Merge branch '9-ancestral-tenets' into 'master'

Fix(CS): Scale actors according to their race's stats

Closes #7753

See merge request OpenMW/openmw!3714
BindlessTest
psi29a 3 months ago
commit 8545fb920e

@ -133,6 +133,7 @@
Bug #7724: Guards don't help vs werewolves
Bug #7733: Launcher shows incorrect data paths when there's two plugins with the same name
Bug #7742: Governing attribute training limit should use the modified attribute
Bug #7753: Editor: Actors Don't Scale According to Their Race
Bug #7758: Water walking is not taken into account to compute path cost on the water
Bug #7761: Rain and ambient loop sounds are mutually exclusive
Bug #7765: OpenMW-CS: Touch Record option is broken

@ -67,6 +67,11 @@ namespace CSMWorld
return mMaleParts[ESM::getMeshPart(index)];
}
const osg::Vec2f& ActorAdapter::RaceData::getGenderWeightHeight(bool isFemale)
{
return isFemale ? mWeightsHeights.mFemaleWeightHeight : mWeightsHeights.mMaleWeightHeight;
}
bool ActorAdapter::RaceData::hasDependency(const ESM::RefId& id) const
{
return mDependencies.find(id) != mDependencies.end();
@ -90,10 +95,11 @@ namespace CSMWorld
mDependencies.emplace(id);
}
void ActorAdapter::RaceData::reset_data(const ESM::RefId& id, bool isBeast)
void ActorAdapter::RaceData::reset_data(const ESM::RefId& id, const WeightsHeights& raceStats, bool isBeast)
{
mId = id;
mIsBeast = isBeast;
mWeightsHeights = raceStats;
for (auto& str : mFemaleParts)
str = ESM::RefId();
for (auto& str : mMaleParts)
@ -163,6 +169,11 @@ namespace CSMWorld
return it->second.first;
}
const osg::Vec2f& ActorAdapter::ActorData::getRaceWeightHeight() const
{
return mRaceData->getGenderWeightHeight(isFemale());
}
bool ActorAdapter::ActorData::hasDependency(const ESM::RefId& id) const
{
return mDependencies.find(id) != mDependencies.end();
@ -504,7 +515,11 @@ namespace CSMWorld
}
auto& race = raceRecord.get();
data->reset_data(id, race.mData.mFlags & ESM::Race::Beast);
WeightsHeights scaleStats = { osg::Vec2f(race.mData.mMaleWeight, race.mData.mMaleHeight),
osg::Vec2f(race.mData.mFemaleWeight, race.mData.mFemaleHeight) };
data->reset_data(id, scaleStats, race.mData.mFlags & ESM::Race::Beast);
// Setup body parts
for (int i = 0; i < mBodyParts.getSize(); ++i)

@ -41,6 +41,12 @@ namespace CSMWorld
/// Tracks unique strings
using RefIdSet = std::unordered_set<ESM::RefId>;
struct WeightsHeights
{
osg::Vec2f mMaleWeightHeight;
osg::Vec2f mFemaleWeightHeight;
};
/// Contains base race data shared between actors
class RaceData
{
@ -57,6 +63,8 @@ namespace CSMWorld
const ESM::RefId& getFemalePart(ESM::PartReferenceType index) const;
/// Retrieves the associated body part
const ESM::RefId& getMalePart(ESM::PartReferenceType index) const;
const osg::Vec2f& getGenderWeightHeight(bool isFemale);
/// Checks if the race has a data dependency
bool hasDependency(const ESM::RefId& id) const;
@ -67,7 +75,8 @@ namespace CSMWorld
/// Marks an additional dependency
void addOtherDependency(const ESM::RefId& id);
/// Clears parts and dependencies
void reset_data(const ESM::RefId& raceId, bool isBeast = false);
void reset_data(const ESM::RefId& raceId,
const WeightsHeights& raceStats = { osg::Vec2f(1.f, 1.f), osg::Vec2f(1.f, 1.f) }, bool isBeast = false);
private:
bool handles(ESM::PartReferenceType type) const;
@ -75,6 +84,7 @@ namespace CSMWorld
bool mIsBeast;
RacePartList mFemaleParts;
RacePartList mMaleParts;
WeightsHeights mWeightsHeights;
RefIdSet mDependencies;
};
using RaceDataPtr = std::shared_ptr<RaceData>;
@ -96,6 +106,8 @@ namespace CSMWorld
std::string getSkeleton() const;
/// Retrieves the associated actor part
ESM::RefId getPart(ESM::PartReferenceType index) const;
const osg::Vec2f& getRaceWeightHeight() const;
/// Checks if the actor has a data dependency
bool hasDependency(const ESM::RefId& id) const;

@ -585,19 +585,22 @@ namespace CSMWorld
void set(Record<ESXRecordT>& record, const QVariant& data) override
{
ESXRecordT record2 = record.get();
float bodyAttr = std::clamp(data.toFloat(), 0.5f, 2.0f);
if (mWeight)
{
if (mMale)
record2.mData.mMaleWeight = data.toFloat();
record2.mData.mMaleWeight = bodyAttr;
else
record2.mData.mFemaleWeight = data.toFloat();
record2.mData.mFemaleWeight = bodyAttr;
}
else
{
if (mMale)
record2.mData.mMaleHeight = data.toFloat();
record2.mData.mMaleHeight = bodyAttr;
else
record2.mData.mFemaleHeight = data.toFloat();
record2.mData.mFemaleHeight = bodyAttr;
}
record.setModified(record2);
}

@ -7,6 +7,7 @@
#include <osg/Group>
#include <osg/MatrixTransform>
#include <osg/Node>
#include <osg/Vec3d>
#include <apps/opencs/model/world/actoradapter.hpp>
#include <apps/opencs/model/world/idcollection.hpp>
@ -29,7 +30,7 @@ namespace CSVRender
Actor::Actor(const ESM::RefId& id, CSMWorld::Data& data)
: mId(id)
, mData(data)
, mBaseNode(new osg::Group())
, mBaseNode(new osg::PositionAttitudeTransform())
, mSkeleton(nullptr)
{
mActorData = mData.getActorAdapter()->getActorData(mId);
@ -60,6 +61,10 @@ namespace CSVRender
// Attach parts to skeleton
loadBodyParts();
const osg::Vec2f& attributes = mActorData->getRaceWeightHeight();
mBaseNode->setScale(osg::Vec3d(attributes.x(), attributes.x(), attributes.y()));
}
else
{

@ -5,6 +5,7 @@
#include <string_view>
#include <osg/Group>
#include <osg/PositionAttitudeTransform>
#include <osg/ref_ptr>
#include <QObject>
@ -59,7 +60,7 @@ namespace CSVRender
CSMWorld::Data& mData;
CSMWorld::ActorAdapter::ActorDataPtr mActorData;
osg::ref_ptr<osg::Group> mBaseNode;
osg::ref_ptr<osg::PositionAttitudeTransform> mBaseNode;
SceneUtil::Skeleton* mSkeleton;
SceneUtil::NodeMapVisitor::NodeMap mNodeMap;
};

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