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@ -13,20 +13,14 @@
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#include <components/misc/resourcehelpers.hpp>
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#include <components/esm3/loadacti.hpp>
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#include <components/esm3/loadbody.hpp>
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#include <components/esm3/loadcont.hpp>
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#include <components/esm3/loaddoor.hpp>
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#include <components/esm3/loadmgef.hpp>
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#include <components/esm3/loadrace.hpp>
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#include <components/esm3/loadstat.hpp>
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#include <components/resource/resourcesystem.hpp>
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#include <components/resource/scenemanager.hpp>
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#include <components/sceneutil/actorutil.hpp>
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#include <components/sceneutil/attach.hpp>
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#include <components/sceneutil/depth.hpp>
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#include <components/sceneutil/keyframe.hpp>
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#include <components/sceneutil/skeleton.hpp>
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#include <components/sceneutil/visitor.hpp>
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#include <components/settings/settings.hpp>
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@ -35,7 +29,6 @@
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#include "../mwworld/class.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwmechanics/actorutil.hpp"
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#include "../mwmechanics/npcstats.hpp"
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@ -46,11 +39,9 @@
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#include "../mwbase/soundmanager.hpp"
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#include "../mwbase/world.hpp"
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#include "camera.hpp"
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#include "postprocessor.hpp"
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#include "renderbin.hpp"
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#include "rotatecontroller.hpp"
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#include "util.hpp"
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#include "vismask.hpp"
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namespace
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