* end () const { return mVertices; }
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@ -13,10 +13,6 @@
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namespace MWMechanics
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namespace MWMechanics
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{
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{
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Objects::Objects()
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{
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}
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Objects::~Objects()
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Objects::~Objects()
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{
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{
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for(auto& object : mObjects)
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for(auto& object : mObjects)
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@ -26,7 +26,7 @@ namespace MWMechanics
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PtrControllerMap mObjects;
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PtrControllerMap mObjects;
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public:
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public:
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Objects();
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Objects() = default;
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~Objects();
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~Objects();
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void addObject (const MWWorld::Ptr& ptr);
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void addObject (const MWWorld::Ptr& ptr);
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@ -1973,11 +1973,6 @@ namespace MWRender
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return SceneUtil::hasUserDescription(mObjectRoot, Constants::HerbalismLabel);
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return SceneUtil::hasUserDescription(mObjectRoot, Constants::HerbalismLabel);
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}
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}
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Animation::AnimState::~AnimState()
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{
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}
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// ------------------------------
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// ------------------------------
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PartHolder::PartHolder(osg::ref_ptr<osg::Node> node)
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PartHolder::PartHolder(osg::ref_ptr<osg::Node> node)
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@ -207,7 +207,7 @@ protected:
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mLoopCount(0), mPriority(0), mBlendMask(0), mAutoDisable(true)
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mLoopCount(0), mPriority(0), mBlendMask(0), mAutoDisable(true)
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{
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{
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}
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}
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~AnimState();
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~AnimState() = default;
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float getTime() const
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float getTime() const
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{
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{
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@ -673,11 +673,6 @@ LocalMap::MapSegment::MapSegment()
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{
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{
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}
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}
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LocalMap::MapSegment::~MapSegment()
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{
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}
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void LocalMap::MapSegment::createFogOfWarTexture()
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void LocalMap::MapSegment::createFogOfWarTexture()
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{
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{
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if (mFogOfWarTexture)
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if (mFogOfWarTexture)
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@ -115,7 +115,7 @@ namespace MWRender
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struct MapSegment
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struct MapSegment
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{
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{
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MapSegment();
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MapSegment();
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~MapSegment();
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~MapSegment() = default;
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void initFogOfWar();
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void initFogOfWar();
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void loadFogOfWar(const ESM::FogTexture& fog);
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void loadFogOfWar(const ESM::FogTexture& fog);
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@ -85,7 +85,7 @@ namespace MWSound
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Sound(Sound&&) = delete;
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Sound(Sound&&) = delete;
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public:
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public:
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Sound() { }
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Sound() = default;
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};
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};
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class Stream : public SoundBase {
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class Stream : public SoundBase {
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@ -94,7 +94,7 @@ namespace MWSound
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Stream(Stream&&) = delete;
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Stream(Stream&&) = delete;
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public:
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public:
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Stream() { }
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Stream() = default;
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};
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};
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}
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}
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std::shared_ptr<ResolutionListener> mListener;
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std::shared_ptr<ResolutionListener> mListener;
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public:
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public:
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ResolutionHandle(std::shared_ptr<ResolutionListener> listener) : mListener(listener) {}
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ResolutionHandle(std::shared_ptr<ResolutionListener> listener) : mListener(listener) {}
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ResolutionHandle() {}
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ResolutionHandle() = default;
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};
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};
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class ContainerStoreListener
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class ContainerStoreListener
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@ -13,7 +13,7 @@ struct Quaternion
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{
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{
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float mValues[4];
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float mValues[4];
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Quaternion() {}
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Quaternion() = default;
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Quaternion(const osg::Quat& q)
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Quaternion(const osg::Quat& q)
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{
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{
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{
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{
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float mValues[3];
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float mValues[3];
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Vector3() {}
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Vector3() = default;
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Vector3(const osg::Vec3f& v)
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Vector3(const osg::Vec3f& v)
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{
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{
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namespace Misc
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namespace Misc
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{
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{
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Rng::Seed::Seed() {}
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Rng::Seed::Seed(unsigned int seed)
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Rng::Seed::Seed(unsigned int seed)
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{
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{
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mGenerator.seed(seed);
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mGenerator.seed(seed);
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{
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{
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std::mt19937 mGenerator;
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std::mt19937 mGenerator;
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public:
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public:
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Seed();
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Seed() = default;
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Seed(const Seed&) = delete;
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Seed(const Seed&) = delete;
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Seed(unsigned int seed);
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Seed(unsigned int seed);
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friend class Rng;
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friend class Rng;
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{
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{
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}
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}
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ShaderVisitor::ShaderRequirements::~ShaderRequirements()
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{
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}
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ShaderVisitor::ShaderVisitor(ShaderManager& shaderManager, Resource::ImageManager& imageManager, const std::string &defaultShaderPrefix)
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ShaderVisitor::ShaderVisitor(ShaderManager& shaderManager, Resource::ImageManager& imageManager, const std::string &defaultShaderPrefix)
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: osg::NodeVisitor(TRAVERSE_ALL_CHILDREN)
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: osg::NodeVisitor(TRAVERSE_ALL_CHILDREN)
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, mForceShaders(false)
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, mForceShaders(false)
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struct ShaderRequirements
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struct ShaderRequirements
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{
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{
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ShaderRequirements();
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ShaderRequirements();
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~ShaderRequirements();
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~ShaderRequirements() = default;
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// <texture stage, texture name>
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// <texture stage, texture name>
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std::map<int, std::string> mTextures;
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std::map<int, std::string> mTextures;
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