Add imports

macos_ci_fix
Evil Eye 1 year ago
parent 37415b0382
commit 88731f864e

@ -1,6 +1,7 @@
#include "converter.hpp" #include "converter.hpp"
#include <algorithm> #include <algorithm>
#include <cstdint>
#include <stdexcept> #include <stdexcept>
#include <osgDB/WriteFile> #include <osgDB/WriteFile>

@ -1,6 +1,7 @@
#ifndef OPENMW_ESSIMPORT_ACDT_H #ifndef OPENMW_ESSIMPORT_ACDT_H
#define OPENMW_ESSIMPORT_ACDT_H #define OPENMW_ESSIMPORT_ACDT_H
#include <cstdint>
#include <string> #include <string>
#include "importscri.hpp" #include "importscri.hpp"

@ -1,6 +1,7 @@
#include "importcellref.hpp" #include "importcellref.hpp"
#include <components/esm3/esmreader.hpp> #include <components/esm3/esmreader.hpp>
#include <cstdint>
namespace ESSImport namespace ESSImport
{ {

@ -1,6 +1,7 @@
#include "importcntc.hpp" #include "importcntc.hpp"
#include <components/esm3/esmreader.hpp> #include <components/esm3/esmreader.hpp>
#include <cstdint>
namespace ESSImport namespace ESSImport
{ {

@ -3,6 +3,7 @@
#include "importinventory.hpp" #include "importinventory.hpp"
#include <components/esm3/aipackage.hpp> #include <components/esm3/aipackage.hpp>
#include <cstdint>
namespace ESM namespace ESM
{ {

@ -1,5 +1,8 @@
#ifndef OPENMW_ESSIMPORT_IMPORTDIAL_H #ifndef OPENMW_ESSIMPORT_IMPORTDIAL_H
#define OPENMW_ESSIMPORT_IMPORTDIAL_H #define OPENMW_ESSIMPORT_IMPORTDIAL_H
#include <cstdint>
namespace ESM namespace ESM
{ {
class ESMReader; class ESMReader;

@ -1,6 +1,8 @@
#ifndef OPENMW_ESSIMPORT_GAME_H #ifndef OPENMW_ESSIMPORT_GAME_H
#define OPENMW_ESSIMPORT_GAME_H #define OPENMW_ESSIMPORT_GAME_H
#include <cstdint>
namespace ESM namespace ESM
{ {
class ESMReader; class ESMReader;

@ -1,6 +1,7 @@
#ifndef OPENMW_ESSIMPORT_IMPORTINVENTORY_H #ifndef OPENMW_ESSIMPORT_IMPORTINVENTORY_H
#define OPENMW_ESSIMPORT_IMPORTINVENTORY_H #define OPENMW_ESSIMPORT_IMPORTINVENTORY_H
#include <cstdint>
#include <string> #include <string>
#include <vector> #include <vector>

@ -1,6 +1,7 @@
#ifndef OPENMW_ESSIMPORT_KLST_H #ifndef OPENMW_ESSIMPORT_KLST_H
#define OPENMW_ESSIMPORT_KLST_H #define OPENMW_ESSIMPORT_KLST_H
#include <cstdint>
#include <map> #include <map>
#include <string> #include <string>

@ -2,6 +2,7 @@
#define OPENMW_ESSIMPORT_NPCC_H #define OPENMW_ESSIMPORT_NPCC_H
#include <components/esm3/aipackage.hpp> #include <components/esm3/aipackage.hpp>
#include <cstdint>
#include "importinventory.hpp" #include "importinventory.hpp"

@ -1,6 +1,7 @@
#ifndef OPENMW_ESSIMPORT_PLAYER_H #ifndef OPENMW_ESSIMPORT_PLAYER_H
#define OPENMW_ESSIMPORT_PLAYER_H #define OPENMW_ESSIMPORT_PLAYER_H
#include <cstdint>
#include <string> #include <string>
#include <vector> #include <vector>

@ -3,6 +3,7 @@
#include <components/esm/esmcommon.hpp> #include <components/esm/esmcommon.hpp>
#include <components/esm/util.hpp> #include <components/esm/util.hpp>
#include <cstdint>
#include <vector> #include <vector>
namespace ESM namespace ESM

@ -3,6 +3,8 @@
#include "importscri.hpp" #include "importscri.hpp"
#include <cstdint>
#include <components/esm/esmcommon.hpp> #include <components/esm/esmcommon.hpp>
#include <components/esm3/loadscpt.hpp> #include <components/esm3/loadscpt.hpp>

@ -3,6 +3,7 @@
#include <components/esm3/variant.hpp> #include <components/esm3/variant.hpp>
#include <cstdint>
#include <vector> #include <vector>
namespace ESM namespace ESM

@ -2,6 +2,7 @@
#define OPENMW_ESSIMPORT_IMPORTSPLM_H #define OPENMW_ESSIMPORT_IMPORTSPLM_H
#include <components/esm/esmcommon.hpp> #include <components/esm/esmcommon.hpp>
#include <cstdint>
#include <vector> #include <vector>
namespace ESM namespace ESM

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