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fix warnings, replace fonts with font, make breath/doxygen/cmake imports optional
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7 changed files with 29 additions and 18 deletions
0
docs/source/_static/.keep
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0
docs/source/_static/.keep
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@ -35,17 +35,23 @@ extensions = [
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'sphinx.ext.todo',
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'sphinx.ext.coverage',
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'sphinx.ext.viewcode',
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'breathe',
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]
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# Where breathe can find the source files
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breathe_projects_source = {
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"openmw": (project_root+"/apps/openmw", ["engine.hpp",
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"mwbase/dialoguemanager.hpp", "mwbase/environment.hpp",
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"mwbase/inputmanager.hpp", "mwbase/journal.hpp", "mwbase/mechanicsmanager.hpp",
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"mwbase/scriptmanager.hpp", "mwbase/soundmanager.hpp", "mwbase/statemanager.hpp",
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"mwbase/windowmanager.hpp", "mwbase/world.hpp"])
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}
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try:
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import breath
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extensions.append('breathe')
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# Where breathe can find the source files
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breathe_projects_source = {
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"openmw": (project_root+"/apps/openmw", ["engine.hpp",
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"mwbase/dialoguemanager.hpp", "mwbase/environment.hpp",
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"mwbase/inputmanager.hpp", "mwbase/journal.hpp", "mwbase/mechanicsmanager.hpp",
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"mwbase/scriptmanager.hpp", "mwbase/soundmanager.hpp", "mwbase/statemanager.hpp",
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"mwbase/windowmanager.hpp", "mwbase/world.hpp"])
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}
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except ImportError:
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pass
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# Add any paths that contain templates here, relative to this directory.
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templates_path = ['_templates']
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@ -71,10 +77,15 @@ copyright = u'2016, OpenMW Team'
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# The short X.Y version.
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# The full version, including alpha/beta/rc tags.
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from parse_cmake import parsing
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cmake_raw = open(project_root+'/CMakeLists.txt', 'r').read()
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cmake_data = parsing.parse(cmake_raw)
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release = version = int(cmake_data[24][1][1].contents), int(cmake_data[25][1][1].contents), int(cmake_data[26][1][1].contents)
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try:
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from parse_cmake import parsing
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cmake_raw = open(project_root+'/CMakeLists.txt', 'r').read()
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cmake_data = parsing.parse(cmake_raw)
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release = version = '.'.join(int(cmake_data[24][1][1].contents),
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int(cmake_data[25][1][1].contents),
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int(cmake_data[26][1][1].contents))
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except ImportError:
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release = "UNRELEASED"
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# The language for content autogenerated by Sphinx. Refer to documentation
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# for a list of supported languages.
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@ -15,6 +15,6 @@ The following document is the complete reference guide to modifying, or modding,
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differences
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mod-install
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settings/index
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fonts
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font
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convert_bump_mapped_mods
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paths
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@ -24,7 +24,7 @@ This setting determines whether objects that render to a few pixels or smaller w
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The default value is true. This setting can only be configured by editing the settings configuration file.
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small feature culling pixel size
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---------------------
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--------------------------------
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:Type: floating point
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:Range: > 0
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@ -1,5 +1,5 @@
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Water Settings
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############
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##############
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.. note::
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The settings for the water shader are difficult to describe, but can be seen immediately in the Water tab of the Video panel in the Options menu. Changes there will be saved to these settings. It is suggested to stand on the shore of a moderately broad body of water with trees or other objects on the far shore to test reflection textures, underwater plants in shallow water near by to test refraction textures, and some deep water visible from your location to test deep water visibility.
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@ -1,5 +1,5 @@
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Windows Settings
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############
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################
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:Type: floating point
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:Range: 0.0 to 1.0
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@ -14,4 +14,4 @@ Indices and tables
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==================
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* :ref:`genindex`
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* :ref:`search`
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* :ref:`search`
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