diff --git a/components/sceneutil/mwshadowtechnique.cpp b/components/sceneutil/mwshadowtechnique.cpp index e9eb9b2b2f..88d44d2f69 100644 --- a/components/sceneutil/mwshadowtechnique.cpp +++ b/components/sceneutil/mwshadowtechnique.cpp @@ -566,8 +566,9 @@ MWShadowTechnique::ShadowData::ShadowData(MWShadowTechnique::ViewDependentData* _camera = new osg::Camera; _camera->setName("ShadowCamera"); _camera->setReferenceFrame(osg::Camera::ABSOLUTE_RF_INHERIT_VIEWPOINT); +#ifndef __APPLE__ // workaround shadow issue on macOS, https://gitlab.com/OpenMW/openmw/-/issues/6057 _camera->setImplicitBufferAttachmentMask(0, 0); - +#endif //_camera->setClearColor(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); _camera->setClearColor(osg::Vec4(0.0f,0.0f,0.0f,0.0f));