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esmtool: Print human-readable ESM4 file format version
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2 changed files with 2 additions and 1 deletions
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@ -562,7 +562,7 @@ namespace EsmTool
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{
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std::cout << "Author: " << reader.getAuthor() << '\n'
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<< "Description: " << reader.getDesc() << '\n'
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<< "File format version: " << reader.esmVersion() << '\n';
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<< "File format version: " << reader.esmVersionF() << '\n';
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if (const std::vector<ESM::MasterData>& masterData = reader.getGameFiles(); !masterData.empty())
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{
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@ -247,6 +247,7 @@ namespace ESM4
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void setRecHeaderSize(const std::size_t size);
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inline unsigned int esmVersion() const { return mHeader.mData.version.ui; }
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inline float esmVersionF() const { return mHeader.mData.version.f; }
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inline unsigned int numRecords() const { return mHeader.mData.records; }
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inline bool hasFormVersion() const { return mCtx.recHeaderSize == sizeof(RecordHeader); }
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