@ -1,6 +1,7 @@
#include "converter.hpp"
#include <algorithm>
#include <cstdint>
#include <stdexcept>
#include <osgDB/WriteFile>
#ifndef OPENMW_ESSIMPORT_ACDT_H
#define OPENMW_ESSIMPORT_ACDT_H
#include <string>
#include "importscri.hpp"
#include "importcellref.hpp"
#include <components/esm3/esmreader.hpp>
namespace ESSImport
{
#include "importcntc.hpp"
@ -3,6 +3,7 @@
#include "importinventory.hpp"
#include <components/esm3/aipackage.hpp>
namespace ESM
@ -1,5 +1,8 @@
#ifndef OPENMW_ESSIMPORT_IMPORTDIAL_H
#define OPENMW_ESSIMPORT_IMPORTDIAL_H
class ESMReader;
@ -1,6 +1,8 @@
#ifndef OPENMW_ESSIMPORT_GAME_H
#define OPENMW_ESSIMPORT_GAME_H
#ifndef OPENMW_ESSIMPORT_IMPORTINVENTORY_H
#define OPENMW_ESSIMPORT_IMPORTINVENTORY_H
#include <vector>
#ifndef OPENMW_ESSIMPORT_KLST_H
#define OPENMW_ESSIMPORT_KLST_H
#include <map>
@ -2,6 +2,7 @@
#define OPENMW_ESSIMPORT_NPCC_H
#ifndef OPENMW_ESSIMPORT_PLAYER_H
#define OPENMW_ESSIMPORT_PLAYER_H
#include <components/esm/esmcommon.hpp>
#include <components/esm/util.hpp>
@ -3,6 +3,8 @@
#include <components/esm3/loadscpt.hpp>
#include <components/esm3/variant.hpp>
#define OPENMW_ESSIMPORT_IMPORTSPLM_H