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@ -1014,8 +1014,6 @@ namespace MWWorld
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mWorldScene->changeToInteriorCell(destinationCell->getNameId(), position, adjustPlayerPos, changeEvent);
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mWorldScene->changeToInteriorCell(destinationCell->getNameId(), position, adjustPlayerPos, changeEvent);
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addContainerScripts(getPlayerPtr(), getPlayerPtr().getCell());
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addContainerScripts(getPlayerPtr(), getPlayerPtr().getCell());
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mRendering->getCamera()->instantTransition();
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mRendering->getCamera()->instantTransition();
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mCurrentDate->setup(mGlobalVariables);
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}
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}
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float World::getMaxActivationDistance() const
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float World::getMaxActivationDistance() const
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@ -2411,6 +2409,7 @@ namespace MWWorld
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void World::saveLoaded()
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void World::saveLoaded()
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{
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{
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mStore.validateDynamic();
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mStore.validateDynamic();
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mCurrentDate->setup(mGlobalVariables);
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}
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}
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void World::setupPlayer()
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void World::setupPlayer()
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