Merge branch 'launcher' into 'master'

Don't check subdirectories of valid content directories (#8085)

Closes #8085

See merge request OpenMW/openmw!4279
pull/3236/head
psi29a 5 months ago
commit 8d290dd581

@ -187,6 +187,7 @@
Bug #8048: Actors can generate negative collision extents and have no collision Bug #8048: Actors can generate negative collision extents and have no collision
Bug #8063: menu_background.bik video with audio freezes the game forever Bug #8063: menu_background.bik video with audio freezes the game forever
Bug #8064: Lua move360 script doesn't respect the enableZoom/disableZoom Camera interface setting Bug #8064: Lua move360 script doesn't respect the enableZoom/disableZoom Camera interface setting
Bug #8085: Don't search in scripts or shaders directories for "Select directories you wish to add" menu in launcher
Feature #1415: Infinite fall failsafe Feature #1415: Infinite fall failsafe
Feature #2566: Handle NAM9 records for manual cell references Feature #2566: Handle NAM9 records for manual cell references
Feature #3501: OpenMW-CS: Instance Editing - Shortcuts for axial locking Feature #3501: OpenMW-CS: Instance Editing - Shortcuts for axial locking

@ -75,7 +75,10 @@ namespace
QDir currentDir(path); QDir currentDir(path);
if (!currentDir.entryInfoList(fileFilter, QDir::Files).empty() if (!currentDir.entryInfoList(fileFilter, QDir::Files).empty()
|| !currentDir.entryInfoList(dirFilter, QDir::Dirs | QDir::NoDotAndDotDot).empty()) || !currentDir.entryInfoList(dirFilter, QDir::Dirs | QDir::NoDotAndDotDot).empty())
{
dirs.push_back(currentDir.canonicalPath()); dirs.push_back(currentDir.canonicalPath());
return;
}
for (const auto& subdir : currentDir.entryInfoList(QDir::Dirs | QDir::NoDotAndDotDot)) for (const auto& subdir : currentDir.entryInfoList(QDir::Dirs | QDir::NoDotAndDotDot))
contentSubdirs(subdir.canonicalFilePath(), dirs); contentSubdirs(subdir.canonicalFilePath(), dirs);

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