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Gold Pool implemented for Vendors
It appears that my solution breaks persuasion gold for some reason. I may be wrong. I can’t see where this could be happening as the files I’ve changes should not affect persuasion at all.
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parent
7026a0ceee
commit
895748f18d
3 changed files with 11 additions and 14 deletions
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@ -136,7 +136,7 @@ namespace MWClass
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// TODO: this is not quite correct, in vanilla the merchant's gold pool is not available in his inventory.
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// TODO: this is not quite correct, in vanilla the merchant's gold pool is not available in his inventory.
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// (except for gold you gave him)
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// (except for gold you gave him)
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getContainerStore(ptr).add(MWWorld::ContainerStore::sGoldId, ref->mBase->mData.mGold, ptr);
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//getContainerStore(ptr).add(MWWorld::ContainerStore::sGoldId, ref->mBase->mData.mGold, ptr);
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if (ref->mBase->mFlags & ESM::Creature::Weapon)
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if (ref->mBase->mFlags & ESM::Creature::Weapon)
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getInventoryStore(ptr).autoEquip(ptr);
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getInventoryStore(ptr).autoEquip(ptr);
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@ -367,7 +367,7 @@ namespace MWClass
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// TODO: this is not quite correct, in vanilla the merchant's gold pool is not available in his inventory.
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// TODO: this is not quite correct, in vanilla the merchant's gold pool is not available in his inventory.
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// (except for gold you gave him)
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// (except for gold you gave him)
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getContainerStore(ptr).add(MWWorld::ContainerStore::sGoldId, gold, ptr);
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//getContainerStore(ptr).add(MWWorld::ContainerStore::sGoldId, gold, ptr);
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getInventoryStore(ptr).autoEquip(ptr);
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getInventoryStore(ptr).autoEquip(ptr);
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@ -360,7 +360,8 @@ namespace MWGui
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if (mCurrentBalance != 0)
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if (mCurrentBalance != 0)
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{
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{
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addOrRemoveGold(mCurrentBalance, player);
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addOrRemoveGold(mCurrentBalance, player);
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addOrRemoveGold(-mCurrentBalance, mPtr);
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mPtr.getClass().getCreatureStats(mPtr).setGoldPool(
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mPtr.getClass().getCreatureStats(mPtr).getGoldPool() - mCurrentBalance );
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}
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}
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updateTradeTime();
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updateTradeTime();
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@ -470,28 +471,24 @@ namespace MWGui
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int TradeWindow::getMerchantGold()
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int TradeWindow::getMerchantGold()
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{
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{
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int merchantGold = 0;
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int merchantGold = mPtr.getClass().getCreatureStats(mPtr).getGoldPool();
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MWWorld::ContainerStore store = mPtr.getClass().getContainerStore(mPtr);
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for (MWWorld::ContainerStoreIterator it = store.begin(); it != store.end(); ++it)
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{
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if (Misc::StringUtils::ciEqual(it->getCellRef().mRefID, MWWorld::ContainerStore::sGoldId))
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merchantGold += it->getRefData().getCount();
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}
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return merchantGold;
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return merchantGold;
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}
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}
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// Relates to NPC gold reset delay
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// Relates to NPC gold reset delay
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void TradeWindow::checkTradeTime()
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void TradeWindow::checkTradeTime()
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{
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{
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MWWorld::ContainerStore store = mPtr.getClass().getContainerStore(mPtr);
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MWMechanics::CreatureStats &sellerStats = mPtr.getClass().getCreatureStats(mPtr);
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const MWMechanics::CreatureStats &sellerStats = mPtr.getClass().getCreatureStats(mPtr);
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double delay = boost::lexical_cast<double>(MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fBarterGoldResetDelay")->getInt());
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double delay = boost::lexical_cast<double>(MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fBarterGoldResetDelay")->getInt());
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// if time stamp longer than gold reset delay, reset gold.
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// if time stamp longer than gold reset delay, reset gold.
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if (MWBase::Environment::get().getWorld()->getTimeStamp() >= sellerStats.getTradeTime() + delay)
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if (MWBase::Environment::get().getWorld()->getTimeStamp() >= sellerStats.getTradeTime() + delay)
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{
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{
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addOrRemoveGold(-store.count(MWWorld::ContainerStore::sGoldId), mPtr);
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// reset gold to the base gold
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addOrRemoveGold(+sellerStats.getGoldPool(), mPtr);
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if ( mPtr.getClass().isNpc() )
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sellerStats.setGoldPool(mPtr.get<ESM::NPC>()->mBase->mNpdt52.mGold);
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else
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sellerStats.setGoldPool(mPtr.get<ESM::Creature>()->mBase->mData.mGold);
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}
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}
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}
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}
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