diff --git a/apps/openmw/mwclass/misc.cpp b/apps/openmw/mwclass/misc.cpp index 2f28cc2775..443e3962fc 100644 --- a/apps/openmw/mwclass/misc.cpp +++ b/apps/openmw/mwclass/misc.cpp @@ -10,7 +10,6 @@ #include "../mwbase/environment.hpp" #include "../mwbase/windowmanager.hpp" -#include "../mwbase/world.hpp" #include "../mwworld/actionsoulgem.hpp" #include "../mwworld/cellstore.hpp" diff --git a/apps/openmw/mwclass/weapon.cpp b/apps/openmw/mwclass/weapon.cpp index ab47bb4764..68a66b69d9 100644 --- a/apps/openmw/mwclass/weapon.cpp +++ b/apps/openmw/mwclass/weapon.cpp @@ -10,7 +10,6 @@ #include "../mwbase/environment.hpp" #include "../mwbase/mechanicsmanager.hpp" #include "../mwbase/windowmanager.hpp" -#include "../mwbase/world.hpp" #include "../mwworld/actionequip.hpp" #include "../mwworld/cellstore.hpp" diff --git a/apps/openmw/mwgui/enchantingdialog.cpp b/apps/openmw/mwgui/enchantingdialog.cpp index 4628bf7517..77bccc374f 100644 --- a/apps/openmw/mwgui/enchantingdialog.cpp +++ b/apps/openmw/mwgui/enchantingdialog.cpp @@ -15,7 +15,6 @@ #include "../mwbase/environment.hpp" #include "../mwbase/mechanicsmanager.hpp" #include "../mwbase/windowmanager.hpp" -#include "../mwbase/world.hpp" #include "../mwworld/class.hpp" #include "../mwworld/containerstore.hpp" diff --git a/apps/openmw/mwgui/spellicons.cpp b/apps/openmw/mwgui/spellicons.cpp index 4da3e8b56f..3347e9c269 100644 --- a/apps/openmw/mwgui/spellicons.cpp +++ b/apps/openmw/mwgui/spellicons.cpp @@ -12,7 +12,6 @@ #include "../mwbase/environment.hpp" #include "../mwbase/windowmanager.hpp" -#include "../mwbase/world.hpp" #include "../mwworld/class.hpp" #include "../mwworld/esmstore.hpp" diff --git a/apps/openmw/mwgui/tooltips.cpp b/apps/openmw/mwgui/tooltips.cpp index c0aa37daf2..17018db6df 100644 --- a/apps/openmw/mwgui/tooltips.cpp +++ b/apps/openmw/mwgui/tooltips.cpp @@ -17,7 +17,6 @@ #include "../mwbase/environment.hpp" #include "../mwbase/mechanicsmanager.hpp" #include "../mwbase/windowmanager.hpp" -#include "../mwbase/world.hpp" #include "../mwmechanics/actorutil.hpp" #include "../mwmechanics/spellutil.hpp" diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index 0c5055bbf8..afdf1113aa 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -17,7 +17,7 @@ #include #include -#include "../mwworld/actionequip.hpp" +#include "../mwworld/cellstore.hpp" #include "../mwworld/class.hpp" #include "../mwworld/esmstore.hpp" #include "../mwworld/inventorystore.hpp" @@ -39,7 +39,6 @@ #include "actor.hpp" #include "actorutil.hpp" -#include "aicombat.hpp" #include "aicombataction.hpp" #include "aifollow.hpp" #include "aipursue.hpp" @@ -48,7 +47,6 @@ #include "creaturestats.hpp" #include "movement.hpp" #include "npcstats.hpp" -#include "spellcasting.hpp" #include "steering.hpp" #include "summoning.hpp" diff --git a/apps/openmw/mwmechanics/aipackage.cpp b/apps/openmw/mwmechanics/aipackage.cpp index 463a6f1a3a..f1c5d62a36 100644 --- a/apps/openmw/mwmechanics/aipackage.cpp +++ b/apps/openmw/mwmechanics/aipackage.cpp @@ -10,11 +10,10 @@ #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" -#include "../mwworld/action.hpp" #include "../mwworld/cellstore.hpp" #include "../mwworld/class.hpp" +#include "../mwworld/containerstore.hpp" #include "../mwworld/esmstore.hpp" -#include "../mwworld/inventorystore.hpp" #include "../mwphysics/raycasting.hpp" diff --git a/apps/openmw/mwmechanics/difficultyscaling.cpp b/apps/openmw/mwmechanics/difficultyscaling.cpp index b6e8feefdb..4f7d02c29d 100644 --- a/apps/openmw/mwmechanics/difficultyscaling.cpp +++ b/apps/openmw/mwmechanics/difficultyscaling.cpp @@ -3,8 +3,8 @@ #include #include "../mwbase/environment.hpp" -#include "../mwbase/world.hpp" #include "../mwworld/esmstore.hpp" +#include "../mwworld/ptr.hpp" #include "actorutil.hpp" diff --git a/apps/openmw/mwrender/actoranimation.cpp b/apps/openmw/mwrender/actoranimation.cpp index eef65816a0..d15bf75433 100644 --- a/apps/openmw/mwrender/actoranimation.cpp +++ b/apps/openmw/mwrender/actoranimation.cpp @@ -25,7 +25,6 @@ #include #include "../mwbase/environment.hpp" -#include "../mwbase/world.hpp" #include "../mwmechanics/actorutil.hpp" #include "../mwmechanics/creaturestats.hpp" #include "../mwmechanics/drawstate.hpp"