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automatic clang format

This commit is contained in:
unelsson 2022-10-14 14:32:20 +03:00
parent d8de56e33c
commit 7ef6b3cb62

View file

@ -31,104 +31,59 @@ namespace Resource
, mVFS(vfs) , mVFS(vfs)
{ {
} }
bool RetrieveAnimationsVisitor::belongsToLeftUpperExtremity(const std::string& name) bool RetrieveAnimationsVisitor::belongsToLeftUpperExtremity(const std::string& name)
{ {
const int bodypartCount = 25; const int bodypartCount = 25;
static const std::array<std::string_view, bodypartCount> boneNames = { static const std::array<std::string_view, bodypartCount> boneNames
"bip01_l_clavicle", = { "bip01_l_clavicle", "left_clavicle", "bip01_l_upperarm", "left_upper_arm", "bip01_l_forearm",
"left_clavicle", "bip01_l_hand", "left_hand", "left_wrist", "shield_bone", "bip01_l_pinky1", "bip01_l_pinky2",
"bip01_l_upperarm", "bip01_l_pinky3", "bip01_l_ring1", "bip01_l_ring2", "bip01_l_ring3", "bip01_l_middle1",
"left_upper_arm", "bip01_l_middle2", "bip01_l_middle3", "bip01_l_pointer1", "bip01_l_pointer2", "bip01_l_pointer3",
"bip01_l_forearm", "bip01_l_thumb1", "bip01_l_thumb2", "bip01_l_thumb3", "left_forearm" };
"bip01_l_hand",
"left_hand",
"left_wrist",
"shield_bone",
"bip01_l_pinky1",
"bip01_l_pinky2",
"bip01_l_pinky3",
"bip01_l_ring1",
"bip01_l_ring2",
"bip01_l_ring3",
"bip01_l_middle1",
"bip01_l_middle2",
"bip01_l_middle3",
"bip01_l_pointer1",
"bip01_l_pointer2",
"bip01_l_pointer3",
"bip01_l_thumb1",
"bip01_l_thumb2",
"bip01_l_thumb3",
"left_forearm"
};
for (unsigned short int i = 0; i < bodypartCount; i++) for (unsigned short int i = 0; i < bodypartCount; i++)
{ {
if (name == boneNames[i]) if (name == boneNames[i])
return true; return true;
} }
return false; return false;
} }
bool RetrieveAnimationsVisitor::belongsToRightUpperExtremity(const std::string& name) bool RetrieveAnimationsVisitor::belongsToRightUpperExtremity(const std::string& name)
{ {
const int bodypartCount = 25; const int bodypartCount = 25;
static const std::array<std::string_view, bodypartCount> boneNames = { static const std::array<std::string_view, bodypartCount> boneNames = { "bip01_r_clavicle", "right_clavicle",
"bip01_r_clavicle", "bip01_r_upperarm", "right_upper_arm", "bip01_r_forearm", "bip01_r_hand", "right_hand", "right_wrist",
"right_clavicle", "bip01_r_thumb1", "bip01_r_thumb2", "bip01_r_thumb3", "weapon_bone", "bip01_r_pinky1", "bip01_r_pinky2",
"bip01_r_upperarm", "bip01_r_pinky3", "bip01_r_ring1", "bip01_r_ring2", "bip01_r_ring3", "bip01_r_middle1", "bip01_r_middle2",
"right_upper_arm", "bip01_r_middle3", "bip01_r_pointer1", "bip01_r_pointer2", "bip01_r_pointer3", "right_forearm" };
"bip01_r_forearm",
"bip01_r_hand",
"right_hand",
"right_wrist",
"bip01_r_thumb1",
"bip01_r_thumb2",
"bip01_r_thumb3",
"weapon_bone",
"bip01_r_pinky1",
"bip01_r_pinky2",
"bip01_r_pinky3",
"bip01_r_ring1",
"bip01_r_ring2",
"bip01_r_ring3",
"bip01_r_middle1",
"bip01_r_middle2",
"bip01_r_middle3",
"bip01_r_pointer1",
"bip01_r_pointer2",
"bip01_r_pointer3",
"right_forearm"
};
for (unsigned short int i = 0; i < bodypartCount; i++) for (unsigned short int i = 0; i < bodypartCount; i++)
{ {
if (name == boneNames[i]) if (name == boneNames[i])
return true; return true;
} }
return false; return false;
} }
bool RetrieveAnimationsVisitor::belongsToTorso(const std::string& name) bool RetrieveAnimationsVisitor::belongsToTorso(const std::string& name)
{ {
const int bodypartCount = 8; const int bodypartCount = 8;
static const std::array<std::string_view, bodypartCount> boneNames = { static const std::array<std::string_view, bodypartCount> boneNames
"bip01_spine1", "bip01_spine2", "bip01_neck", "bip01_head", "head", "neck", "chest", "groin" = { "bip01_spine1", "bip01_spine2", "bip01_neck", "bip01_head", "head", "neck", "chest", "groin" };
};
for (unsigned short int i = 0; i < bodypartCount; i++) for (unsigned short int i = 0; i < bodypartCount; i++)
{ {
if (name == boneNames[i]) if (name == boneNames[i])
return true; return true;
} }
return false; return false;
} }
void RetrieveAnimationsVisitor::addKeyframeController(const std::string& name, const osg::Node& node) void RetrieveAnimationsVisitor::addKeyframeController(const std::string& name, const osg::Node& node)
{ {
osg::ref_ptr<SceneUtil::OsgAnimationController> callback = new SceneUtil::OsgAnimationController(); osg::ref_ptr<SceneUtil::OsgAnimationController> callback = new SceneUtil::OsgAnimationController();
@ -155,7 +110,7 @@ namespace Resource
const osgAnimation::ChannelList& channels = animation->getChannels(); const osgAnimation::ChannelList& channels = animation->getChannels();
for (const auto& channel : channels) for (const auto& channel : channels)
{ {
if (name == "Bip01 R Clavicle") if (name == "Bip01 R Clavicle")
{ {
if (!belongsToRightUpperExtremity(channel->getTargetName())) if (!belongsToRightUpperExtremity(channel->getTargetName()))
@ -174,7 +129,7 @@ namespace Resource
else if (belongsToRightUpperExtremity(channel->getTargetName()) else if (belongsToRightUpperExtremity(channel->getTargetName())
|| belongsToLeftUpperExtremity(channel->getTargetName()) || belongsToLeftUpperExtremity(channel->getTargetName())
|| belongsToTorso(channel->getTargetName())) || belongsToTorso(channel->getTargetName()))
continue; continue;
mergedAnimationTrack->addChannel(channel.get()->clone()); // is ->clone needed? mergedAnimationTrack->addChannel(channel.get()->clone()); // is ->clone needed?
} }