Only reset settings when there is no game, not on game end / player death

ini_importer_tests
uramer 3 months ago
parent 72136e7e92
commit 891f3583fe

@ -502,7 +502,7 @@ return {
if menu.getState() == menu.STATE.Running then
updatePlayerGroups()
updateGlobalGroups()
else
elseif menu.getState() == menu.STATE.NoGame then
resetPlayerGroups()
end
end,

Loading…
Cancel
Save