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@ -114,6 +114,7 @@
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Bug #7553: Faction reaction loading is incorrect
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Bug #7557: Terrain::ChunkManager::createChunk is called twice for the same position, lod on initial loading
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Bug #7573: Drain Fatigue can't bring fatigue below zero by default
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Bug #7582: Skill specializations are hardcoded in character creation
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Bug #7585: Difference in interior lighting between OpenMW with legacy lighting method enabled and vanilla Morrowind
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Bug #7587: Quick load related crash
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Bug #7603: Scripts menu size is not updated properly
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@ -175,6 +176,7 @@
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Bug #7899: Editor: Doors can't be unlocked
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Bug #7901: Editor: Teleport-related fields shouldn't be editable if a ref does not teleport
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Bug #7908: Key bindings names in the settings menu are layout-specific
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Bug #7912: Lua: castRenderingRay fails to hit height map
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Bug #7943: Using "addSoulGem" and "dropSoulGem" commands to creatures works only with "Weapon & Shield" flagged ones
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Bug #7970: Difference of GetPCSleep (?) behavior between vanilla and OpenMW
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Bug #7980: Paralyzed NPCs' lips move
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@ -275,6 +277,7 @@
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Task #7113: Move from std::atoi to std::from_char
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Task #7117: Replace boost::scoped_array with std::vector
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Task #7151: Do not use std::strerror to get errno error message
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Task #7181: FFMpeg 5.1.1+ support
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Task #7394: Drop support for --fs-strict
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Task #7720: Drop 360-degree screenshot support
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