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@ -15,6 +15,12 @@
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-- @param openmw.core#GameObject actor
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-- @return #number
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---
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-- Get the total weight that the actor can carry.
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-- @function [parent=#Actor] getCapacity
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-- @param openmw.core#GameObject actor
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-- @return #number
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---
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-- Check if the given actor is dead (health reached 0, so death process started).
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-- @function [parent=#Actor] isDead
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@ -1035,12 +1041,6 @@
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-- @param openmw.core#GameObject player The player that you want to modify the disposition for.
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-- @param #number value Base disposition modification value
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---
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-- Get the total weight that the actor can carry.
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-- @function [parent=#NPC] getCapacity
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-- @param openmw.core#GameObject actor
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-- @return #number
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--- @{#Classes}: Class Data
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-- @field [parent=#NPC] #Classes classes
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