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fix the fall bug when using ToggleCollision. Require lastest change with OEngine.

This commit is contained in:
gugus 2011-03-20 21:52:31 +01:00
parent 21c224af25
commit 8aeefd2af8

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@ -211,12 +211,14 @@ void MWScene::toggleCollisionMode()
if(cmode) if(cmode)
{ {
act->enableCollisions(false); act->enableCollisions(false);
act->setGravity(0); act->setGravity(0.);
act->setVerticalVelocity(0);
} }
else else
{ {
act->enableCollisions(true); act->enableCollisions(true);
act->setGravity(10); act->setGravity(10.);
act->setVerticalVelocity(0);
} }
} }
} }