mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-21 08:53:52 +00:00
Forgot const
This commit is contained in:
parent
358257ca6b
commit
7f18f85a1d
2 changed files with 11 additions and 11 deletions
|
@ -475,8 +475,8 @@ namespace MWMechanics
|
|||
|
||||
// restore fatigue
|
||||
const MWWorld::Store<ESM::GameSetting>& settings = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
static float fFatigueReturnBase = settings.find("fFatigueReturnBase")->getFloat ();
|
||||
static float fFatigueReturnMult = settings.find("fFatigueReturnMult")->getFloat ();
|
||||
static const float fFatigueReturnBase = settings.find("fFatigueReturnBase")->getFloat ();
|
||||
static const float fFatigueReturnMult = settings.find("fFatigueReturnMult")->getFloat ();
|
||||
|
||||
float x = fFatigueReturnBase + fFatigueReturnMult * endurance;
|
||||
|
||||
|
|
|
@ -567,12 +567,12 @@ namespace MWMechanics
|
|||
const MWMechanics::NpcStats &playerStats = playerPtr.getClass().getNpcStats(playerPtr);
|
||||
|
||||
const MWWorld::Store<ESM::GameSetting>& gmst = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
static float fDispRaceMod = gmst.find("fDispRaceMod")->getFloat();
|
||||
static const float fDispRaceMod = gmst.find("fDispRaceMod")->getFloat();
|
||||
if (Misc::StringUtils::ciEqual(npc->mBase->mRace, player->mBase->mRace))
|
||||
x += fDispRaceMod;
|
||||
|
||||
static float fDispPersonalityMult = gmst.find("fDispPersonalityMult")->getFloat();
|
||||
static float fDispPersonalityBase = gmst.find("fDispPersonalityBase")->getFloat();
|
||||
static const float fDispPersonalityMult = gmst.find("fDispPersonalityMult")->getFloat();
|
||||
static const float fDispPersonalityBase = gmst.find("fDispPersonalityBase")->getFloat();
|
||||
x += fDispPersonalityMult * (playerStats.getAttribute(ESM::Attribute::Personality).getModified() - fDispPersonalityBase);
|
||||
|
||||
float reaction = 0;
|
||||
|
@ -610,20 +610,20 @@ namespace MWMechanics
|
|||
rank = 0;
|
||||
}
|
||||
|
||||
static float fDispFactionRankMult = gmst.find("fDispFactionRankMult")->getFloat();
|
||||
static float fDispFactionRankBase = gmst.find("fDispFactionRankBase")->getFloat();
|
||||
static float fDispFactionMod = gmst.find("fDispFactionMod")->getFloat();
|
||||
static const float fDispFactionRankMult = gmst.find("fDispFactionRankMult")->getFloat();
|
||||
static const float fDispFactionRankBase = gmst.find("fDispFactionRankBase")->getFloat();
|
||||
static const float fDispFactionMod = gmst.find("fDispFactionMod")->getFloat();
|
||||
x += (fDispFactionRankMult * rank
|
||||
+ fDispFactionRankBase)
|
||||
* fDispFactionMod * reaction;
|
||||
|
||||
static float fDispCrimeMod = gmst.find("fDispCrimeMod")->getFloat();
|
||||
static float fDispDiseaseMod = gmst.find("fDispDiseaseMod")->getFloat();
|
||||
static const float fDispCrimeMod = gmst.find("fDispCrimeMod")->getFloat();
|
||||
static const float fDispDiseaseMod = gmst.find("fDispDiseaseMod")->getFloat();
|
||||
x -= fDispCrimeMod * playerStats.getBounty();
|
||||
if (playerStats.hasCommonDisease() || playerStats.hasBlightDisease())
|
||||
x += fDispDiseaseMod;
|
||||
|
||||
static float fDispWeaponDrawn = gmst.find("fDispWeaponDrawn")->getFloat();
|
||||
static const float fDispWeaponDrawn = gmst.find("fDispWeaponDrawn")->getFloat();
|
||||
if (playerStats.getDrawState() == MWMechanics::DrawState_Weapon)
|
||||
x += fDispWeaponDrawn;
|
||||
|
||||
|
|
Loading…
Reference in a new issue