Merge branch 'loading_screen_race_condition' into 'master'

Fix a race condition in loading screen.

See merge request OpenMW/openmw!568
pull/3047/head
psi29a 3 years ago
commit 87d80b3d0a

@ -45,8 +45,6 @@ namespace MWGui
, mNestedLoadingCount(0)
, mProgress(0)
, mShowWallpaper(true)
, mOldCallback(nullptr)
, mHasCallback(false)
{
mMainWidget->setSize(MyGUI::RenderManager::getInstance().getViewSize());
@ -147,35 +145,11 @@ namespace MWGui
void operator () (osg::RenderInfo& renderInfo) const override
{
{
std::unique_lock<std::mutex> lock(mMutex);
mOneshot = false;
}
mSignal.notify_all();
int w = renderInfo.getCurrentCamera()->getViewport()->width();
int h = renderInfo.getCurrentCamera()->getViewport()->height();
mTexture->copyTexImage2D(*renderInfo.getState(), 0, 0, w, h);
{
std::unique_lock<std::mutex> lock(mMutex);
mOneshot = false;
}
mSignal.notify_all();
}
void wait()
{
std::unique_lock<std::mutex> lock(mMutex);
while (mOneshot)
mSignal.wait(lock);
}
void waitUntilInvoked()
{
std::unique_lock<std::mutex> lock(mMutex);
while (mOneshot)
mSignal.wait(lock);
mOneshot = false;
}
void reset()
@ -185,8 +159,6 @@ namespace MWGui
private:
mutable bool mOneshot;
mutable std::mutex mMutex;
mutable std::condition_variable mSignal;
osg::ref_ptr<osg::Texture2D> mTexture;
};
@ -362,14 +334,12 @@ namespace MWGui
}
#if OSG_VERSION_GREATER_OR_EQUAL(3, 5, 10)
mViewer->getCamera()->removeInitialDrawCallback(mCopyFramebufferToTextureCallback);
mViewer->getCamera()->addInitialDrawCallback(mCopyFramebufferToTextureCallback);
#else
// TODO: Remove once we officially end support for OSG versions pre 3.5.10
mOldCallback = mViewer->getCamera()->getInitialDrawCallback();
mViewer->getCamera()->setInitialDrawCallback(mCopyFramebufferToTextureCallback);
#endif
mCopyFramebufferToTextureCallback->reset();
mHasCallback = true;
mBackgroundImage->setBackgroundImage("");
mBackgroundImage->setVisible(false);
@ -412,21 +382,6 @@ namespace MWGui
mViewer->renderingTraversals();
mViewer->advance(mViewer->getFrameStamp()->getSimulationTime());
if (mHasCallback)
{
mCopyFramebufferToTextureCallback->waitUntilInvoked();
// Note that we are removing the callback before the draw thread has returned from it.
// This is OK as we are retaining the ref_ptr.
#if OSG_VERSION_GREATER_OR_EQUAL(3, 5, 10)
mViewer->getCamera()->removeInitialDrawCallback(mCopyFramebufferToTextureCallback);
#else
// TODO: Remove once we officially end support for OSG versions pre 3.5.10
mViewer->getCamera()->setInitialDrawCallback(mOldCallback);
#endif
mHasCallback = false;
}
mLastRenderTime = mTimer.time_m();
}

@ -87,8 +87,6 @@ namespace MWGui
osg::ref_ptr<osg::Texture2D> mTexture;
osg::ref_ptr<CopyFramebufferToTextureCallback> mCopyFramebufferToTextureCallback;
osg::ref_ptr<osg::Camera::DrawCallback> mOldCallback;
bool mHasCallback;
std::unique_ptr<MyGUI::ITexture> mGuiTexture;
void changeWallpaper();

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