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	Add changelog record for #7557
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		|  | @ -70,6 +70,7 @@ | |||
|     Bug #7472: Crash when enchanting last projectiles | ||||
|     Bug #7505: Distant terrain does not support sample size greater than cell size | ||||
|     Bug #7553: Faction reaction loading is incorrect | ||||
|     Bug #7557: Terrain::ChunkManager::createChunk is called twice for the same position, lod on initial loading | ||||
|     Feature #3537: Shader-based water ripples | ||||
|     Feature #5492: Let rain and snow collide with statics | ||||
|     Feature #6447: Add LOD support to Object Paging | ||||
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