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Don't run target-specific spell infliction code when there's no target (#7926)
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@ -188,6 +188,9 @@ namespace MWMechanics
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for (auto& enam : effects.mList)
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{
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if (target.isEmpty())
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break;
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if (enam.mData.mRange != range)
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continue;
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const ESM::MagicEffect* magicEffect = store.find(enam.mData.mEffectID);
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