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Update default options
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f4bb0a69ca
commit
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3 changed files with 8 additions and 10 deletions
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@ -483,8 +483,8 @@ void OMW::Engine::addGroundcoverFile(const std::string& file)
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void OMW::Engine::setSkipMenu(bool skipMenu, bool newGame)
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{
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mSkipMenu = true;
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mNewGame = false;
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mSkipMenu = skipMenu;
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mNewGame = newGame;
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}
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void OMW::Engine::createWindow()
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@ -73,7 +73,7 @@ bool parseOptions(int argc, char** argv, OMW::Engine& engine, Files::Configurati
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MWGui::DebugWindow::startLogRecording();
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engine.setGrabMouse(!variables["no-grab"].as<bool>());
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engine.setGrabMouse(false);
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// Font encoding settings
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std::string encoding(variables["encoding"].as<std::string>());
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@ -146,9 +146,7 @@ bool parseOptions(int argc, char** argv, OMW::Engine& engine, Files::Configurati
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// startup-settings
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engine.setCell(variables["start"].as<std::string>());
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engine.setSkipMenu(variables["skip-menu"].as<bool>(), variables["new-game"].as<bool>());
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if (!variables["skip-menu"].as<bool>() && variables["new-game"].as<bool>())
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Log(Debug::Warning) << "Warning: new-game used without skip-menu -> ignoring it";
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engine.setSkipMenu(true, false);
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// scripts
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engine.setCompileAll(variables["script-all"].as<bool>());
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@ -160,7 +158,7 @@ bool parseOptions(int argc, char** argv, OMW::Engine& engine, Files::Configurati
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// other settings
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Fallback::Map::init(variables["fallback"].as<Fallback::FallbackMap>().mMap);
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engine.setSoundUsage(!variables["no-sound"].as<bool>());
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engine.setSoundUsage(false);
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engine.setActivationDistanceOverride(variables["activate-dist"].as<int>());
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engine.enableFontExport(variables["export-fonts"].as<bool>());
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engine.setRandomSeed(variables["random-seed"].as<unsigned int>());
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@ -44,7 +44,7 @@ namespace OpenMW
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bpo::value<StringsVector>()->default_value(StringsVector(), "")->multitoken()->composing(),
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"groundcover content file(s): esm/esp, or omwgame/omwaddon");
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addOption("no-sound", bpo::value<bool>()->implicit_value(true)->default_value(true), "disable all sounds");
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addOption("no-sound", bpo::value<bool>()->implicit_value(true)->default_value(false), "disable all sounds");
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addOption("script-all", bpo::value<bool>()->implicit_value(true)->default_value(false),
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"compile all scripts (excluding dialogue scripts) at startup");
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@ -68,7 +68,7 @@ namespace OpenMW
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"load a save game file on game startup (specify an absolute filename or a filename relative to the current "
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"working directory)");
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addOption("skip-menu", bpo::value<bool>()->implicit_value(true)->default_value(true),
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addOption("skip-menu", bpo::value<bool>()->implicit_value(true)->default_value(false),
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"skip main menu on game startup");
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addOption("new-game", bpo::value<bool>()->implicit_value(true)->default_value(false),
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@ -85,7 +85,7 @@ namespace OpenMW
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bpo::value<Fallback::FallbackMap>()->default_value(Fallback::FallbackMap(), "")->multitoken()->composing(),
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"fallback values");
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addOption("no-grab", bpo::value<bool>()->implicit_value(true)->default_value(true), "Don't grab mouse cursor");
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addOption("no-grab", bpo::value<bool>()->implicit_value(true)->default_value(false), "Don't grab mouse cursor");
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addOption("export-fonts", bpo::value<bool>()->implicit_value(true)->default_value(false),
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"Export Morrowind .fnt fonts to PNG image and XML file in current directory");
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