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The preceding parragraph used singular and "piece" while my text used plural and "part". Made it all singular and "piece" to be coherent.
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1 changed files with 5 additions and 6 deletions
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@ -32,16 +32,16 @@ Armor
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Finally, *Armor Value* tells the game how much points to add to the player
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Finally, *Armor Value* tells the game how much points to add to the player
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character’s *Armor Rating*.
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character’s *Armor Rating*.
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Armor parts can be either Light, Medium, or Heavy and are assigned into these
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An armor piece can be either Light, Medium, or Heavy and is assigned to a
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categories primarily by their weight. In addition, the type of armor part (what slot it goes to)
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category primarily by its weight. In addition, the type of armor piece
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and GMST values ``fLightMaxMod`` and ``fMedMaxMod`` further affect whether an armor is
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(what slot it goes to) and GMST values ``fLightMaxMod`` and ``fMedMaxMod``
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Light, Medium, or Heavy. By default these values are:
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further affect this. By default these values are:
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.. list-table::
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.. list-table::
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:widths: 40 20 20 20
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:widths: 40 20 20 20
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:header-rows: 1
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:header-rows: 1
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* - Armor part
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* - Armor piece
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- Light (weight)
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- Light (weight)
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- Medium (weight)
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- Medium (weight)
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- Heavy (weight)
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- Heavy (weight)
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@ -67,7 +67,6 @@ Armor
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- 9.0 < w
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- 9.0 < w
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Book
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Book
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This includes scrolls and notes. For the game to make the distinction
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This includes scrolls and notes. For the game to make the distinction
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between books and scrolls, *Book Type* property is used.
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between books and scrolls, *Book Type* property is used.
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