Move fix to a more logical place

depth-refraction
Dan Vukelich 1 year ago
parent 1aa5a6fde3
commit 7f2acfe173

@ -59,7 +59,7 @@ Programmers
Cory F. Cohen (cfcohen)
Cris Mihalache (Mirceam)
crussell187
DanielVukelich
Dan Vukelich (sanchezman)
darkf
David Cernat (davidcernat)
Declan Millar (declan-millar)

@ -1014,8 +1014,6 @@ namespace MWWorld
mWorldScene->changeToInteriorCell(destinationCell->getNameId(), position, adjustPlayerPos, changeEvent);
addContainerScripts(getPlayerPtr(), getPlayerPtr().getCell());
mRendering->getCamera()->instantTransition();
mCurrentDate->setup(mGlobalVariables);
}
float World::getMaxActivationDistance() const
@ -2411,6 +2409,7 @@ namespace MWWorld
void World::saveLoaded()
{
mStore.validateDynamic();
mCurrentDate->setup(mGlobalVariables);
}
void World::setupPlayer()

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