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limited activation range according to GMST settings
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parent
7ba6bdb56c
commit
87c84e6fcd
3 changed files with 18 additions and 8 deletions
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@ -74,22 +74,20 @@ bool OMW::Engine::frameStarted(const Ogre::FrameEvent& evt)
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if (focusFrameCounter++ == focusUpdateFrame)
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{
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std::pair<std::string, float> handle = mEnvironment.mWorld->getMWScene()->getFacedHandle();
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std::string handle = mEnvironment.mWorld->getFacedHandle();
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std::string name;
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if (!handle.first.empty())
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if (!handle.empty())
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{
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// TODO compare handle.second with max activation range (from a GMST)
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MWWorld::Ptr ptr = mEnvironment.mWorld->getPtrViaHandle (handle.first);
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MWWorld::Ptr ptr = mEnvironment.mWorld->getPtrViaHandle (handle);
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if (!ptr.isEmpty())
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name = MWWorld::Class::get (ptr).getName (ptr);
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}
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if (!name.empty())
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std::cout << "Object: " << name << ", distance: " << handle.second << std::endl;
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std::cout << "Object: " << name << std::endl;
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focusFrameCounter = 0;
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}
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@ -600,4 +600,15 @@ namespace MWWorld
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{
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mCellChanged = false;
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}
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std::string World::getFacedHandle()
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{
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std::pair<std::string, float> result = mScene.getFacedHandle();
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if (result.first.empty() ||
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result.second>getStore().gameSettings.find ("iMaxActivateDist")->i)
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return "";
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return result.first;
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}
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}
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@ -83,8 +83,6 @@ namespace MWWorld
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~World();
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MWRender::MWScene* getMWScene() { return &mScene; }
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MWRender::PlayerPos& getPlayerPos();
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ESMS::ESMStore& getStore();
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@ -133,6 +131,9 @@ namespace MWWorld
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///< works only for interior cells currently.
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void markCellAsUnchanged();
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std::string getFacedHandle();
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///< Return handle of the object the player is looking at
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};
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}
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