integrated CellStore pointer into Ptr class

pull/7/head
Marc Zinnschlag 15 years ago
parent 0f742ce7f9
commit 8134c5b760

@ -16,11 +16,9 @@
namespace MWScript
{
InterpreterContext::PtrWithCell InterpreterContext::getReference (
MWWorld::Ptr InterpreterContext::getReference (
const std::string& id, bool activeOnly)
{
PtrWithCell ref;
if (!id.empty())
{
return mEnvironment.mWorld->getPtr (id, activeOnly);
@ -30,15 +28,13 @@ namespace MWScript
if (mReference.isEmpty())
throw std::runtime_error ("no implicit reference");
return PtrWithCell (mReference, mEnvironment.mWorld->find (mReference));
return mReference;
}
}
InterpreterContext::CPtrWithCell InterpreterContext::getReference (
const MWWorld::Ptr InterpreterContext::getReference (
const std::string& id, bool activeOnly) const
{
CPtrWithCell ref;
if (!id.empty())
{
return mEnvironment.mWorld->getPtr (id, activeOnly);
@ -48,7 +44,7 @@ namespace MWScript
if (mReference.isEmpty())
throw std::runtime_error ("no implicit reference");
return CPtrWithCell (mReference, mEnvironment.mWorld->find (mReference));
return mReference;
}
}
@ -179,15 +175,14 @@ namespace MWScript
float InterpreterContext::getDistance (const std::string& name, const std::string& id) const
{
// TODO handle exterior cells (when ref and ref2 are located in different cells)
CPtrWithCell ref2 = getReference (id, false);
const MWWorld::Ptr ref2 = getReference (id, false);
std::pair<MWWorld::Ptr, MWWorld::World::CellStore *> ref =
mEnvironment.mWorld->getPtr (name, true);
const MWWorld::Ptr ref = mEnvironment.mWorld->getPtr (name, true);
double diff[3];
for (int i=0; i<3; ++i)
diff[i] = ref.first.getCellRef().pos.pos[i] - ref2.first.getCellRef().pos.pos[i];
diff[i] = ref.getCellRef().pos.pos[i] - ref2.getCellRef().pos.pos[i];
return std::sqrt (diff[0]*diff[0] + diff[1]*diff[1] + diff[2]*diff[2]);
}
@ -204,19 +199,19 @@ namespace MWScript
bool InterpreterContext::isDisabled (const std::string& id) const
{
CPtrWithCell ref = getReference (id, false);
return !ref.first.getRefData().isEnabled();
const MWWorld::Ptr ref = getReference (id, false);
return !ref.getRefData().isEnabled();
}
void InterpreterContext::enable (const std::string& id)
{
PtrWithCell ref = getReference (id, false);
MWWorld::Ptr ref = getReference (id, false);
mEnvironment.mWorld->enable (ref);
}
void InterpreterContext::disable (const std::string& id)
{
PtrWithCell ref = getReference (id, false);
MWWorld::Ptr ref = getReference (id, false);
mEnvironment.mWorld->disable (ref);
}

@ -22,12 +22,10 @@ namespace MWScript
Locals *mLocals;
MWWorld::Ptr mReference;
typedef std::pair<MWWorld::Ptr, MWWorld::World::CellStore *> PtrWithCell;
typedef std::pair<const MWWorld::Ptr, const MWWorld::World::CellStore *> CPtrWithCell;
PtrWithCell getReference (const std::string& id, bool activeOnly);
CPtrWithCell getReference (const std::string& id, bool activeOnly) const;
MWWorld::Ptr getReference (const std::string& id, bool activeOnly);
const MWWorld::Ptr getReference (const std::string& id, bool activeOnly) const;
public:

@ -205,7 +205,7 @@ namespace MWScript
std::string text = runtime.getStringLiteral (runtime[0]);
runtime.pop();
context.getSoundManager().say (context.getWorld().getPtr (id, true).first,
context.getSoundManager().say (context.getWorld().getPtr (id, true),
file, text, context);
}
};
@ -223,8 +223,7 @@ namespace MWScript
runtime.pop();
runtime.push (context.getSoundManager().sayDone (
context.getWorld().getPtr (id, true).first,
context));
context.getWorld().getPtr (id, true), context));
}
};
@ -248,8 +247,7 @@ namespace MWScript
runtime.pop();
context.getSoundManager().playSound3D (
context.getWorld().getPtr (id, true).first, sound,
1.0, 1.0, mLoop, context);
context.getWorld().getPtr (id, true), sound, 1.0, 1.0, mLoop, context);
}
};
@ -279,8 +277,7 @@ namespace MWScript
runtime.pop();
context.getSoundManager().playSound3D (
context.getWorld().getPtr (id, true).first, sound, volume,
pitch, mLoop, context);
context.getWorld().getPtr (id, true), sound, volume, pitch, mLoop, context);
}
};
@ -301,7 +298,7 @@ namespace MWScript
runtime.pop();
context.getSoundManager().stopSound3D (
context.getWorld().getPtr (id, true).first, sound, context);
context.getWorld().getPtr (id, true), sound, context);
}
};
@ -321,7 +318,7 @@ namespace MWScript
runtime.pop();
runtime.push (context.getSoundManager().getSoundPlaying (
context.getWorld().getPtr (id, true).first,
context.getWorld().getPtr (id, true),
runtime.getStringLiteral (index), context));
}
};

@ -15,13 +15,18 @@ namespace MWWorld
class Ptr
{
public:
typedef ESMS::CellStore<RefData> CellStore;
boost::any mPtr;
ESM::CellRef *mCellRef;
RefData *mRefData;
CellStore *mCell;
public:
Ptr() : mCellRef (0), mRefData (0) {}
Ptr() : mCellRef (0), mRefData (0), mCell (0) {}
bool isEmpty() const
{
@ -29,11 +34,12 @@ namespace MWWorld
}
template<typename T>
Ptr (ESMS::LiveCellRef<T, RefData> *liveCellRef)
Ptr (ESMS::LiveCellRef<T, RefData> *liveCellRef, CellStore *cell)
{
mPtr = liveCellRef;
mCellRef = &liveCellRef->ref;
mRefData = &liveCellRef->mData;
mCell = cell;
}
template<typename T>
@ -53,6 +59,12 @@ namespace MWWorld
assert (mRefData);
return *mRefData;
}
Ptr::CellStore *getCell() const
{
assert (mCell);
return mCell;
}
};
}

@ -15,7 +15,8 @@ namespace
{
template<typename T>
void listCellScripts (const ESMS::ESMStore& store,
ESMS::CellRefList<T, MWWorld::RefData>& cellRefList, MWWorld::World::ScriptList& scriptList)
ESMS::CellRefList<T, MWWorld::RefData>& cellRefList, MWWorld::World::ScriptList& scriptList,
MWWorld::Ptr::CellStore *cell)
{
for (typename ESMS::CellRefList<T, MWWorld::RefData>::List::iterator iter (
cellRefList.list.begin());
@ -28,116 +29,102 @@ namespace
iter->mData.setLocals (*script);
scriptList.push_back (
std::make_pair (iter->base->script, MWWorld::Ptr (&*iter)));
std::make_pair (iter->base->script, MWWorld::Ptr (&*iter, cell)));
}
}
}
}
template<typename T>
bool hasReference (ESMS::CellRefList<T, MWWorld::RefData>& cellRefList, const MWWorld::Ptr& ptr)
{
for (typename ESMS::CellRefList<T, MWWorld::RefData>::List::iterator iter (
cellRefList.list.begin());
iter!=cellRefList.list.end(); ++iter)
{
if (&iter->mData==&ptr.getRefData())
return true;
}
return false;
}
}
namespace MWWorld
{
void World::insertInteriorScripts (ESMS::CellStore<RefData>& cell)
{
listCellScripts (mStore, cell.activators, mLocalScripts);
listCellScripts (mStore, cell.potions, mLocalScripts);
listCellScripts (mStore, cell.appas, mLocalScripts);
listCellScripts (mStore, cell.armors, mLocalScripts);
listCellScripts (mStore, cell.books, mLocalScripts);
listCellScripts (mStore, cell.clothes, mLocalScripts);
listCellScripts (mStore, cell.containers, mLocalScripts);
listCellScripts (mStore, cell.creatures, mLocalScripts);
listCellScripts (mStore, cell.doors, mLocalScripts);
listCellScripts (mStore, cell.ingreds, mLocalScripts);
listCellScripts (mStore, cell.lights, mLocalScripts);
listCellScripts (mStore, cell.lockpicks, mLocalScripts);
listCellScripts (mStore, cell.miscItems, mLocalScripts);
listCellScripts (mStore, cell.npcs, mLocalScripts);
listCellScripts (mStore, cell.probes, mLocalScripts);
listCellScripts (mStore, cell.repairs, mLocalScripts);
listCellScripts (mStore, cell.weapons, mLocalScripts);
listCellScripts (mStore, cell.activators, mLocalScripts, &cell);
listCellScripts (mStore, cell.potions, mLocalScripts, &cell);
listCellScripts (mStore, cell.appas, mLocalScripts, &cell);
listCellScripts (mStore, cell.armors, mLocalScripts, &cell);
listCellScripts (mStore, cell.books, mLocalScripts, &cell);
listCellScripts (mStore, cell.clothes, mLocalScripts, &cell);
listCellScripts (mStore, cell.containers, mLocalScripts, &cell);
listCellScripts (mStore, cell.creatures, mLocalScripts, &cell);
listCellScripts (mStore, cell.doors, mLocalScripts, &cell);
listCellScripts (mStore, cell.ingreds, mLocalScripts, &cell);
listCellScripts (mStore, cell.lights, mLocalScripts, &cell);
listCellScripts (mStore, cell.lockpicks, mLocalScripts, &cell);
listCellScripts (mStore, cell.miscItems, mLocalScripts, &cell);
listCellScripts (mStore, cell.npcs, mLocalScripts, &cell);
listCellScripts (mStore, cell.probes, mLocalScripts, &cell);
listCellScripts (mStore, cell.repairs, mLocalScripts, &cell);
listCellScripts (mStore, cell.weapons, mLocalScripts, &cell);
}
Ptr World::getPtr (const std::string& name, CellStore& cell)
Ptr World::getPtr (const std::string& name, Ptr::CellStore& cell)
{
if (ESMS::LiveCellRef<ESM::Activator, RefData> *ref = cell.activators.find (name))
return ref;
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Potion, RefData> *ref = cell.potions.find (name))
return ref;
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Apparatus, RefData> *ref = cell.appas.find (name))
return ref;
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Armor, RefData> *ref = cell.armors.find (name))
return ref;
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Book, RefData> *ref = cell.books.find (name))
return ref;
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Clothing, RefData> *ref = cell.clothes.find (name))
return ref;
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Container, RefData> *ref = cell.containers.find (name))
return ref;
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Creature, RefData> *ref = cell.creatures.find (name))
return ref;
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Door, RefData> *ref = cell.doors.find (name))
return ref;
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Ingredient, RefData> *ref = cell.ingreds.find (name))
return ref;
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::CreatureLevList, RefData> *ref = cell.creatureLists.find (name))
return ref;
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::ItemLevList, RefData> *ref = cell.itemLists.find (name))
return ref;
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Light, RefData> *ref = cell.lights.find (name))
return ref;
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Tool, RefData> *ref = cell.lockpicks.find (name))
return ref;
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Misc, RefData> *ref = cell.miscItems.find (name))
return ref;
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::NPC, RefData> *ref = cell.npcs.find (name))
return ref;
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Tool, RefData> *ref = cell.probes.find (name))
return ref;
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Tool, RefData> *ref = cell.repairs.find (name))
return ref;
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Static, RefData> *ref = cell.statics.find (name))
return ref;
return Ptr (ref, &cell);
if (ESMS::LiveCellRef<ESM::Weapon, RefData> *ref = cell.weapons.find (name))
return ref;
return Ptr (ref, &cell);
return Ptr();
}
MWRender::CellRender *World::searchRender (CellStore *store)
MWRender::CellRender *World::searchRender (Ptr::CellStore *store)
{
CellRenderCollection::iterator iter = mActiveCells.find (store);
@ -157,7 +144,7 @@ namespace MWWorld
World::World (Render::OgreRenderer& renderer, const boost::filesystem::path& dataDir,
const std::string& master, const std::string& startCell, bool newGame)
: mSkyManager (0), mScene (renderer), mPlayerPos (0)
: mSkyManager (0), mScene (renderer), mPlayerPos (0), mCurrentCell (0)
{
boost::filesystem::path masterPath (dataDir);
masterPath /= master;
@ -169,6 +156,7 @@ namespace MWWorld
mStore.load (mEsm);
mInteriors[startCell].loadInt (startCell, mStore, mEsm);
mCurrentCell = &mInteriors[startCell];
insertInteriorScripts (mInteriors[startCell]);
@ -251,15 +239,12 @@ namespace MWWorld
return iter->second;
}
std::pair<Ptr, World::CellStore *> World::getPtr (const std::string& name, bool activeOnly)
Ptr World::getPtr (const std::string& name, bool activeOnly)
{
// the player is always in an active cell.
if (name=="player")
{
// TODO: find real cell (might need to be stored in playerPos). For now we
// use the first active cell. This will fail the moment we move into an
// exterior cell.
return std::make_pair (mPlayerPos->getPlayer(), mActiveCells.begin()->first);
return Ptr (mPlayerPos->getPlayer(), mCurrentCell);
}
// active cells
@ -269,7 +254,7 @@ namespace MWWorld
Ptr ptr = getPtr (name, *iter->first);
if (!ptr.isEmpty())
return std::make_pair (ptr, iter->first);
return ptr;
}
if (!activeOnly)
@ -280,58 +265,29 @@ namespace MWWorld
throw std::runtime_error ("unknown ID: " + name);
}
void World::enable (std::pair<Ptr, CellStore *>& reference)
void World::enable (Ptr reference)
{
if (!reference.first.getRefData().isEnabled())
if (!reference.getRefData().isEnabled())
{
reference.first.getRefData().enable();
reference.getRefData().enable();
if (MWRender::CellRender *render = searchRender (reference.second))
if (MWRender::CellRender *render = searchRender (reference.getCell()))
{
render->enable (reference.first.getRefData().getHandle());
render->enable (reference.getRefData().getHandle());
}
}
}
void World::disable (std::pair<Ptr, CellStore *>& reference)
void World::disable (Ptr reference)
{
if (!reference.first.getRefData().isEnabled())
if (!reference.getRefData().isEnabled())
{
reference.first.getRefData().enable();
reference.getRefData().enable();
if (MWRender::CellRender *render = searchRender (reference.second))
if (MWRender::CellRender *render = searchRender (reference.getCell()))
{
render->disable (reference.first.getRefData().getHandle());
render->disable (reference.getRefData().getHandle());
}
}
}
World::CellStore *World::find (const Ptr& ptr)
{
for (CellRenderCollection::iterator iter (mActiveCells.begin()); iter!=mActiveCells.end();
++iter)
{
if (
hasReference (iter->first->activators, ptr) ||
hasReference (iter->first->potions, ptr) ||
hasReference (iter->first->appas, ptr) ||
hasReference (iter->first->armors, ptr) ||
hasReference (iter->first->books, ptr) ||
hasReference (iter->first->clothes, ptr) ||
hasReference (iter->first->containers, ptr) ||
hasReference (iter->first->creatures, ptr) ||
hasReference (iter->first->doors, ptr) ||
hasReference (iter->first->ingreds, ptr) ||
hasReference (iter->first->lights, ptr) ||
hasReference (iter->first->lockpicks, ptr) ||
hasReference (iter->first->miscItems, ptr) ||
hasReference (iter->first->npcs, ptr) ||
hasReference (iter->first->probes, ptr) ||
hasReference (iter->first->repairs, ptr) ||
hasReference (iter->first->weapons, ptr))
return iter->first;
}
throw std::runtime_error ("failed to locate reference in active cell");
}
}

@ -36,20 +36,20 @@ namespace MWWorld
public:
typedef std::vector<std::pair<std::string, Ptr> > ScriptList;
typedef ESMS::CellStore<RefData> CellStore;
private:
typedef std::map<CellStore *, MWRender::CellRender *> CellRenderCollection;
typedef std::map<Ptr::CellStore *, MWRender::CellRender *> CellRenderCollection;
MWRender::SkyManager* mSkyManager;
MWRender::MWScene mScene;
MWRender::PlayerPos *mPlayerPos;
Ptr::CellStore *mCurrentCell; // the cell, the player is in
CellRenderCollection mActiveCells;
CellRenderCollection mBufferedCells; // loaded, but not active (buffering not implementd yet)
ESM::ESMReader mEsm;
ESMS::ESMStore mStore;
std::map<std::string, CellStore> mInteriors;
std::map<std::string, Ptr::CellStore> mInteriors;
ScriptList mLocalScripts;
std::map<std::string, Interpreter::Type_Data> mGlobalVariables;
@ -59,9 +59,9 @@ namespace MWWorld
void insertInteriorScripts (ESMS::CellStore<RefData>& cell);
Ptr getPtr (const std::string& name, CellStore& cellStore);
Ptr getPtr (const std::string& name, Ptr::CellStore& cellStore);
MWRender::CellRender *searchRender (CellStore *store);
MWRender::CellRender *searchRender (Ptr::CellStore *store);
public:
@ -82,16 +82,13 @@ namespace MWWorld
Interpreter::Type_Data& getGlobalVariable (const std::string& name);
std::pair<Ptr, CellStore *> getPtr (const std::string& name, bool activeOnly);
Ptr getPtr (const std::string& name, bool activeOnly);
///< Return a pointer to a liveCellRef with the given name.
/// \param activeOnly do non search inactive cells.
void enable (std::pair<Ptr, CellStore *>& reference);
void enable (Ptr reference);
void disable (std::pair<Ptr, CellStore *>& reference);
CellStore *find (const Ptr& ptr);
///< Only active cells are searched.
void disable (Ptr reference);
};
}

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