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Forgot const
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358257ca6b
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2 changed files with 11 additions and 11 deletions
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@ -475,8 +475,8 @@ namespace MWMechanics
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// restore fatigue
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// restore fatigue
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const MWWorld::Store<ESM::GameSetting>& settings = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
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const MWWorld::Store<ESM::GameSetting>& settings = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
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static float fFatigueReturnBase = settings.find("fFatigueReturnBase")->getFloat ();
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static const float fFatigueReturnBase = settings.find("fFatigueReturnBase")->getFloat ();
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static float fFatigueReturnMult = settings.find("fFatigueReturnMult")->getFloat ();
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static const float fFatigueReturnMult = settings.find("fFatigueReturnMult")->getFloat ();
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float x = fFatigueReturnBase + fFatigueReturnMult * endurance;
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float x = fFatigueReturnBase + fFatigueReturnMult * endurance;
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@ -567,12 +567,12 @@ namespace MWMechanics
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const MWMechanics::NpcStats &playerStats = playerPtr.getClass().getNpcStats(playerPtr);
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const MWMechanics::NpcStats &playerStats = playerPtr.getClass().getNpcStats(playerPtr);
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const MWWorld::Store<ESM::GameSetting>& gmst = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
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const MWWorld::Store<ESM::GameSetting>& gmst = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
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static float fDispRaceMod = gmst.find("fDispRaceMod")->getFloat();
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static const float fDispRaceMod = gmst.find("fDispRaceMod")->getFloat();
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if (Misc::StringUtils::ciEqual(npc->mBase->mRace, player->mBase->mRace))
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if (Misc::StringUtils::ciEqual(npc->mBase->mRace, player->mBase->mRace))
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x += fDispRaceMod;
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x += fDispRaceMod;
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static float fDispPersonalityMult = gmst.find("fDispPersonalityMult")->getFloat();
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static const float fDispPersonalityMult = gmst.find("fDispPersonalityMult")->getFloat();
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static float fDispPersonalityBase = gmst.find("fDispPersonalityBase")->getFloat();
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static const float fDispPersonalityBase = gmst.find("fDispPersonalityBase")->getFloat();
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x += fDispPersonalityMult * (playerStats.getAttribute(ESM::Attribute::Personality).getModified() - fDispPersonalityBase);
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x += fDispPersonalityMult * (playerStats.getAttribute(ESM::Attribute::Personality).getModified() - fDispPersonalityBase);
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float reaction = 0;
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float reaction = 0;
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@ -610,20 +610,20 @@ namespace MWMechanics
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rank = 0;
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rank = 0;
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}
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}
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static float fDispFactionRankMult = gmst.find("fDispFactionRankMult")->getFloat();
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static const float fDispFactionRankMult = gmst.find("fDispFactionRankMult")->getFloat();
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static float fDispFactionRankBase = gmst.find("fDispFactionRankBase")->getFloat();
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static const float fDispFactionRankBase = gmst.find("fDispFactionRankBase")->getFloat();
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static float fDispFactionMod = gmst.find("fDispFactionMod")->getFloat();
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static const float fDispFactionMod = gmst.find("fDispFactionMod")->getFloat();
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x += (fDispFactionRankMult * rank
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x += (fDispFactionRankMult * rank
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+ fDispFactionRankBase)
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+ fDispFactionRankBase)
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* fDispFactionMod * reaction;
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* fDispFactionMod * reaction;
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static float fDispCrimeMod = gmst.find("fDispCrimeMod")->getFloat();
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static const float fDispCrimeMod = gmst.find("fDispCrimeMod")->getFloat();
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static float fDispDiseaseMod = gmst.find("fDispDiseaseMod")->getFloat();
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static const float fDispDiseaseMod = gmst.find("fDispDiseaseMod")->getFloat();
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x -= fDispCrimeMod * playerStats.getBounty();
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x -= fDispCrimeMod * playerStats.getBounty();
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if (playerStats.hasCommonDisease() || playerStats.hasBlightDisease())
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if (playerStats.hasCommonDisease() || playerStats.hasBlightDisease())
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x += fDispDiseaseMod;
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x += fDispDiseaseMod;
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static float fDispWeaponDrawn = gmst.find("fDispWeaponDrawn")->getFloat();
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static const float fDispWeaponDrawn = gmst.find("fDispWeaponDrawn")->getFloat();
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if (playerStats.getDrawState() == MWMechanics::DrawState_Weapon)
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if (playerStats.getDrawState() == MWMechanics::DrawState_Weapon)
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x += fDispWeaponDrawn;
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x += fDispWeaponDrawn;
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