Merge branch 'fix_lua_color' into 'openmw-48'

Make r, g, b, a read-only properties, rather than getters

See merge request OpenMW/openmw!2380
backport_gl_clamp_removal
psi29a 2 years ago
commit 85f343e87a

@ -115,10 +115,10 @@ namespace LuaUtil
// Lua bindings for Color
sol::usertype<Misc::Color> colorType = lua.new_usertype<Misc::Color>("Color");
colorType["r"] = [](const Misc::Color& c) { return c.r(); };
colorType["g"] = [](const Misc::Color& c) { return c.g(); };
colorType["b"] = [](const Misc::Color& c) { return c.b(); };
colorType["a"] = [](const Misc::Color& c) { return c.a(); };
colorType["r"] = sol::readonly_property([](const Misc::Color& c) { return c.r(); });
colorType["g"] = sol::readonly_property([](const Misc::Color& c) { return c.g(); });
colorType["b"] = sol::readonly_property([](const Misc::Color& c) { return c.b(); });
colorType["a"] = sol::readonly_property([](const Misc::Color& c) { return c.a(); });
colorType[sol::meta_function::to_string] = [](const Misc::Color& c) { return c.toString(); };
colorType["asRgba"] = [](const Misc::Color& c) { return Vec4(c.r(), c.g(), c.b(), c.a()); };
colorType["asRgb"] = [](const Misc::Color& c) { return Vec3(c.r(), c.g(), c.b()); };

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