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@ -830,7 +830,7 @@ namespace MWMechanics
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{
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int type = item.get<ESM::Weapon>()->mBase->mData.mType;
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ESM::WeaponType::Class weapclass = MWMechanics::getWeaponType(type)->mWeaponClass;
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isProjectile = (weapclass == ESM::WeaponType::Thrown || weapclass == ESM::WeaponType::Ranged);
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isProjectile = (weapclass == ESM::WeaponType::Thrown || weapclass == ESM::WeaponType::Ammo);
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}
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int type = enchantment->mData.mType;
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