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Merge branch 'dealingwithkf' into 'master'

Parse all official Oblivion, Fallout 3 and New Vegas KF files

See merge request OpenMW/openmw!4094
This commit is contained in:
psi29a 2024-05-14 07:43:39 +00:00
commit 811236bfe1
7 changed files with 293 additions and 3 deletions

View file

@ -122,11 +122,13 @@ namespace Nif
mStringPalette.read(nif);
else if (nif->getVersion() >= NIFFile::NIFVersion::VER_BGS && nif->getBethVersion() >= 24)
{
uint16_t numAnimNotes = 1;
if (nif->getBethVersion() >= 29)
nif->read(numAnimNotes);
mAnimNotesList.resize(nif->get<uint16_t>());
else
mAnimNotesList.resize(1);
nif->skip(4 * numAnimNotes); // BSAnimNotes links
for (auto& notes : mAnimNotesList)
notes.read(nif);
}
}
@ -793,4 +795,92 @@ namespace Nif
mInterpolator.post(nif);
}
void NiBSplineInterpolator::read(NIFStream* nif)
{
nif->read(mStartTime);
nif->read(mStopTime);
mSplineData.read(nif);
mBasisData.read(nif);
}
void NiBSplineInterpolator::post(Reader& nif)
{
mSplineData.post(nif);
mBasisData.post(nif);
}
void NiBSplineFloatInterpolator::read(NIFStream* nif)
{
NiBSplineInterpolator::read(nif);
nif->read(mValue);
nif->read(mHandle);
}
void NiBSplineCompFloatInterpolator::read(NIFStream* nif)
{
NiBSplineFloatInterpolator::read(nif);
nif->read(mOffset);
nif->read(mHalfRange);
}
void NiBSplinePoint3Interpolator::read(NIFStream* nif)
{
NiBSplineInterpolator::read(nif);
nif->read(mValue);
nif->read(mHandle);
}
void NiBSplineCompPoint3Interpolator::read(NIFStream* nif)
{
NiBSplinePoint3Interpolator::read(nif);
nif->read(mOffset);
nif->read(mHalfRange);
}
void NiBSplineTransformInterpolator::read(NIFStream* nif)
{
NiBSplineInterpolator::read(nif);
nif->read(mValue);
nif->read(mTranslationHandle);
nif->read(mRotationHandle);
nif->read(mScaleHandle);
}
void NiBSplineCompTransformInterpolator::read(NIFStream* nif)
{
NiBSplineTransformInterpolator::read(nif);
nif->read(mTranslationOffset);
nif->read(mTranslationHalfRange);
nif->read(mRotationOffset);
nif->read(mRotationHalfRange);
nif->read(mScaleOffset);
nif->read(mScaleHalfRange);
}
void BSTreadTransform::read(NIFStream* nif)
{
nif->read(mName);
nif->read(mTransform1);
nif->read(mTransform2);
}
void BSTreadTransfInterpolator::read(NIFStream* nif)
{
mTransforms.resize(nif->get<uint32_t>());
for (BSTreadTransform& transform : mTransforms)
transform.read(nif);
mData.read(nif);
}
void BSTreadTransfInterpolator::post(Reader& nif)
{
mData.post(nif);
}
}

View file

@ -56,6 +56,7 @@ namespace Nif
bool mPlayBackwards{ false };
NiControllerManagerPtr mManager;
NiStringPalettePtr mStringPalette;
BSAnimNotesList mAnimNotesList;
void read(NIFStream* nif) override;
void post(Reader& nif) override;
@ -548,5 +549,91 @@ namespace Nif
using NiBlendPoint3Interpolator = TypedNiBlendInterpolator<osg::Vec3f>;
using NiBlendTransformInterpolator = TypedNiBlendInterpolator<NiQuatTransform>;
// Abstract
struct NiBSplineInterpolator : public NiInterpolator
{
float mStartTime;
float mStopTime;
NiBSplineDataPtr mSplineData;
NiBSplineBasisDataPtr mBasisData;
void read(NIFStream* nif) override;
void post(Reader& nif) override;
};
// Abstract
struct NiBSplineFloatInterpolator : public NiBSplineInterpolator
{
float mValue;
uint32_t mHandle;
void read(NIFStream* nif) override;
};
struct NiBSplineCompFloatInterpolator : public NiBSplineFloatInterpolator
{
float mOffset;
float mHalfRange;
void read(NIFStream* nif) override;
};
// Abstract
struct NiBSplinePoint3Interpolator : public NiBSplineInterpolator
{
osg::Vec3f mValue;
uint32_t mHandle;
void read(NIFStream* nif) override;
};
struct NiBSplineCompPoint3Interpolator : public NiBSplinePoint3Interpolator
{
float mOffset;
float mHalfRange;
void read(NIFStream* nif) override;
};
struct NiBSplineTransformInterpolator : public NiBSplineInterpolator
{
NiQuatTransform mValue;
uint32_t mTranslationHandle;
uint32_t mRotationHandle;
uint32_t mScaleHandle;
void read(NIFStream* nif) override;
};
struct NiBSplineCompTransformInterpolator : public NiBSplineTransformInterpolator
{
float mTranslationOffset;
float mTranslationHalfRange;
float mRotationOffset;
float mRotationHalfRange;
float mScaleOffset;
float mScaleHalfRange;
void read(NIFStream* nif) override;
};
struct BSTreadTransform
{
std::string mName;
NiQuatTransform mTransform1;
NiQuatTransform mTransform2;
void read(NIFStream* nif);
};
struct BSTreadTransfInterpolator : public NiInterpolator
{
std::vector<BSTreadTransform> mTransforms;
NiFloatDataPtr mData;
void read(NIFStream* nif) override;
void post(Reader& nif) override;
};
}
#endif

View file

@ -537,6 +537,17 @@ namespace Nif
mKeyList->read(nif);
}
void NiBSplineData::read(NIFStream* nif)
{
nif->readVector(mFloatControlPoints, nif->get<uint32_t>());
nif->readVector(mCompactControlPoints, nif->get<uint32_t>());
}
void NiBSplineBasisData::read(NIFStream* nif)
{
nif->read(mNumControlPoints);
}
void NiAdditionalGeometryData::read(NIFStream* nif)
{
nif->read(mNumVertices);
@ -603,4 +614,31 @@ namespace Nif
nif->read(mSphere);
}
void BSAnimNote::read(NIFStream* nif)
{
mType = static_cast<Type>(nif->get<uint32_t>());
nif->read(mTime);
if (mType == Type::GrabIK)
{
nif->read(mArm);
}
else if (mType == Type::LookIK)
{
nif->read(mGain);
nif->read(mState);
}
}
void BSAnimNotes::read(NIFStream* nif)
{
mList.resize(nif->get<uint16_t>());
for (auto& note : mList)
note.read(nif);
}
void BSAnimNotes::post(Reader& nif)
{
postRecordList(nif, mList);
}
} // Namespace

View file

@ -362,6 +362,21 @@ namespace Nif
void read(NIFStream* nif) override;
};
struct NiBSplineData : public Record
{
std::vector<float> mFloatControlPoints;
std::vector<int16_t> mCompactControlPoints;
void read(NIFStream* nif) override;
};
struct NiBSplineBasisData : public Record
{
uint32_t mNumControlPoints;
void read(NIFStream* nif) override;
};
struct NiAdditionalGeometryData : public Record
{
struct DataStream
@ -434,5 +449,31 @@ namespace Nif
void read(NIFStream* nif) override;
};
struct BSAnimNote : public Record
{
enum class Type : uint32_t
{
Invalid = 0,
GrabIK = 1,
LookIK = 2,
};
Type mType;
float mTime;
uint32_t mArm;
float mGain;
uint32_t mState;
void read(NIFStream* nif) override;
};
struct BSAnimNotes : public Record
{
BSAnimNoteList mList;
void read(NIFStream* nif) override;
void post(Reader& nif) override;
};
}
#endif

View file

@ -164,6 +164,14 @@ namespace Nif
{ "NiLightRadiusController", &construct<NiFloatInterpController, RC_NiLightRadiusController> },
// Interpolators, Gamebryo
{ "NiBSplineCompFloatInterpolator",
&construct<NiBSplineCompFloatInterpolator, RC_NiBSplineCompFloatInterpolator> },
{ "NiBSplineCompPoint3Interpolator",
&construct<NiBSplineCompPoint3Interpolator, RC_NiBSplineCompPoint3Interpolator> },
{ "NiBSplineCompTransformInterpolator",
&construct<NiBSplineCompTransformInterpolator, RC_NiBSplineCompTransformInterpolator> },
{ "NiBSplineTransformInterpolator",
&construct<NiBSplineTransformInterpolator, RC_NiBSplineTransformInterpolator> },
{ "NiBlendBoolInterpolator", &construct<NiBlendBoolInterpolator, RC_NiBlendBoolInterpolator> },
{ "NiBlendFloatInterpolator", &construct<NiBlendFloatInterpolator, RC_NiBlendFloatInterpolator> },
{ "NiBlendPoint3Interpolator", &construct<NiBlendPoint3Interpolator, RC_NiBlendPoint3Interpolator> },
@ -178,6 +186,10 @@ namespace Nif
{ "NiPoint3Interpolator", &construct<NiPoint3Interpolator, RC_NiPoint3Interpolator> },
{ "NiTransformInterpolator", &construct<NiTransformInterpolator, RC_NiTransformInterpolator> },
// Interpolators, Bethesda
{ "BSRotAccumTransfInterpolator", &construct<NiTransformInterpolator, RC_BSRotAccumTransfInterpolator> },
{ "BSTreadTransfInterpolator", &construct<BSTreadTransfInterpolator, RC_BSTreadTransfInterpolator> },
// DATA
// 4.0.0.2
@ -195,10 +207,14 @@ namespace Nif
// Gamebryo
{ "NiAdditionalGeometryData", &construct<NiAdditionalGeometryData, RC_NiAdditionalGeometryData> },
{ "NiBoolData", &construct<NiBoolData, RC_NiBoolData> },
{ "NiBSplineData", &construct<NiBSplineData, RC_NiBSplineData> },
{ "NiBSplineBasisData", &construct<NiBSplineBasisData, RC_NiBSplineBasisData> },
{ "NiDefaultAVObjectPalette", &construct<NiDefaultAVObjectPalette, RC_NiDefaultAVObjectPalette> },
{ "NiTransformData", &construct<NiKeyframeData, RC_NiKeyframeData> },
// Bethesda
{ "BSAnimNote", &construct<BSAnimNote, RC_BSAnimNote> },
{ "BSAnimNotes", &construct<BSAnimNotes, RC_BSAnimNotes> },
{ "BSPackedAdditionalGeometryData",
&construct<NiAdditionalGeometryData, RC_BSPackedAdditionalGeometryData> },
{ "BSShaderTextureSet", &construct<BSShaderTextureSet, RC_BSShaderTextureSet> },

View file

@ -73,6 +73,8 @@ namespace Nif
RC_bhkSimpleShapePhantom,
RC_bhkSphereShape,
RC_bhkStiffSpringConstraint,
RC_BSAnimNote,
RC_BSAnimNotes,
RC_BSBehaviorGraphExtraData,
RC_BSBound,
RC_BSBoneLODExtraData,
@ -127,6 +129,7 @@ namespace Nif
RC_BSStripPSysData,
RC_BSRefractionFirePeriodController,
RC_BSRefractionStrengthController,
RC_BSRotAccumTransfInterpolator,
RC_BSSegmentedTriShape,
RC_BSShaderNoLightingProperty,
RC_BSShaderPPLightingProperty,
@ -136,6 +139,7 @@ namespace Nif
RC_BSSkinInstance,
RC_BSSkyShaderProperty,
RC_BSSubIndexTriShape,
RC_BSTreadTransfInterpolator,
RC_BSTriShape,
RC_BSWArray,
RC_BSWaterShaderProperty,
@ -162,6 +166,12 @@ namespace Nif
RC_NiBSAnimationNode,
RC_NiBSPArrayController,
RC_NiBSParticleNode,
RC_NiBSplineData,
RC_NiBSplineBasisData,
RC_NiBSplineCompFloatInterpolator,
RC_NiBSplineCompPoint3Interpolator,
RC_NiBSplineCompTransformInterpolator,
RC_NiBSplineTransformInterpolator,
RC_NiCamera,
RC_NiClusterAccumulator,
RC_NiCollisionObject,

View file

@ -137,6 +137,8 @@ namespace Nif
struct NiPSysModifier;
struct NiPSysSpawnModifier;
struct NiBoolData;
struct NiBSplineData;
struct NiBSplineBasisData;
struct NiSkinPartition;
struct BSShaderTextureSet;
struct NiTriBasedGeom;
@ -163,6 +165,8 @@ namespace Nif
struct BSMultiBound;
struct BSMultiBoundData;
struct BSSkinBoneData;
struct BSAnimNote;
struct BSAnimNotes;
using NiAVObjectPtr = RecordPtrT<NiAVObject>;
using ExtraPtr = RecordPtrT<Extra>;
@ -189,6 +193,8 @@ namespace Nif
using NiPSysModifierPtr = RecordPtrT<NiPSysModifier>;
using NiPSysSpawnModifierPtr = RecordPtrT<NiPSysSpawnModifier>;
using NiBoolDataPtr = RecordPtrT<NiBoolData>;
using NiBSplineDataPtr = RecordPtrT<NiBSplineData>;
using NiBSplineBasisDataPtr = RecordPtrT<NiBSplineBasisData>;
using NiSkinPartitionPtr = RecordPtrT<NiSkinPartition>;
using BSShaderTextureSetPtr = RecordPtrT<BSShaderTextureSet>;
using NiTriBasedGeomPtr = RecordPtrT<NiTriBasedGeom>;
@ -227,6 +233,8 @@ namespace Nif
using NiControllerSequenceList = RecordListT<NiControllerSequence>;
using NiPSysModifierList = RecordListT<NiPSysModifier>;
using NiTriBasedGeomList = RecordListT<NiTriBasedGeom>;
using BSAnimNoteList = RecordListT<BSAnimNote>;
using BSAnimNotesList = RecordListT<BSAnimNotes>;
} // Namespace
#endif