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Fix mouse release injection
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1 changed files with 1 additions and 1 deletions
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@ -229,7 +229,7 @@ namespace MWInput
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bool MouseManager::injectMouseButtonRelease(Uint8 button)
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bool MouseManager::injectMouseButtonRelease(Uint8 button)
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{
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{
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return MyGUI::InputManager::getInstance().injectMousePress(static_cast<int>(mGuiCursorX), static_cast<int>(mGuiCursorY), sdlButtonToMyGUI(button));
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return MyGUI::InputManager::getInstance().injectMouseRelease(static_cast<int>(mGuiCursorX), static_cast<int>(mGuiCursorY), sdlButtonToMyGUI(button));
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}
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}
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void MouseManager::injectMouseMove(float xMove, float yMove, float mouseWheelMove)
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void MouseManager::injectMouseMove(float xMove, float yMove, float mouseWheelMove)
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