Migrate from GraphicsWindowQt to QOpenGLWidget

depth-refraction
Andrei Kortunov 2 years ago
parent b0a129d6e4
commit 8df7ce545e

@ -54,6 +54,7 @@
Feature #3537: Shader-based water ripples
Feature #5492: Let rain and snow collide with statics
Feature #6447: Add LOD support to Object Paging
Feature #6491: Add support for Qt6
Feature #6726: Lua API for creating new objects
Feature #6922: Improve launcher appearance
Feature #6933: Support high-resolution cursor textures

@ -934,7 +934,11 @@ printf "Qt ${QT_VER}... "
else
DLLSUFFIX=""
fi
add_runtime_dlls $CONFIGURATION "$(pwd)/bin/Qt${QT_VER:0:1}"{Core,Gui,Network,OpenGL,Widgets}${DLLSUFFIX}.dll
if [ "${QT_VER:0:1}" -eq "6" ]; then
add_runtime_dlls $CONFIGURATION "$(pwd)/bin/Qt${QT_VER:0:1}"{Core,Gui,Network,OpenGL,OpenGLWidgets,Widgets}${DLLSUFFIX}.dll
else
add_runtime_dlls $CONFIGURATION "$(pwd)/bin/Qt${QT_VER:0:1}"{Core,Gui,Network,OpenGL,Widgets}${DLLSUFFIX}.dll
fi
add_qt_platform_dlls $CONFIGURATION "$(pwd)/plugins/platforms/qwindows${DLLSUFFIX}.dll"
add_qt_style_dlls $CONFIGURATION "$(pwd)/plugins/styles/qwindowsvistastyle${DLLSUFFIX}.dll"
done

@ -241,7 +241,7 @@ if (USE_QT)
if (QT_VERSION_MAJOR VERSION_EQUAL 5)
find_package(Qt5 5.15 COMPONENTS Core Widgets Network OpenGL REQUIRED)
else()
find_package(Qt6 COMPONENTS Core Widgets Network OpenGL REQUIRED)
find_package(Qt6 COMPONENTS Core Widgets Network OpenGL OpenGLWidgets REQUIRED)
endif()
message(STATUS "Using Qt${QT_VERSION}")
endif()
@ -627,7 +627,7 @@ endif (CMAKE_CXX_COMPILER_ID STREQUAL GNU OR CMAKE_CXX_COMPILER_ID STREQUAL Clan
add_subdirectory (extern/osg-ffmpeg-videoplayer)
add_subdirectory (extern/oics)
add_subdirectory (extern/Base64)
if ((BUILD_OPENCS OR BUILD_OPENCS_TESTS) AND Qt5_FOUND)
if (BUILD_OPENCS OR BUILD_OPENCS_TESTS)
add_subdirectory (extern/osgQt)
endif()

@ -789,12 +789,8 @@ void Launcher::DataFilesPage::reloadCells(QStringList selectedFiles)
// The following code will run only if there is not another thread currently running it
CellNameLoader cellNameLoader;
#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0)
QSet<QString> set = cellNameLoader.getCellNames(selectedFiles);
QStringList cellNamesList(set.begin(), set.end());
#else
QStringList cellNamesList = QStringList::fromSet(cellNameLoader.getCellNames(selectedFiles));
#endif
std::sort(cellNamesList.begin(), cellNamesList.end());
emit signalLoadedCellsChanged(cellNamesList);
}

@ -243,7 +243,11 @@ target_link_libraries(openmw-cs-lib
components_qt
)
target_link_libraries(openmw-cs-lib Qt::Widgets Qt::Core Qt::Network Qt::OpenGL)
if (QT_VERSION_MAJOR VERSION_EQUAL 6)
target_link_libraries(openmw-cs-lib Qt::Widgets Qt::Core Qt::Network Qt::OpenGL Qt::OpenGLWidgets)
else()
target_link_libraries(openmw-cs-lib Qt::Widgets Qt::Core Qt::Network Qt::OpenGL)
endif()
if (WIN32)
target_link_libraries(openmw-cs-lib ${Boost_LOCALE_LIBRARY})

@ -5,6 +5,9 @@
#include <QApplication>
#include <QIcon>
#include <QSurfaceFormat>
#include <osg/DisplaySettings>
#include <components/debug/debugging.hpp>
#include <components/debug/debuglog.hpp>
@ -46,6 +49,19 @@ public:
}
};
void setQSurfaceFormat()
{
osg::DisplaySettings* ds = osg::DisplaySettings::instance().get();
QSurfaceFormat format = QSurfaceFormat::defaultFormat();
format.setVersion(2, 1);
format.setRenderableType(QSurfaceFormat::OpenGL);
format.setDepthBufferSize(24);
format.setSamples(ds->getMultiSamples());
format.setStencilBufferSize(ds->getMinimumNumStencilBits());
format.setSwapBehavior(QSurfaceFormat::DoubleBuffer);
QSurfaceFormat::setDefaultFormat(format);
}
int runApplication(int argc, char* argv[])
{
Platform::init();
@ -60,6 +76,9 @@ int runApplication(int argc, char* argv[])
qRegisterMetaType<CSMWorld::UniversalId>("CSMWorld::UniversalId");
qRegisterMetaType<CSMDoc::Message>("CSMDoc::Message");
setQSurfaceFormat();
QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
Application application(argc, argv);
#ifdef Q_OS_MAC

@ -6,6 +6,7 @@
#include <QLayout>
#include <QMouseEvent>
#include <QSurfaceFormat>
#include <apps/opencs/model/prefs/category.hpp>
#include <apps/opencs/model/prefs/setting.hpp>
@ -13,9 +14,8 @@
#include <apps/opencs/view/render/lightingday.hpp>
#include <apps/opencs/view/render/lightingnight.hpp>
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
#include <extern/osgQt/GraphicsWindowQt>
#endif
#include <extern/osgQt/CompositeOsgRenderer.hpp>
#include <extern/osgQt/osgQOpenGLWidget.hpp>
#include <osg/Array>
#include <osg/Camera>
@ -40,7 +40,6 @@
#include <osgGA/EventQueue>
#include <osgGA/GUIEventAdapter>
#include <osgViewer/CompositeViewer>
#include <osgViewer/GraphicsWindow>
#include <osgViewer/View>
#include <osgViewer/ViewerBase>
@ -67,47 +66,34 @@ namespace CSVRender
: QWidget(parent, f)
, mRootNode(nullptr)
{
mView = new osgViewer::View;
updateCameraParameters(width() / static_cast<double>(height()));
osgViewer::CompositeViewer& viewer = CompositeViewer::get();
osg::DisplaySettings* ds = osg::DisplaySettings::instance().get();
// ds->setNumMultiSamples(8);
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
traits->windowName.clear();
traits->windowDecoration = true;
traits->x = 0;
traits->y = 0;
traits->width = width();
traits->height = height();
traits->doubleBuffer = true;
traits->alpha = ds->getMinimumNumAlphaBits();
traits->stencil = ds->getMinimumNumStencilBits();
traits->sampleBuffers = ds->getMultiSamples();
traits->samples = ds->getNumMultiSamples();
// Doesn't make much sense as we're running on demand updates, and there seems to be a bug with the refresh rate
// when running multiple QGLWidgets
traits->vsync = false;
mWidget = new osgQOpenGLWidget(this);
mView = new osgViewer::View;
updateCameraParameters(traits->width / static_cast<double>(traits->height));
mRenderer = mWidget->getCompositeViewer();
osg::ref_ptr<osgViewer::GraphicsWindowEmbedded> window
= new osgViewer::GraphicsWindowEmbedded(0, 0, width(), height());
mWidget->setGraphicsWindowEmbedded(window);
int frameRateLimit = CSMPrefs::get()["Rendering"]["framerate-limit"].toInt();
mRenderer->setRunMaxFrameRate(frameRateLimit);
mRenderer->setUseConfigureAffinity(false);
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
osg::ref_ptr<osgQt::GraphicsWindowQt> window = new osgQt::GraphicsWindowQt(traits.get());
QLayout* layout = new QHBoxLayout(this);
layout->setContentsMargins(0, 0, 0, 0);
layout->addWidget(window->getGLWidget());
layout->addWidget(mWidget);
setLayout(layout);
mView->getCamera()->setGraphicsContext(window);
#endif
mView->getCamera()->setViewport(new osg::Viewport(0, 0, traits->width, traits->height));
SceneUtil::LightManager* lightMgr = new SceneUtil::LightManager;
lightMgr->setStartLight(1);
lightMgr->setLightingMask(Mask_Lighting);
mRootNode = lightMgr;
mView->getCamera()->setViewport(new osg::Viewport(0, 0, width(), height()));
mView->getCamera()->getOrCreateStateSet()->setMode(GL_NORMALIZE, osg::StateAttribute::ON);
mView->getCamera()->getOrCreateStateSet()->setMode(GL_CULL_FACE, osg::StateAttribute::ON);
osg::ref_ptr<osg::Material> defaultMat(new osg::Material);
@ -122,21 +108,21 @@ namespace CSVRender
// Add ability to signal osg to show its statistics for debugging purposes
mView->addEventHandler(new osgViewer::StatsHandler);
viewer.addView(mView);
viewer.setDone(false);
viewer.realize();
mRenderer->addView(mView);
mRenderer->setDone(false);
}
RenderWidget::~RenderWidget()
{
try
{
CompositeViewer::get().removeView(mView);
mRenderer->removeView(mView);
}
catch (const std::exception& e)
{
Log(Debug::Error) << "Error in the destructor: " << e.what();
}
delete mWidget;
}
void RenderWidget::flagAsModified()
@ -163,54 +149,6 @@ namespace CSVRender
window->getEventQueue()->keyRelease(osgGA::GUIEventAdapter::KEY_S);
}
// --------------------------------------------------
CompositeViewer::CompositeViewer()
: mSimulationTime(0.0)
{
// TODO: Upgrade osgQt to support osgViewer::ViewerBase::DrawThreadPerContext
// https://gitlab.com/OpenMW/openmw/-/issues/5481
setThreadingModel(osgViewer::ViewerBase::SingleThreaded);
setUseConfigureAffinity(false);
// disable the default setting of viewer.done() by pressing Escape.
setKeyEventSetsDone(0);
// Only render when the camera position changed, or content flagged dirty
// setRunFrameScheme(osgViewer::ViewerBase::ON_DEMAND);
setRunFrameScheme(osgViewer::ViewerBase::CONTINUOUS);
connect(&mTimer, &QTimer::timeout, this, &CompositeViewer::update);
mTimer.start(10);
int frameRateLimit = CSMPrefs::get()["Rendering"]["framerate-limit"].toInt();
setRunMaxFrameRate(frameRateLimit);
}
CompositeViewer& CompositeViewer::get()
{
static CompositeViewer sThis;
return sThis;
}
void CompositeViewer::update()
{
double dt = mFrameTimer.time_s();
mFrameTimer.setStartTick();
emit simulationUpdated(dt);
mSimulationTime += dt;
frame(mSimulationTime);
double minFrameTime = _runMaxFrameRate > 0.0 ? 1.0 / _runMaxFrameRate : 0.0;
if (dt < minFrameTime)
{
std::this_thread::sleep_for(std::chrono::duration<double>(minFrameTime - dt));
}
}
// ---------------------------------------------------
SceneWidget::SceneWidget(std::shared_ptr<Resource::ResourceSystem> resourceSystem, QWidget* parent,
@ -268,7 +206,7 @@ namespace CSVRender
CSMPrefs::get()["Tooltips"].update();
}
connect(&CompositeViewer::get(), &CompositeViewer::simulationUpdated, this, &SceneWidget::update);
connect(mRenderer, SIGNAL(simulationUpdated(double)), this, SLOT(update(double)));
// Shortcuts
CSMPrefs::Shortcut* focusToolbarShortcut = new CSMPrefs::Shortcut("scene-focus-toolbar", this);
@ -560,7 +498,7 @@ namespace CSVRender
}
else if (*setting == "Rendering/framerate-limit")
{
CompositeViewer::get().setRunMaxFrameRate(setting->toInt());
mRenderer->setRunMaxFrameRate(setting->toInt());
}
else if (*setting == "Rendering/camera-fov" || *setting == "Rendering/camera-ortho"
|| *setting == "Rendering/camera-ortho-size")

@ -22,6 +22,9 @@
class QMouseEvent;
class QWheelEvent;
class osgQOpenGLWidget;
class CompositeOsgRenderer;
namespace Resource
{
class ResourceSystem;
@ -73,13 +76,13 @@ namespace CSVRender
osg::Camera* getCamera();
protected:
osgQOpenGLWidget* mWidget;
CompositeOsgRenderer* mRenderer;
osg::ref_ptr<osgViewer::View> mView;
osg::ref_ptr<osg::Group> mRootNode;
void updateCameraParameters(double overrideAspect = -1.0);
QTimer mTimer;
protected slots:
void toggleRenderStats();
@ -154,30 +157,6 @@ namespace CSVRender
void focusToolbarRequest();
};
// There are rendering glitches when using multiple Viewer instances, work around using CompositeViewer with
// multiple views
class CompositeViewer : public QObject, public osgViewer::CompositeViewer
{
Q_OBJECT
public:
CompositeViewer();
static CompositeViewer& get();
QTimer mTimer;
private:
osg::Timer mFrameTimer;
double mSimulationTime;
public slots:
void update();
signals:
void simulationUpdated(double dt);
};
}
#endif

@ -6,8 +6,11 @@
#include <QDragEnterEvent>
#include <QDragMoveEvent>
#include <QDropEvent>
#include <QGuiApplication>
#include <QMouseEvent>
#include <QScreen>
#include <QToolTip>
#include <QWindow>
#include <apps/opencs/model/doc/document.hpp>
#include <apps/opencs/model/prefs/category.hpp>
@ -381,9 +384,14 @@ CSMDoc::Document& CSVRender::WorldspaceWidget::getDocument()
CSVRender::WorldspaceHitResult CSVRender::WorldspaceWidget::mousePick(
const QPoint& localPos, unsigned int interactionMask) const
{
// may be okay to just use devicePixelRatio() directly
QScreen* screen = SceneWidget::windowHandle() && SceneWidget::windowHandle()->screen()
? SceneWidget::windowHandle()->screen()
: QGuiApplication::primaryScreen();
// (0,0) is considered the lower left corner of an OpenGL window
int x = localPos.x();
int y = height() - localPos.y();
int x = localPos.x() * screen->devicePixelRatio();
int y = height() * screen->devicePixelRatio() - localPos.y() * screen->devicePixelRatio();
// Convert from screen space to world space
osg::Matrixd wpvMat;

@ -141,7 +141,6 @@ void CSVWorld::Table::contextMenuEvent(QContextMenuEvent* event)
}
}
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
if (selectedRows.size() == 1)
{
int row = selectedRows.begin()->row();
@ -173,7 +172,6 @@ void CSVWorld::Table::contextMenuEvent(QContextMenuEvent* event)
menu.addAction(mPreviewAction);
}
}
#endif
if (mHelpAction)
menu.addAction(mHelpAction);
@ -390,18 +388,14 @@ CSVWorld::Table::Table(const CSMWorld::UniversalId& id, bool createAndDelete, bo
mViewAction->setIcon(QIcon(":/cell.png"));
addAction(mViewAction);
CSMPrefs::Shortcut* viewShortcut = new CSMPrefs::Shortcut("table-view", this);
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
viewShortcut->associateAction(mViewAction);
#endif
mPreviewAction = new QAction(tr("Preview"), this);
connect(mPreviewAction, &QAction::triggered, this, &Table::previewRecord);
mPreviewAction->setIcon(QIcon(":edit-preview"));
addAction(mPreviewAction);
CSMPrefs::Shortcut* previewShortcut = new CSMPrefs::Shortcut("table-preview", this);
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
previewShortcut->associateAction(mPreviewAction);
#endif
mExtendedDeleteAction = new QAction(tr("Extended Delete Record"), this);
connect(mExtendedDeleteAction, &QAction::triggered, this, &Table::executeExtendedDelete);

@ -2,13 +2,26 @@ set(OSGQT_LIBRARY "osgQt")
# Sources
set(SOURCE_H
osgQOpenGLWidget.hpp
CompositeOsgRenderer.hpp
)
qt_wrap_cpp(SOURCES_H_MOC ${SOURCE_H} )
set(OSGQT_SOURCE_FILES
GraphicsWindowQt.cpp
osgQOpenGLWidget.cpp
CompositeOsgRenderer.cpp
${SOURCES_H_MOC}
)
add_library(${OSGQT_LIBRARY} STATIC ${OSGQT_SOURCE_FILES})
target_link_libraries(${OSGQT_LIBRARY} Qt::Core Qt::OpenGL)
if (QT_VERSION_MAJOR VERSION_EQUAL 6)
target_link_libraries(${OSGQT_LIBRARY} Qt::Core Qt::OpenGL Qt::OpenGLWidgets)
else()
target_link_libraries(${OSGQT_LIBRARY} Qt::Core Qt::OpenGL)
endif()
link_directories(${CMAKE_CURRENT_BINARY_DIR})

@ -0,0 +1,119 @@
#include "CompositeOsgRenderer.hpp"
#include "osgQOpenGLWidget.hpp"
#include <mutex>
#include <osgViewer/View>
#include <thread>
CompositeOsgRenderer::CompositeOsgRenderer(QObject* parent)
: QObject(parent), osgViewer::CompositeViewer(), mSimulationTime(0.0)
{
_firstFrame = true;
}
CompositeOsgRenderer::CompositeOsgRenderer(osg::ArgumentParser* arguments, QObject* parent)
: QObject(parent), osgViewer::CompositeViewer(*arguments), mSimulationTime(0.0)
{
_firstFrame = true;
}
CompositeOsgRenderer::~CompositeOsgRenderer()
{
}
void CompositeOsgRenderer::update()
{
double dt = mFrameTimer.time_s();
mFrameTimer.setStartTick();
emit simulationUpdated(dt);
mSimulationTime += dt;
osgQOpenGLWidget* osgWidget = dynamic_cast<osgQOpenGLWidget*>(parent());
if (osgWidget)
{
osgWidget->update();
}
double minFrameTime = _runMaxFrameRate > 0.0 ? 1.0 / _runMaxFrameRate : 0.0;
if (dt < minFrameTime)
{
std::this_thread::sleep_for(std::chrono::duration<double>(minFrameTime - dt));
}
}
void CompositeOsgRenderer::resize(int windowWidth, int windowHeight)
{
if(!m_osgInitialized)
return;
for(RefViews::iterator itr = _views.begin();
itr != _views.end();
++itr)
{
osgViewer::View* view = itr->get();
if(view)
{
m_osgWinEmb->resized(0, 0, windowWidth, windowHeight);
m_osgWinEmb->getEventQueue()->windowResize(0, 0, windowWidth, windowHeight);
}
}
update();
}
void CompositeOsgRenderer::setGraphicsWindowEmbedded(osg::ref_ptr<osgViewer::GraphicsWindowEmbedded> osgWinEmb)
{
m_osgWinEmb = osgWinEmb;
}
void CompositeOsgRenderer::setupOSG()
{
m_osgInitialized = true;
m_osgWinEmb->getEventQueue()->syncWindowRectangleWithGraphicsContext();
// disable key event (default is Escape key) that the viewer checks on each
// frame to see
// if the viewer's done flag should be set to signal end of viewers main
// loop.
setKeyEventSetsDone(0);
setReleaseContextAtEndOfFrameHint(false);
setThreadingModel(osgViewer::CompositeViewer::SingleThreaded);
setRunFrameScheme(osgViewer::ViewerBase::ON_DEMAND);
connect( &mTimer, SIGNAL(timeout()), this, SLOT(update()) );
mTimer.start( 10 );
osgViewer::CompositeViewer::Windows windows;
getWindows(windows);
}
// called from ViewerWidget paintGL() method
void CompositeOsgRenderer::frame(double simulationTime)
{
if(_done) return;
if(_firstFrame)
{
viewerInit();
realize();
_firstFrame = false;
}
advance(simulationTime);
eventTraversal();
updateTraversal();
renderingTraversals();
}
void CompositeOsgRenderer::timerEvent(QTimerEvent* /*event*/)
{
// ask ViewerWidget to update 3D view
if(getRunFrameScheme() != osgViewer::ViewerBase::ON_DEMAND || checkNeedToDoFrame())
{
update();
}
}

@ -0,0 +1,46 @@
#ifndef COMPOSITEOSGRENDERER_H
#define COMPOSITEOSGRENDERER_H
#include <QObject>
#include <QTimer>
#include <osgViewer/CompositeViewer>
class CompositeOsgRenderer : public QObject, public osgViewer::CompositeViewer
{
bool m_osgInitialized {false};
osg::ref_ptr<osgViewer::GraphicsWindowEmbedded> m_osgWinEmb;
osg::Timer mFrameTimer;
double mSimulationTime;
Q_OBJECT
public:
explicit CompositeOsgRenderer(QObject* parent = nullptr);
explicit CompositeOsgRenderer(osg::ArgumentParser* arguments, QObject* parent = nullptr);
~CompositeOsgRenderer() override;
virtual void resize(int windowWidth, int windowHeight);
void setGraphicsWindowEmbedded(osg::ref_ptr<osgViewer::GraphicsWindowEmbedded> osgWinEmb);
void setupOSG();
// overrided from osgViewer::ViewerBase
void frame(double simulationTime = USE_REFERENCE_TIME) override;
QTimer mTimer;
protected:
void timerEvent(QTimerEvent* event) override;
public slots:
void update();
signals:
void simulationUpdated(double dt);
};
#endif // COMPOSITEOSGRENDERER_H

@ -1,155 +0,0 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 2009 Wang Rui
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGVIEWER_GRAPHICSWINDOWQT
#define OSGVIEWER_GRAPHICSWINDOWQT
#include <osgViewer/GraphicsWindow>
#include <QMutex>
#include <QEvent>
#include <QQueue>
#include <QSet>
#include <QGLWidget>
class QInputEvent;
class QGestureEvent;
namespace osgViewer {
class ViewerBase;
}
namespace osgQt
{
// forward declarations
class GraphicsWindowQt;
class GLWidget : public QGLWidget
{
typedef QGLWidget inherited;
public:
GLWidget( QWidget* parent = nullptr, const QGLWidget* shareWidget = nullptr, Qt::WindowFlags f = Qt::WindowFlags());
GLWidget( QGLContext* context, QWidget* parent = nullptr, const QGLWidget* shareWidget = nullptr, Qt::WindowFlags f = Qt::WindowFlags());
GLWidget( const QGLFormat& format, QWidget* parent = nullptr, const QGLWidget* shareWidget = nullptr, Qt::WindowFlags f = Qt::WindowFlags());
virtual ~GLWidget();
inline void setGraphicsWindow( GraphicsWindowQt* gw ) { _gw = gw; }
inline GraphicsWindowQt* getGraphicsWindow() { return _gw; }
inline const GraphicsWindowQt* getGraphicsWindow() const { return _gw; }
protected:
int getNumDeferredEvents()
{
QMutexLocker lock(&_deferredEventQueueMutex);
return _deferredEventQueue.count();
}
void enqueueDeferredEvent(QEvent::Type eventType, QEvent::Type removeEventType = QEvent::None)
{
QMutexLocker lock(&_deferredEventQueueMutex);
if (removeEventType != QEvent::None)
{
if (_deferredEventQueue.removeOne(removeEventType))
_eventCompressor.remove(eventType);
}
if (_eventCompressor.find(eventType) == _eventCompressor.end())
{
_deferredEventQueue.enqueue(eventType);
_eventCompressor.insert(eventType);
}
}
void processDeferredEvents();
friend class GraphicsWindowQt;
GraphicsWindowQt* _gw;
QMutex _deferredEventQueueMutex;
QQueue<QEvent::Type> _deferredEventQueue;
QSet<QEvent::Type> _eventCompressor;
qreal _devicePixelRatio;
void resizeEvent( QResizeEvent* event ) override;
void moveEvent( QMoveEvent* event ) override;
void glDraw() override;
bool event( QEvent* event ) override;
};
class GraphicsWindowQt : public osgViewer::GraphicsWindow
{
public:
GraphicsWindowQt( osg::GraphicsContext::Traits* traits, QWidget* parent = nullptr, const QGLWidget* shareWidget = nullptr, Qt::WindowFlags f = Qt::WindowFlags() );
GraphicsWindowQt( GLWidget* widget );
virtual ~GraphicsWindowQt();
inline GLWidget* getGLWidget() { return _widget; }
inline const GLWidget* getGLWidget() const { return _widget; }
/// deprecated
inline GLWidget* getGraphWidget() { return _widget; }
/// deprecated
inline const GLWidget* getGraphWidget() const { return _widget; }
struct WindowData : public osg::Referenced
{
WindowData( GLWidget* widget = nullptr, QWidget* parent = nullptr ): _widget(widget), _parent(parent) {}
GLWidget* _widget;
QWidget* _parent;
};
bool init( QWidget* parent, const QGLWidget* shareWidget, Qt::WindowFlags f );
static QGLFormat traits2qglFormat( const osg::GraphicsContext::Traits* traits );
static void qglFormat2traits( const QGLFormat& format, osg::GraphicsContext::Traits* traits );
static osg::GraphicsContext::Traits* createTraits( const QGLWidget* widget );
bool setWindowRectangleImplementation( int x, int y, int width, int height ) override;
void getWindowRectangle( int& x, int& y, int& width, int& height ) override;
bool setWindowDecorationImplementation( bool windowDecoration ) override;
bool getWindowDecoration() const override;
void grabFocus() override;
void grabFocusIfPointerInWindow( )override;
void raiseWindow() override;
void setWindowName( const std::string& name ) override;
std::string getWindowName() override;
void useCursor( bool cursorOn ) override;
void setCursor( MouseCursor cursor ) override;
bool valid() const override;
bool realizeImplementation() override;
bool isRealizedImplementation() const override;
void closeImplementation() override;
bool makeCurrentImplementation() override;
bool releaseContextImplementation() override;
void swapBuffersImplementation() override;
void runOperations() override;
void requestWarpPointer( float x, float y ) override;
protected:
friend class GLWidget;
GLWidget* _widget;
bool _ownsWidget;
QCursor _currentCursor;
bool _realized;
};
}
#endif

@ -1,615 +0,0 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 2009 Wang Rui
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include "GraphicsWindowQt"
#include <osg/DeleteHandler>
#include <osgViewer/ViewerBase>
#include <QInputEvent>
#include <QPointer>
#include <QWindow>
using namespace osgQt;
#define GETDEVICEPIXELRATIO() devicePixelRatio()
GLWidget::GLWidget( QWidget* parent, const QGLWidget* shareWidget, Qt::WindowFlags f)
: QGLWidget(parent, shareWidget, f), _gw( nullptr )
{
_devicePixelRatio = GETDEVICEPIXELRATIO();
}
GLWidget::GLWidget( QGLContext* context, QWidget* parent, const QGLWidget* shareWidget, Qt::WindowFlags f)
: QGLWidget(context, parent, shareWidget, f), _gw( nullptr )
{
_devicePixelRatio = GETDEVICEPIXELRATIO();
}
GLWidget::GLWidget( const QGLFormat& format, QWidget* parent, const QGLWidget* shareWidget, Qt::WindowFlags f)
: QGLWidget(format, parent, shareWidget, f), _gw( nullptr )
{
_devicePixelRatio = GETDEVICEPIXELRATIO();
}
GLWidget::~GLWidget()
{
// close GraphicsWindowQt and remove the reference to us
if( _gw )
{
_gw->close();
_gw->_widget = nullptr;
_gw = nullptr;
}
}
void GLWidget::processDeferredEvents()
{
QQueue<QEvent::Type> deferredEventQueueCopy;
{
QMutexLocker lock(&_deferredEventQueueMutex);
deferredEventQueueCopy = _deferredEventQueue;
_eventCompressor.clear();
_deferredEventQueue.clear();
}
while (!deferredEventQueueCopy.isEmpty())
{
QEvent event(deferredEventQueueCopy.dequeue());
QGLWidget::event(&event);
}
}
bool GLWidget::event( QEvent* event )
{
// QEvent::Hide
//
// workaround "Qt-workaround" that does glFinish before hiding the widget
// (the Qt workaround was seen at least in Qt 4.6.3 and 4.7.0)
//
// Qt makes the context current, performs glFinish, and releases the context.
// This makes the problem in OSG multithreaded environment as the context
// is active in another thread, thus it can not be made current for the purpose
// of glFinish in this thread.
// QEvent::ParentChange
//
// Reparenting GLWidget may create a new underlying window and a new GL context.
// Qt will then call doneCurrent on the GL context about to be deleted. The thread
// where old GL context was current has no longer current context to render to and
// we cannot make new GL context current in this thread.
// We workaround above problems by deferring execution of problematic event requests.
// These events has to be enqueue and executed later in a main GUI thread (GUI operations
// outside the main thread are not allowed) just before makeCurrent is called from the
// right thread. The good place for doing that is right after swap in a swapBuffersImplementation.
if (event->type() == QEvent::Hide)
{
// enqueue only the last of QEvent::Hide and QEvent::Show
enqueueDeferredEvent(QEvent::Hide, QEvent::Show);
return true;
}
else if (event->type() == QEvent::Show)
{
// enqueue only the last of QEvent::Show or QEvent::Hide
enqueueDeferredEvent(QEvent::Show, QEvent::Hide);
return true;
}
else if (event->type() == QEvent::ParentChange)
{
// enqueue only the last QEvent::ParentChange
enqueueDeferredEvent(QEvent::ParentChange);
return true;
}
else if (event->type() == QEvent::PlatformSurface && static_cast<QPlatformSurfaceEvent*>(event)->surfaceEventType() == QPlatformSurfaceEvent::SurfaceAboutToBeDestroyed)
{
if (_gw)
_gw->close();
}
// perform regular event handling
return QGLWidget::event( event );
}
void GLWidget::resizeEvent( QResizeEvent* event )
{
if (_gw == nullptr || !_gw->valid())
return;
const QSize& size = event->size();
int scaled_width = static_cast<int>(size.width()*_devicePixelRatio);
int scaled_height = static_cast<int>(size.height()*_devicePixelRatio);
_gw->resized( x(), y(), scaled_width, scaled_height);
_gw->getEventQueue()->windowResize( x(), y(), scaled_width, scaled_height );
_gw->requestRedraw();
}
void GLWidget::moveEvent( QMoveEvent* event )
{
if (_gw == nullptr || !_gw->valid())
return;
const QPoint& pos = event->pos();
int scaled_width = static_cast<int>(width()*_devicePixelRatio);
int scaled_height = static_cast<int>(height()*_devicePixelRatio);
_gw->resized( pos.x(), pos.y(), scaled_width, scaled_height );
_gw->getEventQueue()->windowResize( pos.x(), pos.y(), scaled_width, scaled_height );
}
void GLWidget::glDraw()
{
_gw->requestRedraw();
}
GraphicsWindowQt::GraphicsWindowQt( osg::GraphicsContext::Traits* traits, QWidget* parent, const QGLWidget* shareWidget, Qt::WindowFlags f )
: _realized(false)
{
_widget = nullptr;
_traits = traits;
init( parent, shareWidget, f );
}
GraphicsWindowQt::GraphicsWindowQt( GLWidget* widget )
: _realized(false)
{
_widget = widget;
_traits = _widget ? createTraits( _widget ) : new osg::GraphicsContext::Traits;
init( nullptr, nullptr, Qt::WindowFlags() );
}
GraphicsWindowQt::~GraphicsWindowQt()
{
close();
// remove reference from GLWidget
if ( _widget )
_widget->_gw = nullptr;
}
bool GraphicsWindowQt::init( QWidget* parent, const QGLWidget* shareWidget, Qt::WindowFlags f )
{
// update _widget and parent by WindowData
WindowData* windowData = _traits.get() ? dynamic_cast<WindowData*>(_traits->inheritedWindowData.get()) : nullptr;
if ( !_widget )
_widget = windowData ? windowData->_widget : nullptr;
if ( !parent )
parent = windowData ? windowData->_parent : nullptr;
// create widget if it does not exist
_ownsWidget = _widget == nullptr;
if ( !_widget )
{
// shareWidget
if ( !shareWidget ) {
GraphicsWindowQt* sharedContextQt = dynamic_cast<GraphicsWindowQt*>(_traits->sharedContext.get());
if ( sharedContextQt )
shareWidget = sharedContextQt->getGLWidget();
}
// WindowFlags
Qt::WindowFlags flags = f | Qt::Window | Qt::CustomizeWindowHint;
if ( _traits->windowDecoration )
flags |= Qt::WindowTitleHint | Qt::WindowMinMaxButtonsHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint;
// create widget
_widget = new GLWidget( traits2qglFormat( _traits.get() ), parent, shareWidget, flags );
}
// set widget name and position
// (do not set it when we inherited the widget)
if ( _ownsWidget )
{
_widget->setWindowTitle( _traits->windowName.c_str() );
_widget->move( _traits->x, _traits->y );
if ( !_traits->supportsResize ) _widget->setFixedSize( _traits->width, _traits->height );
else _widget->resize( _traits->width, _traits->height );
}
// initialize widget properties
_widget->setAutoBufferSwap( false );
_widget->setMouseTracking( true );
_widget->setGraphicsWindow( this );
useCursor( _traits->useCursor );
// initialize State
setState( new osg::State );
getState()->setGraphicsContext(this);
// initialize contextID
if ( _traits.valid() && _traits->sharedContext.valid() )
{
getState()->setContextID( _traits->sharedContext->getState()->getContextID() );
incrementContextIDUsageCount( getState()->getContextID() );
}
else
{
getState()->setContextID( osg::GraphicsContext::createNewContextID() );
}
// make sure the event queue has the correct window rectangle size and input range
getEventQueue()->syncWindowRectangleWithGraphicsContext();
return true;
}
QGLFormat GraphicsWindowQt::traits2qglFormat( const osg::GraphicsContext::Traits* traits )
{
QGLFormat format( QGLFormat::defaultFormat() );
format.setAlphaBufferSize( traits->alpha );
format.setRedBufferSize( traits->red );
format.setGreenBufferSize( traits->green );
format.setBlueBufferSize( traits->blue );
format.setDepthBufferSize( traits->depth );
format.setStencilBufferSize( traits->stencil );
format.setSampleBuffers( traits->sampleBuffers );
format.setSamples( traits->samples );
format.setAlpha( traits->alpha>0 );
format.setDepth( traits->depth>0 );
format.setStencil( traits->stencil>0 );
format.setDoubleBuffer( traits->doubleBuffer );
format.setSwapInterval( traits->vsync ? 1 : 0 );
format.setStereo( traits->quadBufferStereo ? 1 : 0 );
return format;
}
void GraphicsWindowQt::qglFormat2traits( const QGLFormat& format, osg::GraphicsContext::Traits* traits )
{
traits->red = format.redBufferSize();
traits->green = format.greenBufferSize();
traits->blue = format.blueBufferSize();
traits->alpha = format.alpha() ? format.alphaBufferSize() : 0;
traits->depth = format.depth() ? format.depthBufferSize() : 0;
traits->stencil = format.stencil() ? format.stencilBufferSize() : 0;
traits->sampleBuffers = format.sampleBuffers() ? 1 : 0;
traits->samples = format.samples();
traits->quadBufferStereo = format.stereo();
traits->doubleBuffer = format.doubleBuffer();
traits->vsync = format.swapInterval() >= 1;
}
osg::GraphicsContext::Traits* GraphicsWindowQt::createTraits( const QGLWidget* widget )
{
osg::GraphicsContext::Traits *traits = new osg::GraphicsContext::Traits;
qglFormat2traits( widget->format(), traits );
QRect r = widget->geometry();
traits->x = r.x();
traits->y = r.y();
traits->width = r.width();
traits->height = r.height();
traits->windowName = widget->windowTitle().toLocal8Bit().data();
Qt::WindowFlags f = widget->windowFlags();
traits->windowDecoration = ( f & Qt::WindowTitleHint ) &&
( f & Qt::WindowMinMaxButtonsHint ) &&
( f & Qt::WindowSystemMenuHint );
QSizePolicy sp = widget->sizePolicy();
traits->supportsResize = sp.horizontalPolicy() != QSizePolicy::Fixed ||
sp.verticalPolicy() != QSizePolicy::Fixed;
return traits;
}
bool GraphicsWindowQt::setWindowRectangleImplementation( int x, int y, int width, int height )
{
if ( _widget == nullptr )
return false;
_widget->setGeometry( x, y, width, height );
return true;
}
void GraphicsWindowQt::getWindowRectangle( int& x, int& y, int& width, int& height )
{
if ( _widget )
{
const QRect& geom = _widget->geometry();
x = geom.x();
y = geom.y();
width = geom.width();
height = geom.height();
}
}
bool GraphicsWindowQt::setWindowDecorationImplementation( bool windowDecoration )
{
Qt::WindowFlags flags = Qt::Window|Qt::CustomizeWindowHint;//|Qt::WindowStaysOnTopHint;
if ( windowDecoration )
flags |= Qt::WindowTitleHint|Qt::WindowMinMaxButtonsHint|Qt::WindowSystemMenuHint;
_traits->windowDecoration = windowDecoration;
if ( _widget )
{
_widget->setWindowFlags( flags );
return true;
}
return false;
}
bool GraphicsWindowQt::getWindowDecoration() const
{
return _traits->windowDecoration;
}
void GraphicsWindowQt::grabFocus()
{
if ( _widget )
_widget->setFocus( Qt::ActiveWindowFocusReason );
}
void GraphicsWindowQt::grabFocusIfPointerInWindow()
{
if ( _widget->underMouse() )
_widget->setFocus( Qt::ActiveWindowFocusReason );
}
void GraphicsWindowQt::raiseWindow()
{
if ( _widget )
_widget->raise();
}
void GraphicsWindowQt::setWindowName( const std::string& name )
{
if ( _widget )
_widget->setWindowTitle( name.c_str() );
}
std::string GraphicsWindowQt::getWindowName()
{
return _widget ? _widget->windowTitle().toStdString() : "";
}
void GraphicsWindowQt::useCursor( bool cursorOn )
{
if ( _widget )
{
_traits->useCursor = cursorOn;
if ( !cursorOn ) _widget->setCursor( Qt::BlankCursor );
else _widget->setCursor( _currentCursor );
}
}
void GraphicsWindowQt::setCursor( MouseCursor cursor )
{
if ( cursor==InheritCursor && _widget )
{
_widget->unsetCursor();
}
switch ( cursor )
{
case NoCursor: _currentCursor = Qt::BlankCursor; break;
case RightArrowCursor: case LeftArrowCursor: _currentCursor = Qt::ArrowCursor; break;
case InfoCursor: _currentCursor = Qt::SizeAllCursor; break;
case DestroyCursor: _currentCursor = Qt::ForbiddenCursor; break;
case HelpCursor: _currentCursor = Qt::WhatsThisCursor; break;
case CycleCursor: _currentCursor = Qt::ForbiddenCursor; break;
case SprayCursor: _currentCursor = Qt::SizeAllCursor; break;
case WaitCursor: _currentCursor = Qt::WaitCursor; break;
case TextCursor: _currentCursor = Qt::IBeamCursor; break;
case CrosshairCursor: _currentCursor = Qt::CrossCursor; break;
case HandCursor: _currentCursor = Qt::OpenHandCursor; break;
case UpDownCursor: _currentCursor = Qt::SizeVerCursor; break;
case LeftRightCursor: _currentCursor = Qt::SizeHorCursor; break;
case TopSideCursor: case BottomSideCursor: _currentCursor = Qt::UpArrowCursor; break;
case LeftSideCursor: case RightSideCursor: _currentCursor = Qt::SizeHorCursor; break;
case TopLeftCorner: _currentCursor = Qt::SizeBDiagCursor; break;
case TopRightCorner: _currentCursor = Qt::SizeFDiagCursor; break;
case BottomRightCorner: _currentCursor = Qt::SizeBDiagCursor; break;
case BottomLeftCorner: _currentCursor = Qt::SizeFDiagCursor; break;
default: break;
};
if ( _widget ) _widget->setCursor( _currentCursor );
}
bool GraphicsWindowQt::valid() const
{
return _widget && _widget->isValid();
}
bool GraphicsWindowQt::realizeImplementation()
{
// save the current context
// note: this will save only Qt-based contexts
const QGLContext *savedContext = QGLContext::currentContext();
// initialize GL context for the widget
if ( !valid() )
_widget->glInit();
// make current
_realized = true;
bool result = makeCurrent();
_realized = false;
// fail if we do not have current context
if ( !result )
{
if ( savedContext )
const_cast< QGLContext* >( savedContext )->makeCurrent();
OSG_WARN << "Window realize: Can make context current." << std::endl;
return false;
}
_realized = true;
// make sure the event queue has the correct window rectangle size and input range
getEventQueue()->syncWindowRectangleWithGraphicsContext();
// make this window's context not current
// note: this must be done as we will probably make the context current from another thread
// and it is not allowed to have one context current in two threads
if( !releaseContext() )
OSG_WARN << "Window realize: Can not release context." << std::endl;
// restore previous context
if ( savedContext )
const_cast< QGLContext* >( savedContext )->makeCurrent();
return true;
}
bool GraphicsWindowQt::isRealizedImplementation() const
{
return _realized;
}
void GraphicsWindowQt::closeImplementation()
{
if ( _widget )
_widget->close();
_realized = false;
}
void GraphicsWindowQt::runOperations()
{
// While in graphics thread this is last chance to do something useful before
// graphics thread will execute its operations.
if (_widget->getNumDeferredEvents() > 0)
_widget->processDeferredEvents();
if (QGLContext::currentContext() != _widget->context())
_widget->makeCurrent();
GraphicsWindow::runOperations();
}
bool GraphicsWindowQt::makeCurrentImplementation()
{
if (_widget->getNumDeferredEvents() > 0)
_widget->processDeferredEvents();
_widget->makeCurrent();
return true;
}
bool GraphicsWindowQt::releaseContextImplementation()
{
_widget->doneCurrent();
return true;
}
void GraphicsWindowQt::swapBuffersImplementation()
{
// QOpenGLContext complains if we swap on an non-exposed QWindow
if (!_widget || !_widget->windowHandle()->isExposed())
return;
// FIXME: the processDeferredEvents should really be executed in a GUI (main) thread context but
// I couln't find any reliable way to do this. For now, lets hope non of *GUI thread only operations* will
// be executed in a QGLWidget::event handler. On the other hand, calling GUI only operations in the
// QGLWidget event handler is an indication of a Qt bug.
if (_widget->getNumDeferredEvents() > 0)
_widget->processDeferredEvents();
// We need to call makeCurrent here to restore our previously current context
// which may be changed by the processDeferredEvents function.
_widget->makeCurrent();
_widget->swapBuffers();
}
void GraphicsWindowQt::requestWarpPointer( float x, float y )
{
if ( _widget )
QCursor::setPos( _widget->mapToGlobal(QPoint((int)x,(int)y)) );
}
class QtWindowingSystem : public osg::GraphicsContext::WindowingSystemInterface
{
public:
QtWindowingSystem()
{
OSG_INFO << "QtWindowingSystemInterface()" << std::endl;
}
~QtWindowingSystem()
{
if (osg::Referenced::getDeleteHandler())
{
osg::Referenced::getDeleteHandler()->setNumFramesToRetainObjects(0);
osg::Referenced::getDeleteHandler()->flushAll();
}
}
// Access the Qt windowing system through this singleton class.
static QtWindowingSystem* getInterface()
{
static QtWindowingSystem* qtInterface = new QtWindowingSystem;
return qtInterface;
}
// Return the number of screens present in the system
unsigned int getNumScreens( const osg::GraphicsContext::ScreenIdentifier& /*si*/ ) override
{
OSG_WARN << "osgQt: getNumScreens() not implemented yet." << std::endl;
return 0;
}
// Return the resolution of specified screen
// (0,0) is returned if screen is unknown
void getScreenSettings( const osg::GraphicsContext::ScreenIdentifier& /*si*/, osg::GraphicsContext::ScreenSettings & /*resolution*/ ) override
{
OSG_WARN << "osgQt: getScreenSettings() not implemented yet." << std::endl;
}
// Set the resolution for given screen
bool setScreenSettings( const osg::GraphicsContext::ScreenIdentifier& /*si*/, const osg::GraphicsContext::ScreenSettings & /*resolution*/ ) override
{
OSG_WARN << "osgQt: setScreenSettings() not implemented yet." << std::endl;
return false;
}
// Enumerates available resolutions
void enumerateScreenSettings( const osg::GraphicsContext::ScreenIdentifier& /*screenIdentifier*/, osg::GraphicsContext::ScreenSettingsList & /*resolution*/ ) override
{
OSG_WARN << "osgQt: enumerateScreenSettings() not implemented yet." << std::endl;
}
// Create a graphics context with given traits
osg::GraphicsContext* createGraphicsContext( osg::GraphicsContext::Traits* traits ) override
{
if (traits->pbuffer)
{
OSG_WARN << "osgQt: createGraphicsContext - pbuffer not implemented yet." << std::endl;
return nullptr;
}
else
{
osg::ref_ptr< GraphicsWindowQt > window = new GraphicsWindowQt( traits );
if (window->valid()) return window.release();
else return nullptr;
}
}
private:
// No implementation for these
QtWindowingSystem( const QtWindowingSystem& );
QtWindowingSystem& operator=( const QtWindowingSystem& );
};

@ -0,0 +1,98 @@
#include "CompositeOsgRenderer.hpp"
#include "osgQOpenGLWidget.hpp"
#include <mutex>
#include <osgViewer/View>
#include <QApplication>
#include <QScreen>
#include <QWindow>
osgQOpenGLWidget::osgQOpenGLWidget(QWidget* parent)
: QOpenGLWidget(parent)
{
m_renderer = new CompositeOsgRenderer(this);
setMouseTracking(true);
}
osgQOpenGLWidget::osgQOpenGLWidget(osg::ArgumentParser* arguments,
QWidget* parent) :
QOpenGLWidget(parent),
_arguments(arguments)
{
m_renderer = new CompositeOsgRenderer(this);
}
osgQOpenGLWidget::~osgQOpenGLWidget()
{
if (m_renderer) delete m_renderer;
}
osgViewer::View* osgQOpenGLWidget::getOsgView(unsigned i)
{
if (m_renderer) return m_renderer->getView(i);
else return nullptr;
}
std::mutex* osgQOpenGLWidget::mutex()
{
return &_osgMutex;
}
void osgQOpenGLWidget::initializeGL()
{
// Initializes OpenGL function resolution for the current context.
initializeOpenGLFunctions();
createRenderer();
emit initialized();
}
void osgQOpenGLWidget::resizeGL(int w, int h)
{
Q_ASSERT(m_renderer);
QScreen* screen = windowHandle()
&& windowHandle()->screen() ? windowHandle()->screen() :
qApp->screens().front();
m_renderer->resize(w * screen->devicePixelRatio(), h * screen->devicePixelRatio());
}
void osgQOpenGLWidget::paintGL()
{
std::scoped_lock locker(_osgMutex);
if (_isFirstFrame)
{
_isFirstFrame = false;
for (unsigned int i = 0; i < m_renderer->getNumViews(); ++i)
{
m_renderer->getView(i)->getCamera()->getGraphicsContext()->setDefaultFboId(defaultFramebufferObject());
}
}
m_renderer->frame();
}
void osgQOpenGLWidget::setDefaultDisplaySettings()
{
osg::DisplaySettings* ds = osg::DisplaySettings::instance().get();
ds->setNvOptimusEnablement(1);
ds->setStereo(false);
}
CompositeOsgRenderer* osgQOpenGLWidget::getCompositeViewer()
{
if (m_renderer) return m_renderer;
return nullptr;
}
void osgQOpenGLWidget::setGraphicsWindowEmbedded(osg::ref_ptr<osgViewer::GraphicsWindowEmbedded> osgWinEmb)
{
if (m_renderer) m_renderer->setGraphicsWindowEmbedded(osgWinEmb);
}
void osgQOpenGLWidget::createRenderer()
{
// call this before creating a View...
setDefaultDisplaySettings();
if (!m_renderer) m_renderer = new CompositeOsgRenderer(this);
m_renderer->setupOSG();
}

@ -0,0 +1,70 @@
#ifndef OSGQOPENGLWIDGET_H
#define OSGQOPENGLWIDGET_H
#include <mutex>
#ifdef WIN32
#include <osg/GL>
#endif
#include <osg/ArgumentParser>
#include <QOpenGLWidget>
#include <QOpenGLFunctions>
#include <QReadWriteLock>
class CompositeOsgRenderer;
namespace osgViewer
{
class View;
class GraphicsWindowEmbedded;
}
class osgQOpenGLWidget : public QOpenGLWidget,
protected QOpenGLFunctions
{
Q_OBJECT
protected:
CompositeOsgRenderer* m_renderer {nullptr};
std::mutex _osgMutex;
osg::ArgumentParser* _arguments {nullptr};
bool _isFirstFrame {true};
friend class CompositeOsgRenderer;
public:
osgQOpenGLWidget(QWidget* parent = nullptr);
osgQOpenGLWidget(osg::ArgumentParser* arguments, QWidget* parent = nullptr);
virtual ~osgQOpenGLWidget();
/** Get osgViewer View */
virtual osgViewer::View* getOsgView(unsigned i);
//! get mutex
virtual std::mutex* mutex();
CompositeOsgRenderer* getCompositeViewer();
void setGraphicsWindowEmbedded(osg::ref_ptr<osgViewer::GraphicsWindowEmbedded> osgWinEmb);
signals:
void initialized();
protected:
//! call createRender. If overloaded, this method must send initialized signal at end
void initializeGL() override;
void resizeGL(int w, int h) override;
//! lock scene graph and call osgViewer::frame()
void paintGL() override;
//! called before creating renderer
virtual void setDefaultDisplaySettings();
void createRenderer();
};
#endif // OSGQOPENGLWIDGET_H
Loading…
Cancel
Save