mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-31 00:15:35 +00:00
Merge branch 'dealingwithkf' into 'master'
Parse all official Oblivion, Fallout 3 and New Vegas KF files See merge request OpenMW/openmw!4094
This commit is contained in:
commit
811236bfe1
7 changed files with 293 additions and 3 deletions
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@ -122,11 +122,13 @@ namespace Nif
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||||||
mStringPalette.read(nif);
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mStringPalette.read(nif);
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||||||
else if (nif->getVersion() >= NIFFile::NIFVersion::VER_BGS && nif->getBethVersion() >= 24)
|
else if (nif->getVersion() >= NIFFile::NIFVersion::VER_BGS && nif->getBethVersion() >= 24)
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||||||
{
|
{
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||||||
uint16_t numAnimNotes = 1;
|
|
||||||
if (nif->getBethVersion() >= 29)
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if (nif->getBethVersion() >= 29)
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nif->read(numAnimNotes);
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mAnimNotesList.resize(nif->get<uint16_t>());
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else
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mAnimNotesList.resize(1);
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|
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nif->skip(4 * numAnimNotes); // BSAnimNotes links
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for (auto& notes : mAnimNotesList)
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notes.read(nif);
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}
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}
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}
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}
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@ -793,4 +795,92 @@ namespace Nif
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mInterpolator.post(nif);
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mInterpolator.post(nif);
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}
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}
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||||||
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void NiBSplineInterpolator::read(NIFStream* nif)
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|
{
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nif->read(mStartTime);
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nif->read(mStopTime);
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mSplineData.read(nif);
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mBasisData.read(nif);
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}
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void NiBSplineInterpolator::post(Reader& nif)
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{
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mSplineData.post(nif);
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mBasisData.post(nif);
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}
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void NiBSplineFloatInterpolator::read(NIFStream* nif)
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{
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NiBSplineInterpolator::read(nif);
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nif->read(mValue);
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nif->read(mHandle);
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}
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void NiBSplineCompFloatInterpolator::read(NIFStream* nif)
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|
{
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NiBSplineFloatInterpolator::read(nif);
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nif->read(mOffset);
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nif->read(mHalfRange);
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}
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void NiBSplinePoint3Interpolator::read(NIFStream* nif)
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|
{
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NiBSplineInterpolator::read(nif);
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|
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||||||
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nif->read(mValue);
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nif->read(mHandle);
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|
}
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void NiBSplineCompPoint3Interpolator::read(NIFStream* nif)
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|
{
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NiBSplinePoint3Interpolator::read(nif);
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||||||
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nif->read(mOffset);
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nif->read(mHalfRange);
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|
}
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void NiBSplineTransformInterpolator::read(NIFStream* nif)
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|
{
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NiBSplineInterpolator::read(nif);
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nif->read(mValue);
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nif->read(mTranslationHandle);
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nif->read(mRotationHandle);
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nif->read(mScaleHandle);
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|
}
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|
||||||
|
void NiBSplineCompTransformInterpolator::read(NIFStream* nif)
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||||||
|
{
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|
NiBSplineTransformInterpolator::read(nif);
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||||||
|
|
||||||
|
nif->read(mTranslationOffset);
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nif->read(mTranslationHalfRange);
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nif->read(mRotationOffset);
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nif->read(mRotationHalfRange);
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|
nif->read(mScaleOffset);
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nif->read(mScaleHalfRange);
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|
}
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|
||||||
|
void BSTreadTransform::read(NIFStream* nif)
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||||||
|
{
|
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|
nif->read(mName);
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||||||
|
nif->read(mTransform1);
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||||||
|
nif->read(mTransform2);
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||||||
|
}
|
||||||
|
|
||||||
|
void BSTreadTransfInterpolator::read(NIFStream* nif)
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||||||
|
{
|
||||||
|
mTransforms.resize(nif->get<uint32_t>());
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|
for (BSTreadTransform& transform : mTransforms)
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|
transform.read(nif);
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|
mData.read(nif);
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|
}
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|
|
||||||
|
void BSTreadTransfInterpolator::post(Reader& nif)
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||||||
|
{
|
||||||
|
mData.post(nif);
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||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -56,6 +56,7 @@ namespace Nif
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||||||
bool mPlayBackwards{ false };
|
bool mPlayBackwards{ false };
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NiControllerManagerPtr mManager;
|
NiControllerManagerPtr mManager;
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||||||
NiStringPalettePtr mStringPalette;
|
NiStringPalettePtr mStringPalette;
|
||||||
|
BSAnimNotesList mAnimNotesList;
|
||||||
|
|
||||||
void read(NIFStream* nif) override;
|
void read(NIFStream* nif) override;
|
||||||
void post(Reader& nif) override;
|
void post(Reader& nif) override;
|
||||||
|
@ -548,5 +549,91 @@ namespace Nif
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||||||
using NiBlendPoint3Interpolator = TypedNiBlendInterpolator<osg::Vec3f>;
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using NiBlendPoint3Interpolator = TypedNiBlendInterpolator<osg::Vec3f>;
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||||||
using NiBlendTransformInterpolator = TypedNiBlendInterpolator<NiQuatTransform>;
|
using NiBlendTransformInterpolator = TypedNiBlendInterpolator<NiQuatTransform>;
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||||||
|
|
||||||
|
// Abstract
|
||||||
|
struct NiBSplineInterpolator : public NiInterpolator
|
||||||
|
{
|
||||||
|
float mStartTime;
|
||||||
|
float mStopTime;
|
||||||
|
NiBSplineDataPtr mSplineData;
|
||||||
|
NiBSplineBasisDataPtr mBasisData;
|
||||||
|
|
||||||
|
void read(NIFStream* nif) override;
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||||||
|
void post(Reader& nif) override;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Abstract
|
||||||
|
struct NiBSplineFloatInterpolator : public NiBSplineInterpolator
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||||||
|
{
|
||||||
|
float mValue;
|
||||||
|
uint32_t mHandle;
|
||||||
|
|
||||||
|
void read(NIFStream* nif) override;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct NiBSplineCompFloatInterpolator : public NiBSplineFloatInterpolator
|
||||||
|
{
|
||||||
|
float mOffset;
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||||||
|
float mHalfRange;
|
||||||
|
|
||||||
|
void read(NIFStream* nif) override;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Abstract
|
||||||
|
struct NiBSplinePoint3Interpolator : public NiBSplineInterpolator
|
||||||
|
{
|
||||||
|
osg::Vec3f mValue;
|
||||||
|
uint32_t mHandle;
|
||||||
|
|
||||||
|
void read(NIFStream* nif) override;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct NiBSplineCompPoint3Interpolator : public NiBSplinePoint3Interpolator
|
||||||
|
{
|
||||||
|
float mOffset;
|
||||||
|
float mHalfRange;
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||||||
|
|
||||||
|
void read(NIFStream* nif) override;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct NiBSplineTransformInterpolator : public NiBSplineInterpolator
|
||||||
|
{
|
||||||
|
NiQuatTransform mValue;
|
||||||
|
uint32_t mTranslationHandle;
|
||||||
|
uint32_t mRotationHandle;
|
||||||
|
uint32_t mScaleHandle;
|
||||||
|
|
||||||
|
void read(NIFStream* nif) override;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct NiBSplineCompTransformInterpolator : public NiBSplineTransformInterpolator
|
||||||
|
{
|
||||||
|
float mTranslationOffset;
|
||||||
|
float mTranslationHalfRange;
|
||||||
|
float mRotationOffset;
|
||||||
|
float mRotationHalfRange;
|
||||||
|
float mScaleOffset;
|
||||||
|
float mScaleHalfRange;
|
||||||
|
|
||||||
|
void read(NIFStream* nif) override;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct BSTreadTransform
|
||||||
|
{
|
||||||
|
std::string mName;
|
||||||
|
NiQuatTransform mTransform1;
|
||||||
|
NiQuatTransform mTransform2;
|
||||||
|
|
||||||
|
void read(NIFStream* nif);
|
||||||
|
};
|
||||||
|
|
||||||
|
struct BSTreadTransfInterpolator : public NiInterpolator
|
||||||
|
{
|
||||||
|
std::vector<BSTreadTransform> mTransforms;
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||||||
|
NiFloatDataPtr mData;
|
||||||
|
|
||||||
|
void read(NIFStream* nif) override;
|
||||||
|
void post(Reader& nif) override;
|
||||||
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -537,6 +537,17 @@ namespace Nif
|
||||||
mKeyList->read(nif);
|
mKeyList->read(nif);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void NiBSplineData::read(NIFStream* nif)
|
||||||
|
{
|
||||||
|
nif->readVector(mFloatControlPoints, nif->get<uint32_t>());
|
||||||
|
nif->readVector(mCompactControlPoints, nif->get<uint32_t>());
|
||||||
|
}
|
||||||
|
|
||||||
|
void NiBSplineBasisData::read(NIFStream* nif)
|
||||||
|
{
|
||||||
|
nif->read(mNumControlPoints);
|
||||||
|
}
|
||||||
|
|
||||||
void NiAdditionalGeometryData::read(NIFStream* nif)
|
void NiAdditionalGeometryData::read(NIFStream* nif)
|
||||||
{
|
{
|
||||||
nif->read(mNumVertices);
|
nif->read(mNumVertices);
|
||||||
|
@ -603,4 +614,31 @@ namespace Nif
|
||||||
nif->read(mSphere);
|
nif->read(mSphere);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void BSAnimNote::read(NIFStream* nif)
|
||||||
|
{
|
||||||
|
mType = static_cast<Type>(nif->get<uint32_t>());
|
||||||
|
nif->read(mTime);
|
||||||
|
if (mType == Type::GrabIK)
|
||||||
|
{
|
||||||
|
nif->read(mArm);
|
||||||
|
}
|
||||||
|
else if (mType == Type::LookIK)
|
||||||
|
{
|
||||||
|
nif->read(mGain);
|
||||||
|
nif->read(mState);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void BSAnimNotes::read(NIFStream* nif)
|
||||||
|
{
|
||||||
|
mList.resize(nif->get<uint16_t>());
|
||||||
|
for (auto& note : mList)
|
||||||
|
note.read(nif);
|
||||||
|
}
|
||||||
|
|
||||||
|
void BSAnimNotes::post(Reader& nif)
|
||||||
|
{
|
||||||
|
postRecordList(nif, mList);
|
||||||
|
}
|
||||||
|
|
||||||
} // Namespace
|
} // Namespace
|
||||||
|
|
|
@ -362,6 +362,21 @@ namespace Nif
|
||||||
void read(NIFStream* nif) override;
|
void read(NIFStream* nif) override;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct NiBSplineData : public Record
|
||||||
|
{
|
||||||
|
std::vector<float> mFloatControlPoints;
|
||||||
|
std::vector<int16_t> mCompactControlPoints;
|
||||||
|
|
||||||
|
void read(NIFStream* nif) override;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct NiBSplineBasisData : public Record
|
||||||
|
{
|
||||||
|
uint32_t mNumControlPoints;
|
||||||
|
|
||||||
|
void read(NIFStream* nif) override;
|
||||||
|
};
|
||||||
|
|
||||||
struct NiAdditionalGeometryData : public Record
|
struct NiAdditionalGeometryData : public Record
|
||||||
{
|
{
|
||||||
struct DataStream
|
struct DataStream
|
||||||
|
@ -434,5 +449,31 @@ namespace Nif
|
||||||
void read(NIFStream* nif) override;
|
void read(NIFStream* nif) override;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct BSAnimNote : public Record
|
||||||
|
{
|
||||||
|
enum class Type : uint32_t
|
||||||
|
{
|
||||||
|
Invalid = 0,
|
||||||
|
GrabIK = 1,
|
||||||
|
LookIK = 2,
|
||||||
|
};
|
||||||
|
|
||||||
|
Type mType;
|
||||||
|
float mTime;
|
||||||
|
uint32_t mArm;
|
||||||
|
float mGain;
|
||||||
|
uint32_t mState;
|
||||||
|
|
||||||
|
void read(NIFStream* nif) override;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct BSAnimNotes : public Record
|
||||||
|
{
|
||||||
|
BSAnimNoteList mList;
|
||||||
|
|
||||||
|
void read(NIFStream* nif) override;
|
||||||
|
void post(Reader& nif) override;
|
||||||
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -164,6 +164,14 @@ namespace Nif
|
||||||
{ "NiLightRadiusController", &construct<NiFloatInterpController, RC_NiLightRadiusController> },
|
{ "NiLightRadiusController", &construct<NiFloatInterpController, RC_NiLightRadiusController> },
|
||||||
|
|
||||||
// Interpolators, Gamebryo
|
// Interpolators, Gamebryo
|
||||||
|
{ "NiBSplineCompFloatInterpolator",
|
||||||
|
&construct<NiBSplineCompFloatInterpolator, RC_NiBSplineCompFloatInterpolator> },
|
||||||
|
{ "NiBSplineCompPoint3Interpolator",
|
||||||
|
&construct<NiBSplineCompPoint3Interpolator, RC_NiBSplineCompPoint3Interpolator> },
|
||||||
|
{ "NiBSplineCompTransformInterpolator",
|
||||||
|
&construct<NiBSplineCompTransformInterpolator, RC_NiBSplineCompTransformInterpolator> },
|
||||||
|
{ "NiBSplineTransformInterpolator",
|
||||||
|
&construct<NiBSplineTransformInterpolator, RC_NiBSplineTransformInterpolator> },
|
||||||
{ "NiBlendBoolInterpolator", &construct<NiBlendBoolInterpolator, RC_NiBlendBoolInterpolator> },
|
{ "NiBlendBoolInterpolator", &construct<NiBlendBoolInterpolator, RC_NiBlendBoolInterpolator> },
|
||||||
{ "NiBlendFloatInterpolator", &construct<NiBlendFloatInterpolator, RC_NiBlendFloatInterpolator> },
|
{ "NiBlendFloatInterpolator", &construct<NiBlendFloatInterpolator, RC_NiBlendFloatInterpolator> },
|
||||||
{ "NiBlendPoint3Interpolator", &construct<NiBlendPoint3Interpolator, RC_NiBlendPoint3Interpolator> },
|
{ "NiBlendPoint3Interpolator", &construct<NiBlendPoint3Interpolator, RC_NiBlendPoint3Interpolator> },
|
||||||
|
@ -178,6 +186,10 @@ namespace Nif
|
||||||
{ "NiPoint3Interpolator", &construct<NiPoint3Interpolator, RC_NiPoint3Interpolator> },
|
{ "NiPoint3Interpolator", &construct<NiPoint3Interpolator, RC_NiPoint3Interpolator> },
|
||||||
{ "NiTransformInterpolator", &construct<NiTransformInterpolator, RC_NiTransformInterpolator> },
|
{ "NiTransformInterpolator", &construct<NiTransformInterpolator, RC_NiTransformInterpolator> },
|
||||||
|
|
||||||
|
// Interpolators, Bethesda
|
||||||
|
{ "BSRotAccumTransfInterpolator", &construct<NiTransformInterpolator, RC_BSRotAccumTransfInterpolator> },
|
||||||
|
{ "BSTreadTransfInterpolator", &construct<BSTreadTransfInterpolator, RC_BSTreadTransfInterpolator> },
|
||||||
|
|
||||||
// DATA
|
// DATA
|
||||||
|
|
||||||
// 4.0.0.2
|
// 4.0.0.2
|
||||||
|
@ -195,10 +207,14 @@ namespace Nif
|
||||||
// Gamebryo
|
// Gamebryo
|
||||||
{ "NiAdditionalGeometryData", &construct<NiAdditionalGeometryData, RC_NiAdditionalGeometryData> },
|
{ "NiAdditionalGeometryData", &construct<NiAdditionalGeometryData, RC_NiAdditionalGeometryData> },
|
||||||
{ "NiBoolData", &construct<NiBoolData, RC_NiBoolData> },
|
{ "NiBoolData", &construct<NiBoolData, RC_NiBoolData> },
|
||||||
|
{ "NiBSplineData", &construct<NiBSplineData, RC_NiBSplineData> },
|
||||||
|
{ "NiBSplineBasisData", &construct<NiBSplineBasisData, RC_NiBSplineBasisData> },
|
||||||
{ "NiDefaultAVObjectPalette", &construct<NiDefaultAVObjectPalette, RC_NiDefaultAVObjectPalette> },
|
{ "NiDefaultAVObjectPalette", &construct<NiDefaultAVObjectPalette, RC_NiDefaultAVObjectPalette> },
|
||||||
{ "NiTransformData", &construct<NiKeyframeData, RC_NiKeyframeData> },
|
{ "NiTransformData", &construct<NiKeyframeData, RC_NiKeyframeData> },
|
||||||
|
|
||||||
// Bethesda
|
// Bethesda
|
||||||
|
{ "BSAnimNote", &construct<BSAnimNote, RC_BSAnimNote> },
|
||||||
|
{ "BSAnimNotes", &construct<BSAnimNotes, RC_BSAnimNotes> },
|
||||||
{ "BSPackedAdditionalGeometryData",
|
{ "BSPackedAdditionalGeometryData",
|
||||||
&construct<NiAdditionalGeometryData, RC_BSPackedAdditionalGeometryData> },
|
&construct<NiAdditionalGeometryData, RC_BSPackedAdditionalGeometryData> },
|
||||||
{ "BSShaderTextureSet", &construct<BSShaderTextureSet, RC_BSShaderTextureSet> },
|
{ "BSShaderTextureSet", &construct<BSShaderTextureSet, RC_BSShaderTextureSet> },
|
||||||
|
|
|
@ -73,6 +73,8 @@ namespace Nif
|
||||||
RC_bhkSimpleShapePhantom,
|
RC_bhkSimpleShapePhantom,
|
||||||
RC_bhkSphereShape,
|
RC_bhkSphereShape,
|
||||||
RC_bhkStiffSpringConstraint,
|
RC_bhkStiffSpringConstraint,
|
||||||
|
RC_BSAnimNote,
|
||||||
|
RC_BSAnimNotes,
|
||||||
RC_BSBehaviorGraphExtraData,
|
RC_BSBehaviorGraphExtraData,
|
||||||
RC_BSBound,
|
RC_BSBound,
|
||||||
RC_BSBoneLODExtraData,
|
RC_BSBoneLODExtraData,
|
||||||
|
@ -127,6 +129,7 @@ namespace Nif
|
||||||
RC_BSStripPSysData,
|
RC_BSStripPSysData,
|
||||||
RC_BSRefractionFirePeriodController,
|
RC_BSRefractionFirePeriodController,
|
||||||
RC_BSRefractionStrengthController,
|
RC_BSRefractionStrengthController,
|
||||||
|
RC_BSRotAccumTransfInterpolator,
|
||||||
RC_BSSegmentedTriShape,
|
RC_BSSegmentedTriShape,
|
||||||
RC_BSShaderNoLightingProperty,
|
RC_BSShaderNoLightingProperty,
|
||||||
RC_BSShaderPPLightingProperty,
|
RC_BSShaderPPLightingProperty,
|
||||||
|
@ -136,6 +139,7 @@ namespace Nif
|
||||||
RC_BSSkinInstance,
|
RC_BSSkinInstance,
|
||||||
RC_BSSkyShaderProperty,
|
RC_BSSkyShaderProperty,
|
||||||
RC_BSSubIndexTriShape,
|
RC_BSSubIndexTriShape,
|
||||||
|
RC_BSTreadTransfInterpolator,
|
||||||
RC_BSTriShape,
|
RC_BSTriShape,
|
||||||
RC_BSWArray,
|
RC_BSWArray,
|
||||||
RC_BSWaterShaderProperty,
|
RC_BSWaterShaderProperty,
|
||||||
|
@ -162,6 +166,12 @@ namespace Nif
|
||||||
RC_NiBSAnimationNode,
|
RC_NiBSAnimationNode,
|
||||||
RC_NiBSPArrayController,
|
RC_NiBSPArrayController,
|
||||||
RC_NiBSParticleNode,
|
RC_NiBSParticleNode,
|
||||||
|
RC_NiBSplineData,
|
||||||
|
RC_NiBSplineBasisData,
|
||||||
|
RC_NiBSplineCompFloatInterpolator,
|
||||||
|
RC_NiBSplineCompPoint3Interpolator,
|
||||||
|
RC_NiBSplineCompTransformInterpolator,
|
||||||
|
RC_NiBSplineTransformInterpolator,
|
||||||
RC_NiCamera,
|
RC_NiCamera,
|
||||||
RC_NiClusterAccumulator,
|
RC_NiClusterAccumulator,
|
||||||
RC_NiCollisionObject,
|
RC_NiCollisionObject,
|
||||||
|
|
|
@ -137,6 +137,8 @@ namespace Nif
|
||||||
struct NiPSysModifier;
|
struct NiPSysModifier;
|
||||||
struct NiPSysSpawnModifier;
|
struct NiPSysSpawnModifier;
|
||||||
struct NiBoolData;
|
struct NiBoolData;
|
||||||
|
struct NiBSplineData;
|
||||||
|
struct NiBSplineBasisData;
|
||||||
struct NiSkinPartition;
|
struct NiSkinPartition;
|
||||||
struct BSShaderTextureSet;
|
struct BSShaderTextureSet;
|
||||||
struct NiTriBasedGeom;
|
struct NiTriBasedGeom;
|
||||||
|
@ -163,6 +165,8 @@ namespace Nif
|
||||||
struct BSMultiBound;
|
struct BSMultiBound;
|
||||||
struct BSMultiBoundData;
|
struct BSMultiBoundData;
|
||||||
struct BSSkinBoneData;
|
struct BSSkinBoneData;
|
||||||
|
struct BSAnimNote;
|
||||||
|
struct BSAnimNotes;
|
||||||
|
|
||||||
using NiAVObjectPtr = RecordPtrT<NiAVObject>;
|
using NiAVObjectPtr = RecordPtrT<NiAVObject>;
|
||||||
using ExtraPtr = RecordPtrT<Extra>;
|
using ExtraPtr = RecordPtrT<Extra>;
|
||||||
|
@ -189,6 +193,8 @@ namespace Nif
|
||||||
using NiPSysModifierPtr = RecordPtrT<NiPSysModifier>;
|
using NiPSysModifierPtr = RecordPtrT<NiPSysModifier>;
|
||||||
using NiPSysSpawnModifierPtr = RecordPtrT<NiPSysSpawnModifier>;
|
using NiPSysSpawnModifierPtr = RecordPtrT<NiPSysSpawnModifier>;
|
||||||
using NiBoolDataPtr = RecordPtrT<NiBoolData>;
|
using NiBoolDataPtr = RecordPtrT<NiBoolData>;
|
||||||
|
using NiBSplineDataPtr = RecordPtrT<NiBSplineData>;
|
||||||
|
using NiBSplineBasisDataPtr = RecordPtrT<NiBSplineBasisData>;
|
||||||
using NiSkinPartitionPtr = RecordPtrT<NiSkinPartition>;
|
using NiSkinPartitionPtr = RecordPtrT<NiSkinPartition>;
|
||||||
using BSShaderTextureSetPtr = RecordPtrT<BSShaderTextureSet>;
|
using BSShaderTextureSetPtr = RecordPtrT<BSShaderTextureSet>;
|
||||||
using NiTriBasedGeomPtr = RecordPtrT<NiTriBasedGeom>;
|
using NiTriBasedGeomPtr = RecordPtrT<NiTriBasedGeom>;
|
||||||
|
@ -227,6 +233,8 @@ namespace Nif
|
||||||
using NiControllerSequenceList = RecordListT<NiControllerSequence>;
|
using NiControllerSequenceList = RecordListT<NiControllerSequence>;
|
||||||
using NiPSysModifierList = RecordListT<NiPSysModifier>;
|
using NiPSysModifierList = RecordListT<NiPSysModifier>;
|
||||||
using NiTriBasedGeomList = RecordListT<NiTriBasedGeom>;
|
using NiTriBasedGeomList = RecordListT<NiTriBasedGeom>;
|
||||||
|
using BSAnimNoteList = RecordListT<BSAnimNote>;
|
||||||
|
using BSAnimNotesList = RecordListT<BSAnimNotes>;
|
||||||
|
|
||||||
} // Namespace
|
} // Namespace
|
||||||
#endif
|
#endif
|
||||||
|
|
Loading…
Reference in a new issue