diff --git a/apps/openmw/mwbase/windowmanager.hpp b/apps/openmw/mwbase/windowmanager.hpp index ee1990878a..83a714cf05 100644 --- a/apps/openmw/mwbase/windowmanager.hpp +++ b/apps/openmw/mwbase/windowmanager.hpp @@ -390,7 +390,7 @@ namespace MWBase /// Cycle to the next window to receive controller events virtual void cycleActiveControllerWindow(bool next) = 0; virtual void setActiveControllerWindow(MWGui::GuiMode mode, int activeIndex) = 0; - virtual const bool getControllerTooltip() const = 0; + virtual bool getControllerTooltip() const = 0; virtual void setControllerTooltip(bool enabled) = 0; virtual void updateControllerButtonsOverlay() = 0; diff --git a/apps/openmw/mwgui/windowbase.hpp b/apps/openmw/mwgui/windowbase.hpp index 87bea55e38..0be84f12eb 100644 --- a/apps/openmw/mwgui/windowbase.hpp +++ b/apps/openmw/mwgui/windowbase.hpp @@ -80,8 +80,8 @@ namespace MWGui virtual ControllerButtonStr* getControllerButtons() { return &mControllerButtons; } MyGUI::Widget* getControllerScrollWidget() { return mControllerScrollWidget; } bool isGamepadCursorAllowed() { return !mDisableGamepadCursor; } - virtual bool onControllerButtonEvent(const SDL_ControllerButtonEvent& arg) { return true; }; - virtual bool onControllerThumbstickEvent(const SDL_ControllerAxisEvent& arg) { return true; }; + virtual bool onControllerButtonEvent(const SDL_ControllerButtonEvent& arg) { return true; } + virtual bool onControllerThumbstickEvent(const SDL_ControllerAxisEvent& arg) { return true; } virtual void setActiveControllerWindow(bool active) { mActiveControllerWindow = active; } protected: