mirror of
https://github.com/OpenMW/openmw.git
synced 2025-02-21 16:09:42 +00:00
Preload terrain even when cell preloading is disabled
This commit is contained in:
parent
9eed7fa6f5
commit
86e75f0987
1 changed files with 13 additions and 13 deletions
|
@ -209,14 +209,11 @@ namespace MWWorld
|
|||
|
||||
void Scene::update (float duration, bool paused)
|
||||
{
|
||||
if (mPreloadEnabled)
|
||||
mPreloadTimer += duration;
|
||||
if (mPreloadTimer > 0.1f)
|
||||
{
|
||||
mPreloadTimer += duration;
|
||||
if (mPreloadTimer > 0.1f)
|
||||
{
|
||||
preloadCells(0.1f);
|
||||
mPreloadTimer = 0.f;
|
||||
}
|
||||
preloadCells(0.1f);
|
||||
mPreloadTimer = 0.f;
|
||||
}
|
||||
|
||||
mRendering.update (duration, paused);
|
||||
|
@ -704,12 +701,15 @@ namespace MWWorld
|
|||
|
||||
mLastPlayerPos = playerPos;
|
||||
|
||||
if (mPreloadDoors)
|
||||
preloadTeleportDoorDestinations(playerPos, predictedPos, exteriorPositions);
|
||||
if (mPreloadExteriorGrid)
|
||||
preloadExteriorGrid(playerPos, predictedPos);
|
||||
if (mPreloadFastTravel)
|
||||
preloadFastTravelDestinations(playerPos, predictedPos);
|
||||
if (mPreloadEnabled)
|
||||
{
|
||||
if (mPreloadDoors)
|
||||
preloadTeleportDoorDestinations(playerPos, predictedPos, exteriorPositions);
|
||||
if (mPreloadExteriorGrid)
|
||||
preloadExteriorGrid(playerPos, predictedPos);
|
||||
if (mPreloadFastTravel)
|
||||
preloadFastTravelDestinations(playerPos, predictedPos);
|
||||
}
|
||||
|
||||
mPreloader->setTerrainPreloadPositions(exteriorPositions);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue