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@ -43,125 +43,125 @@ static std::map<std::string, CreateRecord> makeFactory()
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{
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return
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{
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{"NiNode" , &construct <NiNode , RC_NiNode >},
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{"NiSwitchNode" , &construct <NiSwitchNode , RC_NiSwitchNode >},
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{"NiLODNode" , &construct <NiLODNode , RC_NiLODNode >},
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{"NiFltAnimationNode" , &construct <NiFltAnimationNode , RC_NiFltAnimationNode >},
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{"AvoidNode" , &construct <NiNode , RC_AvoidNode >},
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{"NiCollisionSwitch" , &construct <NiNode , RC_NiCollisionSwitch >},
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{"NiBSParticleNode" , &construct <NiNode , RC_NiBSParticleNode >},
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{"NiBSAnimationNode" , &construct <NiNode , RC_NiBSAnimationNode >},
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{"NiBillboardNode" , &construct <NiBillboardNode , RC_NiBillboardNode >},
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{"NiTriShape" , &construct <NiTriShape , RC_NiTriShape >},
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{"NiTriStrips" , &construct <NiTriStrips , RC_NiTriStrips >},
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{"NiLines" , &construct <NiLines , RC_NiLines >},
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{"NiParticles" , &construct <NiParticles , RC_NiParticles >},
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{"NiRotatingParticles" , &construct <NiParticles , RC_NiParticles >},
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{"NiAutoNormalParticles" , &construct <NiParticles , RC_NiParticles >},
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{"NiCamera" , &construct <NiCamera , RC_NiCamera >},
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{"RootCollisionNode" , &construct <NiNode , RC_RootCollisionNode >},
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{"NiTexturingProperty" , &construct <NiTexturingProperty , RC_NiTexturingProperty >},
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{"NiFogProperty" , &construct <NiFogProperty , RC_NiFogProperty >},
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{"NiMaterialProperty" , &construct <NiMaterialProperty , RC_NiMaterialProperty >},
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{"NiZBufferProperty" , &construct <NiZBufferProperty , RC_NiZBufferProperty >},
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{"NiAlphaProperty" , &construct <NiAlphaProperty , RC_NiAlphaProperty >},
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{"NiVertexColorProperty" , &construct <NiVertexColorProperty , RC_NiVertexColorProperty >},
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{"NiShadeProperty" , &construct <NiShadeProperty , RC_NiShadeProperty >},
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{"NiDitherProperty" , &construct <NiDitherProperty , RC_NiDitherProperty >},
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{"NiWireframeProperty" , &construct <NiWireframeProperty , RC_NiWireframeProperty >},
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{"NiSpecularProperty" , &construct <NiSpecularProperty , RC_NiSpecularProperty >},
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{"NiStencilProperty" , &construct <NiStencilProperty , RC_NiStencilProperty >},
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{"NiVisController" , &construct <NiVisController , RC_NiVisController >},
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{"NiGeomMorpherController" , &construct <NiGeomMorpherController , RC_NiGeomMorpherController >},
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{"NiKeyframeController" , &construct <NiKeyframeController , RC_NiKeyframeController >},
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{"NiAlphaController" , &construct <NiAlphaController , RC_NiAlphaController >},
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{"NiRollController" , &construct <NiRollController , RC_NiRollController >},
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{"NiUVController" , &construct <NiUVController , RC_NiUVController >},
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{"NiPathController" , &construct <NiPathController , RC_NiPathController >},
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{"NiMaterialColorController" , &construct <NiMaterialColorController , RC_NiMaterialColorController >},
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{"NiBSPArrayController" , &construct <NiBSPArrayController , RC_NiBSPArrayController >},
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{"NiParticleSystemController" , &construct <NiParticleSystemController , RC_NiParticleSystemController >},
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{"NiFlipController" , &construct <NiFlipController , RC_NiFlipController >},
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{"NiAmbientLight" , &construct <NiLight , RC_NiLight >},
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{"NiDirectionalLight" , &construct <NiLight , RC_NiLight >},
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{"NiPointLight" , &construct <NiPointLight , RC_NiLight >},
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{"NiSpotLight" , &construct <NiSpotLight , RC_NiLight >},
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{"NiTextureEffect" , &construct <NiTextureEffect , RC_NiTextureEffect >},
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{"NiExtraData" , &construct <NiExtraData , RC_NiExtraData >},
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{"NiVertWeightsExtraData" , &construct <NiVertWeightsExtraData , RC_NiVertWeightsExtraData >},
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{"NiTextKeyExtraData" , &construct <NiTextKeyExtraData , RC_NiTextKeyExtraData >},
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{"NiStringExtraData" , &construct <NiStringExtraData , RC_NiStringExtraData >},
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{"NiGravity" , &construct <NiGravity , RC_NiGravity >},
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{"NiPlanarCollider" , &construct <NiPlanarCollider , RC_NiPlanarCollider >},
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{"NiSphericalCollider" , &construct <NiSphericalCollider , RC_NiSphericalCollider >},
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{"NiParticleGrowFade" , &construct <NiParticleGrowFade , RC_NiParticleGrowFade >},
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{"NiParticleColorModifier" , &construct <NiParticleColorModifier , RC_NiParticleColorModifier >},
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{"NiParticleRotation" , &construct <NiParticleRotation , RC_NiParticleRotation >},
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{"NiFloatData" , &construct <NiFloatData , RC_NiFloatData >},
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{"NiTriShapeData" , &construct <NiTriShapeData , RC_NiTriShapeData >},
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{"NiTriStripsData" , &construct <NiTriStripsData , RC_NiTriStripsData >},
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{"NiLinesData" , &construct <NiLinesData , RC_NiLinesData >},
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{"NiVisData" , &construct <NiVisData , RC_NiVisData >},
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{"NiColorData" , &construct <NiColorData , RC_NiColorData >},
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{"NiPixelData" , &construct <NiPixelData , RC_NiPixelData >},
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{"NiMorphData" , &construct <NiMorphData , RC_NiMorphData >},
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{"NiKeyframeData" , &construct <NiKeyframeData , RC_NiKeyframeData >},
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{"NiSkinData" , &construct <NiSkinData , RC_NiSkinData >},
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{"NiUVData" , &construct <NiUVData , RC_NiUVData >},
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{"NiPosData" , &construct <NiPosData , RC_NiPosData >},
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{"NiParticlesData" , &construct <NiParticlesData , RC_NiParticlesData >},
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{"NiRotatingParticlesData" , &construct <NiRotatingParticlesData , RC_NiParticlesData >},
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{"NiAutoNormalParticlesData" , &construct <NiParticlesData , RC_NiParticlesData >},
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{"NiSequenceStreamHelper" , &construct <NiSequenceStreamHelper , RC_NiSequenceStreamHelper >},
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{"NiSourceTexture" , &construct <NiSourceTexture , RC_NiSourceTexture >},
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{"NiSkinInstance" , &construct <NiSkinInstance , RC_NiSkinInstance >},
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{"NiLookAtController" , &construct <NiLookAtController , RC_NiLookAtController >},
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{"NiPalette" , &construct <NiPalette , RC_NiPalette >},
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{"NiIntegerExtraData" , &construct <NiIntegerExtraData , RC_NiIntegerExtraData >},
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{"NiIntegersExtraData" , &construct <NiIntegersExtraData , RC_NiIntegersExtraData >},
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{"NiBinaryExtraData" , &construct <NiBinaryExtraData , RC_NiBinaryExtraData >},
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{"NiBooleanExtraData" , &construct <NiBooleanExtraData , RC_NiBooleanExtraData >},
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{"NiVectorExtraData" , &construct <NiVectorExtraData , RC_NiVectorExtraData >},
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{"NiColorExtraData" , &construct <NiVectorExtraData , RC_NiColorExtraData >},
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{"NiFloatExtraData" , &construct <NiFloatExtraData , RC_NiFloatExtraData >},
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{"NiFloatsExtraData" , &construct <NiFloatsExtraData , RC_NiFloatsExtraData >},
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{"NiStringPalette" , &construct <NiStringPalette , RC_NiStringPalette >},
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{"NiBoolData" , &construct <NiBoolData , RC_NiBoolData >},
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{"NiSkinPartition" , &construct <NiSkinPartition , RC_NiSkinPartition >},
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{"BSXFlags" , &construct <NiIntegerExtraData , RC_BSXFlags >},
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{"BSBound" , &construct <BSBound , RC_BSBound >},
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{"NiTransformData" , &construct <NiKeyframeData , RC_NiKeyframeData >},
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{"BSFadeNode" , &construct <NiNode , RC_NiNode >},
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{"bhkBlendController" , &construct <bhkBlendController , RC_bhkBlendController >},
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{"NiFloatInterpolator" , &construct <NiFloatInterpolator , RC_NiFloatInterpolator >},
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{"NiBoolInterpolator" , &construct <NiBoolInterpolator , RC_NiBoolInterpolator >},
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{"NiPoint3Interpolator" , &construct <NiPoint3Interpolator , RC_NiPoint3Interpolator >},
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{"NiTransformController" , &construct <NiKeyframeController , RC_NiKeyframeController >},
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{"NiTransformInterpolator" , &construct <NiTransformInterpolator , RC_NiTransformInterpolator >},
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{"NiColorInterpolator" , &construct <NiColorInterpolator , RC_NiColorInterpolator >},
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{"BSShaderTextureSet" , &construct <BSShaderTextureSet , RC_BSShaderTextureSet >},
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{"BSLODTriShape" , &construct <BSLODTriShape , RC_BSLODTriShape >},
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{"BSShaderProperty" , &construct <BSShaderProperty , RC_BSShaderProperty >},
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{"BSShaderPPLightingProperty" , &construct <BSShaderPPLightingProperty , RC_BSShaderPPLightingProperty >},
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{"BSShaderNoLightingProperty" , &construct <BSShaderNoLightingProperty , RC_BSShaderNoLightingProperty >},
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{"BSFurnitureMarker" , &construct <BSFurnitureMarker , RC_BSFurnitureMarker >},
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{"NiCollisionObject" , &construct <NiCollisionObject , RC_NiCollisionObject >},
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{"bhkCollisionObject" , &construct <bhkCollisionObject , RC_bhkCollisionObject >},
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{"BSDismemberSkinInstance" , &construct <BSDismemberSkinInstance , RC_BSDismemberSkinInstance >},
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{"NiControllerManager" , &construct <NiControllerManager , RC_NiControllerManager >},
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{"bhkMoppBvTreeShape" , &construct <bhkMoppBvTreeShape , RC_bhkMoppBvTreeShape >},
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{"bhkNiTriStripsShape" , &construct <bhkNiTriStripsShape , RC_bhkNiTriStripsShape >},
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{"bhkPackedNiTriStripsShape" , &construct <bhkPackedNiTriStripsShape , RC_bhkPackedNiTriStripsShape >},
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{"hkPackedNiTriStripsData" , &construct <hkPackedNiTriStripsData , RC_hkPackedNiTriStripsData >},
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{"bhkConvexVerticesShape" , &construct <bhkConvexVerticesShape , RC_bhkConvexVerticesShape >},
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{"bhkBoxShape" , &construct <bhkBoxShape , RC_bhkBoxShape >},
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{"bhkListShape" , &construct <bhkListShape , RC_bhkListShape >},
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{"bhkRigidBody" , &construct <bhkRigidBody , RC_bhkRigidBody >},
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{"bhkRigidBodyT" , &construct <bhkRigidBody , RC_bhkRigidBodyT >},
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{"BSLightingShaderProperty" , &construct <BSLightingShaderProperty , RC_BSLightingShaderProperty >},
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{"NiSortAdjustNode" , &construct <NiSortAdjustNode , RC_NiSortAdjustNode >},
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{"NiClusterAccumulator" , &construct <NiClusterAccumulator , RC_NiClusterAccumulator >},
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{"NiAlphaAccumulator" , &construct <NiAlphaAccumulator , RC_NiAlphaAccumulator >},
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{"NiNode" , &construct <NiNode , RC_NiNode >},
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{"NiSwitchNode" , &construct <NiSwitchNode , RC_NiSwitchNode >},
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{"NiLODNode" , &construct <NiLODNode , RC_NiLODNode >},
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{"NiFltAnimationNode" , &construct <NiFltAnimationNode , RC_NiFltAnimationNode >},
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{"AvoidNode" , &construct <NiNode , RC_AvoidNode >},
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{"NiCollisionSwitch" , &construct <NiNode , RC_NiCollisionSwitch >},
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{"NiBSParticleNode" , &construct <NiNode , RC_NiBSParticleNode >},
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{"NiBSAnimationNode" , &construct <NiNode , RC_NiBSAnimationNode >},
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{"NiBillboardNode" , &construct <NiBillboardNode , RC_NiBillboardNode >},
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{"NiTriShape" , &construct <NiTriShape , RC_NiTriShape >},
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{"NiTriStrips" , &construct <NiTriStrips , RC_NiTriStrips >},
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{"NiLines" , &construct <NiLines , RC_NiLines >},
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{"NiParticles" , &construct <NiParticles , RC_NiParticles >},
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{"NiRotatingParticles" , &construct <NiParticles , RC_NiParticles >},
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{"NiAutoNormalParticles" , &construct <NiParticles , RC_NiParticles >},
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{"NiCamera" , &construct <NiCamera , RC_NiCamera >},
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{"RootCollisionNode" , &construct <NiNode , RC_RootCollisionNode >},
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{"NiTexturingProperty" , &construct <NiTexturingProperty , RC_NiTexturingProperty >},
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{"NiFogProperty" , &construct <NiFogProperty , RC_NiFogProperty >},
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{"NiMaterialProperty" , &construct <NiMaterialProperty , RC_NiMaterialProperty >},
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{"NiZBufferProperty" , &construct <NiZBufferProperty , RC_NiZBufferProperty >},
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{"NiAlphaProperty" , &construct <NiAlphaProperty , RC_NiAlphaProperty >},
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{"NiVertexColorProperty" , &construct <NiVertexColorProperty , RC_NiVertexColorProperty >},
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{"NiShadeProperty" , &construct <NiShadeProperty , RC_NiShadeProperty >},
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{"NiDitherProperty" , &construct <NiDitherProperty , RC_NiDitherProperty >},
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{"NiWireframeProperty" , &construct <NiWireframeProperty , RC_NiWireframeProperty >},
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{"NiSpecularProperty" , &construct <NiSpecularProperty , RC_NiSpecularProperty >},
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{"NiStencilProperty" , &construct <NiStencilProperty , RC_NiStencilProperty >},
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{"NiVisController" , &construct <NiVisController , RC_NiVisController >},
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{"NiGeomMorpherController" , &construct <NiGeomMorpherController , RC_NiGeomMorpherController >},
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{"NiKeyframeController" , &construct <NiKeyframeController , RC_NiKeyframeController >},
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{"NiAlphaController" , &construct <NiAlphaController , RC_NiAlphaController >},
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{"NiRollController" , &construct <NiRollController , RC_NiRollController >},
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{"NiUVController" , &construct <NiUVController , RC_NiUVController >},
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{"NiPathController" , &construct <NiPathController , RC_NiPathController >},
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{"NiMaterialColorController" , &construct <NiMaterialColorController , RC_NiMaterialColorController >},
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{"NiBSPArrayController" , &construct <NiBSPArrayController , RC_NiBSPArrayController >},
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{"NiParticleSystemController" , &construct <NiParticleSystemController , RC_NiParticleSystemController >},
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{"NiFlipController" , &construct <NiFlipController , RC_NiFlipController >},
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{"NiAmbientLight" , &construct <NiLight , RC_NiLight >},
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{"NiDirectionalLight" , &construct <NiLight , RC_NiLight >},
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{"NiPointLight" , &construct <NiPointLight , RC_NiLight >},
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{"NiSpotLight" , &construct <NiSpotLight , RC_NiLight >},
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{"NiTextureEffect" , &construct <NiTextureEffect , RC_NiTextureEffect >},
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{"NiExtraData" , &construct <NiExtraData , RC_NiExtraData >},
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{"NiVertWeightsExtraData" , &construct <NiVertWeightsExtraData , RC_NiVertWeightsExtraData >},
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{"NiTextKeyExtraData" , &construct <NiTextKeyExtraData , RC_NiTextKeyExtraData >},
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{"NiStringExtraData" , &construct <NiStringExtraData , RC_NiStringExtraData >},
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{"NiGravity" , &construct <NiGravity , RC_NiGravity >},
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{"NiPlanarCollider" , &construct <NiPlanarCollider , RC_NiPlanarCollider >},
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{"NiSphericalCollider" , &construct <NiSphericalCollider , RC_NiSphericalCollider >},
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{"NiParticleGrowFade" , &construct <NiParticleGrowFade , RC_NiParticleGrowFade >},
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{"NiParticleColorModifier" , &construct <NiParticleColorModifier , RC_NiParticleColorModifier >},
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{"NiParticleRotation" , &construct <NiParticleRotation , RC_NiParticleRotation >},
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{"NiFloatData" , &construct <NiFloatData , RC_NiFloatData >},
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{"NiTriShapeData" , &construct <NiTriShapeData , RC_NiTriShapeData >},
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{"NiTriStripsData" , &construct <NiTriStripsData , RC_NiTriStripsData >},
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{"NiLinesData" , &construct <NiLinesData , RC_NiLinesData >},
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{"NiVisData" , &construct <NiVisData , RC_NiVisData >},
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{"NiColorData" , &construct <NiColorData , RC_NiColorData >},
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{"NiPixelData" , &construct <NiPixelData , RC_NiPixelData >},
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{"NiMorphData" , &construct <NiMorphData , RC_NiMorphData >},
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{"NiKeyframeData" , &construct <NiKeyframeData , RC_NiKeyframeData >},
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{"NiSkinData" , &construct <NiSkinData , RC_NiSkinData >},
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{"NiUVData" , &construct <NiUVData , RC_NiUVData >},
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{"NiPosData" , &construct <NiPosData , RC_NiPosData >},
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{"NiParticlesData" , &construct <NiParticlesData , RC_NiParticlesData >},
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{"NiRotatingParticlesData" , &construct <NiRotatingParticlesData , RC_NiParticlesData >},
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{"NiAutoNormalParticlesData" , &construct <NiParticlesData , RC_NiParticlesData >},
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{"NiSequenceStreamHelper" , &construct <NiSequenceStreamHelper , RC_NiSequenceStreamHelper >},
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{"NiSourceTexture" , &construct <NiSourceTexture , RC_NiSourceTexture >},
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{"NiSkinInstance" , &construct <NiSkinInstance , RC_NiSkinInstance >},
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{"NiLookAtController" , &construct <NiLookAtController , RC_NiLookAtController >},
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{"NiPalette" , &construct <NiPalette , RC_NiPalette >},
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{"NiIntegerExtraData" , &construct <NiIntegerExtraData , RC_NiIntegerExtraData >},
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{"NiIntegersExtraData" , &construct <NiIntegersExtraData , RC_NiIntegersExtraData >},
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{"NiBinaryExtraData" , &construct <NiBinaryExtraData , RC_NiBinaryExtraData >},
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{"NiBooleanExtraData" , &construct <NiBooleanExtraData , RC_NiBooleanExtraData >},
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{"NiVectorExtraData" , &construct <NiVectorExtraData , RC_NiVectorExtraData >},
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{"NiColorExtraData" , &construct <NiVectorExtraData , RC_NiColorExtraData >},
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{"NiFloatExtraData" , &construct <NiFloatExtraData , RC_NiFloatExtraData >},
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{"NiFloatsExtraData" , &construct <NiFloatsExtraData , RC_NiFloatsExtraData >},
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{"NiStringPalette" , &construct <NiStringPalette , RC_NiStringPalette >},
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{"NiBoolData" , &construct <NiBoolData , RC_NiBoolData >},
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{"NiSkinPartition" , &construct <NiSkinPartition , RC_NiSkinPartition >},
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{"BSXFlags" , &construct <NiIntegerExtraData , RC_BSXFlags >},
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{"BSBound" , &construct <BSBound , RC_BSBound >},
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{"NiTransformData" , &construct <NiKeyframeData , RC_NiKeyframeData >},
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{"BSFadeNode" , &construct <NiNode , RC_NiNode >},
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{"bhkBlendController" , &construct <bhkBlendController , RC_bhkBlendController >},
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{"NiFloatInterpolator" , &construct <NiFloatInterpolator , RC_NiFloatInterpolator >},
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{"NiBoolInterpolator" , &construct <NiBoolInterpolator , RC_NiBoolInterpolator >},
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{"NiPoint3Interpolator" , &construct <NiPoint3Interpolator , RC_NiPoint3Interpolator >},
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{"NiTransformController" , &construct <NiKeyframeController , RC_NiKeyframeController >},
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{"NiTransformInterpolator" , &construct <NiTransformInterpolator , RC_NiTransformInterpolator >},
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{"NiColorInterpolator" , &construct <NiColorInterpolator , RC_NiColorInterpolator >},
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{"BSShaderTextureSet" , &construct <BSShaderTextureSet , RC_BSShaderTextureSet >},
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{"BSLODTriShape" , &construct <BSLODTriShape , RC_BSLODTriShape >},
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{"BSShaderProperty" , &construct <BSShaderProperty , RC_BSShaderProperty >},
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{"BSShaderPPLightingProperty" , &construct <BSShaderPPLightingProperty , RC_BSShaderPPLightingProperty >},
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{"BSShaderNoLightingProperty" , &construct <BSShaderNoLightingProperty , RC_BSShaderNoLightingProperty >},
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{"BSFurnitureMarker" , &construct <BSFurnitureMarker , RC_BSFurnitureMarker >},
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{"NiCollisionObject" , &construct <NiCollisionObject , RC_NiCollisionObject >},
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{"bhkCollisionObject" , &construct <bhkCollisionObject , RC_bhkCollisionObject >},
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{"BSDismemberSkinInstance" , &construct <BSDismemberSkinInstance , RC_BSDismemberSkinInstance >},
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{"NiControllerManager" , &construct <NiControllerManager , RC_NiControllerManager >},
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{"bhkMoppBvTreeShape" , &construct <bhkMoppBvTreeShape , RC_bhkMoppBvTreeShape >},
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{"bhkNiTriStripsShape" , &construct <bhkNiTriStripsShape , RC_bhkNiTriStripsShape >},
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{"bhkPackedNiTriStripsShape" , &construct <bhkPackedNiTriStripsShape , RC_bhkPackedNiTriStripsShape >},
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{"hkPackedNiTriStripsData" , &construct <hkPackedNiTriStripsData , RC_hkPackedNiTriStripsData >},
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{"bhkConvexVerticesShape" , &construct <bhkConvexVerticesShape , RC_bhkConvexVerticesShape >},
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{"bhkBoxShape" , &construct <bhkBoxShape , RC_bhkBoxShape >},
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{"bhkListShape" , &construct <bhkListShape , RC_bhkListShape >},
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{"bhkRigidBody" , &construct <bhkRigidBody , RC_bhkRigidBody >},
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{"bhkRigidBodyT" , &construct <bhkRigidBody , RC_bhkRigidBodyT >},
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{"BSLightingShaderProperty" , &construct <BSLightingShaderProperty , RC_BSLightingShaderProperty >},
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{"NiSortAdjustNode" , &construct <NiSortAdjustNode , RC_NiSortAdjustNode >},
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{"NiClusterAccumulator" , &construct <NiClusterAccumulator , RC_NiClusterAccumulator >},
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{"NiAlphaAccumulator" , &construct <NiAlphaAccumulator , RC_NiAlphaAccumulator >},
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};
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}
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