Reformat NIF record type mapping

crashfix_debugdraw
Alexei Kotov 2 years ago
parent a247bba981
commit 8df0587793

@ -43,125 +43,125 @@ static std::map<std::string, CreateRecord> makeFactory()
{
return
{
{"NiNode" , &construct <NiNode , RC_NiNode >},
{"NiSwitchNode" , &construct <NiSwitchNode , RC_NiSwitchNode >},
{"NiLODNode" , &construct <NiLODNode , RC_NiLODNode >},
{"NiFltAnimationNode" , &construct <NiFltAnimationNode , RC_NiFltAnimationNode >},
{"AvoidNode" , &construct <NiNode , RC_AvoidNode >},
{"NiCollisionSwitch" , &construct <NiNode , RC_NiCollisionSwitch >},
{"NiBSParticleNode" , &construct <NiNode , RC_NiBSParticleNode >},
{"NiBSAnimationNode" , &construct <NiNode , RC_NiBSAnimationNode >},
{"NiBillboardNode" , &construct <NiBillboardNode , RC_NiBillboardNode >},
{"NiTriShape" , &construct <NiTriShape , RC_NiTriShape >},
{"NiTriStrips" , &construct <NiTriStrips , RC_NiTriStrips >},
{"NiLines" , &construct <NiLines , RC_NiLines >},
{"NiParticles" , &construct <NiParticles , RC_NiParticles >},
{"NiRotatingParticles" , &construct <NiParticles , RC_NiParticles >},
{"NiAutoNormalParticles" , &construct <NiParticles , RC_NiParticles >},
{"NiCamera" , &construct <NiCamera , RC_NiCamera >},
{"RootCollisionNode" , &construct <NiNode , RC_RootCollisionNode >},
{"NiTexturingProperty" , &construct <NiTexturingProperty , RC_NiTexturingProperty >},
{"NiFogProperty" , &construct <NiFogProperty , RC_NiFogProperty >},
{"NiMaterialProperty" , &construct <NiMaterialProperty , RC_NiMaterialProperty >},
{"NiZBufferProperty" , &construct <NiZBufferProperty , RC_NiZBufferProperty >},
{"NiAlphaProperty" , &construct <NiAlphaProperty , RC_NiAlphaProperty >},
{"NiVertexColorProperty" , &construct <NiVertexColorProperty , RC_NiVertexColorProperty >},
{"NiShadeProperty" , &construct <NiShadeProperty , RC_NiShadeProperty >},
{"NiDitherProperty" , &construct <NiDitherProperty , RC_NiDitherProperty >},
{"NiWireframeProperty" , &construct <NiWireframeProperty , RC_NiWireframeProperty >},
{"NiSpecularProperty" , &construct <NiSpecularProperty , RC_NiSpecularProperty >},
{"NiStencilProperty" , &construct <NiStencilProperty , RC_NiStencilProperty >},
{"NiVisController" , &construct <NiVisController , RC_NiVisController >},
{"NiGeomMorpherController" , &construct <NiGeomMorpherController , RC_NiGeomMorpherController >},
{"NiKeyframeController" , &construct <NiKeyframeController , RC_NiKeyframeController >},
{"NiAlphaController" , &construct <NiAlphaController , RC_NiAlphaController >},
{"NiRollController" , &construct <NiRollController , RC_NiRollController >},
{"NiUVController" , &construct <NiUVController , RC_NiUVController >},
{"NiPathController" , &construct <NiPathController , RC_NiPathController >},
{"NiMaterialColorController" , &construct <NiMaterialColorController , RC_NiMaterialColorController >},
{"NiBSPArrayController" , &construct <NiBSPArrayController , RC_NiBSPArrayController >},
{"NiParticleSystemController" , &construct <NiParticleSystemController , RC_NiParticleSystemController >},
{"NiFlipController" , &construct <NiFlipController , RC_NiFlipController >},
{"NiAmbientLight" , &construct <NiLight , RC_NiLight >},
{"NiDirectionalLight" , &construct <NiLight , RC_NiLight >},
{"NiPointLight" , &construct <NiPointLight , RC_NiLight >},
{"NiSpotLight" , &construct <NiSpotLight , RC_NiLight >},
{"NiTextureEffect" , &construct <NiTextureEffect , RC_NiTextureEffect >},
{"NiExtraData" , &construct <NiExtraData , RC_NiExtraData >},
{"NiVertWeightsExtraData" , &construct <NiVertWeightsExtraData , RC_NiVertWeightsExtraData >},
{"NiTextKeyExtraData" , &construct <NiTextKeyExtraData , RC_NiTextKeyExtraData >},
{"NiStringExtraData" , &construct <NiStringExtraData , RC_NiStringExtraData >},
{"NiGravity" , &construct <NiGravity , RC_NiGravity >},
{"NiPlanarCollider" , &construct <NiPlanarCollider , RC_NiPlanarCollider >},
{"NiSphericalCollider" , &construct <NiSphericalCollider , RC_NiSphericalCollider >},
{"NiParticleGrowFade" , &construct <NiParticleGrowFade , RC_NiParticleGrowFade >},
{"NiParticleColorModifier" , &construct <NiParticleColorModifier , RC_NiParticleColorModifier >},
{"NiParticleRotation" , &construct <NiParticleRotation , RC_NiParticleRotation >},
{"NiFloatData" , &construct <NiFloatData , RC_NiFloatData >},
{"NiTriShapeData" , &construct <NiTriShapeData , RC_NiTriShapeData >},
{"NiTriStripsData" , &construct <NiTriStripsData , RC_NiTriStripsData >},
{"NiLinesData" , &construct <NiLinesData , RC_NiLinesData >},
{"NiVisData" , &construct <NiVisData , RC_NiVisData >},
{"NiColorData" , &construct <NiColorData , RC_NiColorData >},
{"NiPixelData" , &construct <NiPixelData , RC_NiPixelData >},
{"NiMorphData" , &construct <NiMorphData , RC_NiMorphData >},
{"NiKeyframeData" , &construct <NiKeyframeData , RC_NiKeyframeData >},
{"NiSkinData" , &construct <NiSkinData , RC_NiSkinData >},
{"NiUVData" , &construct <NiUVData , RC_NiUVData >},
{"NiPosData" , &construct <NiPosData , RC_NiPosData >},
{"NiParticlesData" , &construct <NiParticlesData , RC_NiParticlesData >},
{"NiRotatingParticlesData" , &construct <NiRotatingParticlesData , RC_NiParticlesData >},
{"NiAutoNormalParticlesData" , &construct <NiParticlesData , RC_NiParticlesData >},
{"NiSequenceStreamHelper" , &construct <NiSequenceStreamHelper , RC_NiSequenceStreamHelper >},
{"NiSourceTexture" , &construct <NiSourceTexture , RC_NiSourceTexture >},
{"NiSkinInstance" , &construct <NiSkinInstance , RC_NiSkinInstance >},
{"NiLookAtController" , &construct <NiLookAtController , RC_NiLookAtController >},
{"NiPalette" , &construct <NiPalette , RC_NiPalette >},
{"NiIntegerExtraData" , &construct <NiIntegerExtraData , RC_NiIntegerExtraData >},
{"NiIntegersExtraData" , &construct <NiIntegersExtraData , RC_NiIntegersExtraData >},
{"NiBinaryExtraData" , &construct <NiBinaryExtraData , RC_NiBinaryExtraData >},
{"NiBooleanExtraData" , &construct <NiBooleanExtraData , RC_NiBooleanExtraData >},
{"NiVectorExtraData" , &construct <NiVectorExtraData , RC_NiVectorExtraData >},
{"NiColorExtraData" , &construct <NiVectorExtraData , RC_NiColorExtraData >},
{"NiFloatExtraData" , &construct <NiFloatExtraData , RC_NiFloatExtraData >},
{"NiFloatsExtraData" , &construct <NiFloatsExtraData , RC_NiFloatsExtraData >},
{"NiStringPalette" , &construct <NiStringPalette , RC_NiStringPalette >},
{"NiBoolData" , &construct <NiBoolData , RC_NiBoolData >},
{"NiSkinPartition" , &construct <NiSkinPartition , RC_NiSkinPartition >},
{"BSXFlags" , &construct <NiIntegerExtraData , RC_BSXFlags >},
{"BSBound" , &construct <BSBound , RC_BSBound >},
{"NiTransformData" , &construct <NiKeyframeData , RC_NiKeyframeData >},
{"BSFadeNode" , &construct <NiNode , RC_NiNode >},
{"bhkBlendController" , &construct <bhkBlendController , RC_bhkBlendController >},
{"NiFloatInterpolator" , &construct <NiFloatInterpolator , RC_NiFloatInterpolator >},
{"NiBoolInterpolator" , &construct <NiBoolInterpolator , RC_NiBoolInterpolator >},
{"NiPoint3Interpolator" , &construct <NiPoint3Interpolator , RC_NiPoint3Interpolator >},
{"NiTransformController" , &construct <NiKeyframeController , RC_NiKeyframeController >},
{"NiTransformInterpolator" , &construct <NiTransformInterpolator , RC_NiTransformInterpolator >},
{"NiColorInterpolator" , &construct <NiColorInterpolator , RC_NiColorInterpolator >},
{"BSShaderTextureSet" , &construct <BSShaderTextureSet , RC_BSShaderTextureSet >},
{"BSLODTriShape" , &construct <BSLODTriShape , RC_BSLODTriShape >},
{"BSShaderProperty" , &construct <BSShaderProperty , RC_BSShaderProperty >},
{"BSShaderPPLightingProperty" , &construct <BSShaderPPLightingProperty , RC_BSShaderPPLightingProperty >},
{"BSShaderNoLightingProperty" , &construct <BSShaderNoLightingProperty , RC_BSShaderNoLightingProperty >},
{"BSFurnitureMarker" , &construct <BSFurnitureMarker , RC_BSFurnitureMarker >},
{"NiCollisionObject" , &construct <NiCollisionObject , RC_NiCollisionObject >},
{"bhkCollisionObject" , &construct <bhkCollisionObject , RC_bhkCollisionObject >},
{"BSDismemberSkinInstance" , &construct <BSDismemberSkinInstance , RC_BSDismemberSkinInstance >},
{"NiControllerManager" , &construct <NiControllerManager , RC_NiControllerManager >},
{"bhkMoppBvTreeShape" , &construct <bhkMoppBvTreeShape , RC_bhkMoppBvTreeShape >},
{"bhkNiTriStripsShape" , &construct <bhkNiTriStripsShape , RC_bhkNiTriStripsShape >},
{"bhkPackedNiTriStripsShape" , &construct <bhkPackedNiTriStripsShape , RC_bhkPackedNiTriStripsShape >},
{"hkPackedNiTriStripsData" , &construct <hkPackedNiTriStripsData , RC_hkPackedNiTriStripsData >},
{"bhkConvexVerticesShape" , &construct <bhkConvexVerticesShape , RC_bhkConvexVerticesShape >},
{"bhkBoxShape" , &construct <bhkBoxShape , RC_bhkBoxShape >},
{"bhkListShape" , &construct <bhkListShape , RC_bhkListShape >},
{"bhkRigidBody" , &construct <bhkRigidBody , RC_bhkRigidBody >},
{"bhkRigidBodyT" , &construct <bhkRigidBody , RC_bhkRigidBodyT >},
{"BSLightingShaderProperty" , &construct <BSLightingShaderProperty , RC_BSLightingShaderProperty >},
{"NiSortAdjustNode" , &construct <NiSortAdjustNode , RC_NiSortAdjustNode >},
{"NiClusterAccumulator" , &construct <NiClusterAccumulator , RC_NiClusterAccumulator >},
{"NiAlphaAccumulator" , &construct <NiAlphaAccumulator , RC_NiAlphaAccumulator >},
{"NiNode" , &construct <NiNode , RC_NiNode >},
{"NiSwitchNode" , &construct <NiSwitchNode , RC_NiSwitchNode >},
{"NiLODNode" , &construct <NiLODNode , RC_NiLODNode >},
{"NiFltAnimationNode" , &construct <NiFltAnimationNode , RC_NiFltAnimationNode >},
{"AvoidNode" , &construct <NiNode , RC_AvoidNode >},
{"NiCollisionSwitch" , &construct <NiNode , RC_NiCollisionSwitch >},
{"NiBSParticleNode" , &construct <NiNode , RC_NiBSParticleNode >},
{"NiBSAnimationNode" , &construct <NiNode , RC_NiBSAnimationNode >},
{"NiBillboardNode" , &construct <NiBillboardNode , RC_NiBillboardNode >},
{"NiTriShape" , &construct <NiTriShape , RC_NiTriShape >},
{"NiTriStrips" , &construct <NiTriStrips , RC_NiTriStrips >},
{"NiLines" , &construct <NiLines , RC_NiLines >},
{"NiParticles" , &construct <NiParticles , RC_NiParticles >},
{"NiRotatingParticles" , &construct <NiParticles , RC_NiParticles >},
{"NiAutoNormalParticles" , &construct <NiParticles , RC_NiParticles >},
{"NiCamera" , &construct <NiCamera , RC_NiCamera >},
{"RootCollisionNode" , &construct <NiNode , RC_RootCollisionNode >},
{"NiTexturingProperty" , &construct <NiTexturingProperty , RC_NiTexturingProperty >},
{"NiFogProperty" , &construct <NiFogProperty , RC_NiFogProperty >},
{"NiMaterialProperty" , &construct <NiMaterialProperty , RC_NiMaterialProperty >},
{"NiZBufferProperty" , &construct <NiZBufferProperty , RC_NiZBufferProperty >},
{"NiAlphaProperty" , &construct <NiAlphaProperty , RC_NiAlphaProperty >},
{"NiVertexColorProperty" , &construct <NiVertexColorProperty , RC_NiVertexColorProperty >},
{"NiShadeProperty" , &construct <NiShadeProperty , RC_NiShadeProperty >},
{"NiDitherProperty" , &construct <NiDitherProperty , RC_NiDitherProperty >},
{"NiWireframeProperty" , &construct <NiWireframeProperty , RC_NiWireframeProperty >},
{"NiSpecularProperty" , &construct <NiSpecularProperty , RC_NiSpecularProperty >},
{"NiStencilProperty" , &construct <NiStencilProperty , RC_NiStencilProperty >},
{"NiVisController" , &construct <NiVisController , RC_NiVisController >},
{"NiGeomMorpherController" , &construct <NiGeomMorpherController , RC_NiGeomMorpherController >},
{"NiKeyframeController" , &construct <NiKeyframeController , RC_NiKeyframeController >},
{"NiAlphaController" , &construct <NiAlphaController , RC_NiAlphaController >},
{"NiRollController" , &construct <NiRollController , RC_NiRollController >},
{"NiUVController" , &construct <NiUVController , RC_NiUVController >},
{"NiPathController" , &construct <NiPathController , RC_NiPathController >},
{"NiMaterialColorController" , &construct <NiMaterialColorController , RC_NiMaterialColorController >},
{"NiBSPArrayController" , &construct <NiBSPArrayController , RC_NiBSPArrayController >},
{"NiParticleSystemController" , &construct <NiParticleSystemController , RC_NiParticleSystemController >},
{"NiFlipController" , &construct <NiFlipController , RC_NiFlipController >},
{"NiAmbientLight" , &construct <NiLight , RC_NiLight >},
{"NiDirectionalLight" , &construct <NiLight , RC_NiLight >},
{"NiPointLight" , &construct <NiPointLight , RC_NiLight >},
{"NiSpotLight" , &construct <NiSpotLight , RC_NiLight >},
{"NiTextureEffect" , &construct <NiTextureEffect , RC_NiTextureEffect >},
{"NiExtraData" , &construct <NiExtraData , RC_NiExtraData >},
{"NiVertWeightsExtraData" , &construct <NiVertWeightsExtraData , RC_NiVertWeightsExtraData >},
{"NiTextKeyExtraData" , &construct <NiTextKeyExtraData , RC_NiTextKeyExtraData >},
{"NiStringExtraData" , &construct <NiStringExtraData , RC_NiStringExtraData >},
{"NiGravity" , &construct <NiGravity , RC_NiGravity >},
{"NiPlanarCollider" , &construct <NiPlanarCollider , RC_NiPlanarCollider >},
{"NiSphericalCollider" , &construct <NiSphericalCollider , RC_NiSphericalCollider >},
{"NiParticleGrowFade" , &construct <NiParticleGrowFade , RC_NiParticleGrowFade >},
{"NiParticleColorModifier" , &construct <NiParticleColorModifier , RC_NiParticleColorModifier >},
{"NiParticleRotation" , &construct <NiParticleRotation , RC_NiParticleRotation >},
{"NiFloatData" , &construct <NiFloatData , RC_NiFloatData >},
{"NiTriShapeData" , &construct <NiTriShapeData , RC_NiTriShapeData >},
{"NiTriStripsData" , &construct <NiTriStripsData , RC_NiTriStripsData >},
{"NiLinesData" , &construct <NiLinesData , RC_NiLinesData >},
{"NiVisData" , &construct <NiVisData , RC_NiVisData >},
{"NiColorData" , &construct <NiColorData , RC_NiColorData >},
{"NiPixelData" , &construct <NiPixelData , RC_NiPixelData >},
{"NiMorphData" , &construct <NiMorphData , RC_NiMorphData >},
{"NiKeyframeData" , &construct <NiKeyframeData , RC_NiKeyframeData >},
{"NiSkinData" , &construct <NiSkinData , RC_NiSkinData >},
{"NiUVData" , &construct <NiUVData , RC_NiUVData >},
{"NiPosData" , &construct <NiPosData , RC_NiPosData >},
{"NiParticlesData" , &construct <NiParticlesData , RC_NiParticlesData >},
{"NiRotatingParticlesData" , &construct <NiRotatingParticlesData , RC_NiParticlesData >},
{"NiAutoNormalParticlesData" , &construct <NiParticlesData , RC_NiParticlesData >},
{"NiSequenceStreamHelper" , &construct <NiSequenceStreamHelper , RC_NiSequenceStreamHelper >},
{"NiSourceTexture" , &construct <NiSourceTexture , RC_NiSourceTexture >},
{"NiSkinInstance" , &construct <NiSkinInstance , RC_NiSkinInstance >},
{"NiLookAtController" , &construct <NiLookAtController , RC_NiLookAtController >},
{"NiPalette" , &construct <NiPalette , RC_NiPalette >},
{"NiIntegerExtraData" , &construct <NiIntegerExtraData , RC_NiIntegerExtraData >},
{"NiIntegersExtraData" , &construct <NiIntegersExtraData , RC_NiIntegersExtraData >},
{"NiBinaryExtraData" , &construct <NiBinaryExtraData , RC_NiBinaryExtraData >},
{"NiBooleanExtraData" , &construct <NiBooleanExtraData , RC_NiBooleanExtraData >},
{"NiVectorExtraData" , &construct <NiVectorExtraData , RC_NiVectorExtraData >},
{"NiColorExtraData" , &construct <NiVectorExtraData , RC_NiColorExtraData >},
{"NiFloatExtraData" , &construct <NiFloatExtraData , RC_NiFloatExtraData >},
{"NiFloatsExtraData" , &construct <NiFloatsExtraData , RC_NiFloatsExtraData >},
{"NiStringPalette" , &construct <NiStringPalette , RC_NiStringPalette >},
{"NiBoolData" , &construct <NiBoolData , RC_NiBoolData >},
{"NiSkinPartition" , &construct <NiSkinPartition , RC_NiSkinPartition >},
{"BSXFlags" , &construct <NiIntegerExtraData , RC_BSXFlags >},
{"BSBound" , &construct <BSBound , RC_BSBound >},
{"NiTransformData" , &construct <NiKeyframeData , RC_NiKeyframeData >},
{"BSFadeNode" , &construct <NiNode , RC_NiNode >},
{"bhkBlendController" , &construct <bhkBlendController , RC_bhkBlendController >},
{"NiFloatInterpolator" , &construct <NiFloatInterpolator , RC_NiFloatInterpolator >},
{"NiBoolInterpolator" , &construct <NiBoolInterpolator , RC_NiBoolInterpolator >},
{"NiPoint3Interpolator" , &construct <NiPoint3Interpolator , RC_NiPoint3Interpolator >},
{"NiTransformController" , &construct <NiKeyframeController , RC_NiKeyframeController >},
{"NiTransformInterpolator" , &construct <NiTransformInterpolator , RC_NiTransformInterpolator >},
{"NiColorInterpolator" , &construct <NiColorInterpolator , RC_NiColorInterpolator >},
{"BSShaderTextureSet" , &construct <BSShaderTextureSet , RC_BSShaderTextureSet >},
{"BSLODTriShape" , &construct <BSLODTriShape , RC_BSLODTriShape >},
{"BSShaderProperty" , &construct <BSShaderProperty , RC_BSShaderProperty >},
{"BSShaderPPLightingProperty" , &construct <BSShaderPPLightingProperty , RC_BSShaderPPLightingProperty >},
{"BSShaderNoLightingProperty" , &construct <BSShaderNoLightingProperty , RC_BSShaderNoLightingProperty >},
{"BSFurnitureMarker" , &construct <BSFurnitureMarker , RC_BSFurnitureMarker >},
{"NiCollisionObject" , &construct <NiCollisionObject , RC_NiCollisionObject >},
{"bhkCollisionObject" , &construct <bhkCollisionObject , RC_bhkCollisionObject >},
{"BSDismemberSkinInstance" , &construct <BSDismemberSkinInstance , RC_BSDismemberSkinInstance >},
{"NiControllerManager" , &construct <NiControllerManager , RC_NiControllerManager >},
{"bhkMoppBvTreeShape" , &construct <bhkMoppBvTreeShape , RC_bhkMoppBvTreeShape >},
{"bhkNiTriStripsShape" , &construct <bhkNiTriStripsShape , RC_bhkNiTriStripsShape >},
{"bhkPackedNiTriStripsShape" , &construct <bhkPackedNiTriStripsShape , RC_bhkPackedNiTriStripsShape >},
{"hkPackedNiTriStripsData" , &construct <hkPackedNiTriStripsData , RC_hkPackedNiTriStripsData >},
{"bhkConvexVerticesShape" , &construct <bhkConvexVerticesShape , RC_bhkConvexVerticesShape >},
{"bhkBoxShape" , &construct <bhkBoxShape , RC_bhkBoxShape >},
{"bhkListShape" , &construct <bhkListShape , RC_bhkListShape >},
{"bhkRigidBody" , &construct <bhkRigidBody , RC_bhkRigidBody >},
{"bhkRigidBodyT" , &construct <bhkRigidBody , RC_bhkRigidBodyT >},
{"BSLightingShaderProperty" , &construct <BSLightingShaderProperty , RC_BSLightingShaderProperty >},
{"NiSortAdjustNode" , &construct <NiSortAdjustNode , RC_NiSortAdjustNode >},
{"NiClusterAccumulator" , &construct <NiClusterAccumulator , RC_NiClusterAccumulator >},
{"NiAlphaAccumulator" , &construct <NiAlphaAccumulator , RC_NiAlphaAccumulator >},
};
}

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