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The preceding parragraph used singular and "piece" while my text used plural and "part". Made it all singular and "piece" to be coherent.

This commit is contained in:
Matjaž Lamut 2023-02-19 17:02:17 +00:00
parent 7e2d05f434
commit 8eb1d97501

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@ -32,16 +32,16 @@ Armor
Finally, *Armor Value* tells the game how much points to add to the player Finally, *Armor Value* tells the game how much points to add to the player
characters *Armor Rating*. characters *Armor Rating*.
Armor parts can be either Light, Medium, or Heavy and are assigned into these An armor piece can be either Light, Medium, or Heavy and is assigned to a
categories primarily by their weight. In addition, the type of armor part (what slot it goes to) category primarily by its weight. In addition, the type of armor piece
and GMST values ``fLightMaxMod`` and ``fMedMaxMod`` further affect whether an armor is (what slot it goes to) and GMST values ``fLightMaxMod`` and ``fMedMaxMod``
Light, Medium, or Heavy. By default these values are: further affect this. By default these values are:
.. list-table:: .. list-table::
:widths: 40 20 20 20 :widths: 40 20 20 20
:header-rows: 1 :header-rows: 1
* - Armor part * - Armor piece
- Light (weight) - Light (weight)
- Medium (weight) - Medium (weight)
- Heavy (weight) - Heavy (weight)
@ -67,7 +67,6 @@ Armor
- 9.0 < w - 9.0 < w
Book Book
This includes scrolls and notes. For the game to make the distinction This includes scrolls and notes. For the game to make the distinction
between books and scrolls, *Book Type* property is used. between books and scrolls, *Book Type* property is used.