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Merge remote-tracking branch 'zelurker/removed_items'
This commit is contained in:
commit
9279ae4ba0
3 changed files with 42 additions and 36 deletions
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@ -170,25 +170,25 @@ namespace MWGui
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mCommandLine->setFontName(fntName);
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}
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void Console::print(const std::string &msg)
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void Console::print(const std::string &msg, const std::string& color)
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{
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mHistory->addText(msg);
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mHistory->addText(color + MyGUI::TextIterator::toTagsString(msg));
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}
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void Console::printOK(const std::string &msg)
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{
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print("#FF00FF" + msg + "\n");
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print(msg + "\n", "#FF00FF");
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}
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void Console::printError(const std::string &msg)
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{
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print("#FF2222" + msg + "\n");
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print(msg + "\n", "#FF2222");
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}
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void Console::execute (const std::string& command)
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{
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// Log the command
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print("#FFFFFF> " + command + "\n");
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print("> " + command + "\n");
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Compiler::Locals locals;
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Compiler::Output output (locals);
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@ -48,9 +48,8 @@ namespace MWGui
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void onResChange(int width, int height);
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// Print a message to the console. Messages may contain color
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// code, eg. "#FFFFFF this is white".
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void print(const std::string &msg);
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// Print a message to the console, in specified color.
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void print(const std::string &msg, const std::string& color = "#FFFFFF");
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// These are pre-colored versions that you should use.
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@ -411,41 +411,48 @@ void MWWorld::ContainerStore::fill (const ESM::InventoryList& items, const std::
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void MWWorld::ContainerStore::addInitialItem (const std::string& id, const std::string& owner,
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int count, bool topLevel, const std::string& levItem)
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{
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ManualRef ref (MWBase::Environment::get().getWorld()->getStore(), id, count);
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try {
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ManualRef ref (MWBase::Environment::get().getWorld()->getStore(), id, count);
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if (ref.getPtr().getTypeName()==typeid (ESM::ItemLevList).name())
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{
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const ESM::ItemLevList* levItem = ref.getPtr().get<ESM::ItemLevList>()->mBase;
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if (topLevel && std::abs(count) > 1 && levItem->mFlags & ESM::ItemLevList::Each)
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if (ref.getPtr().getTypeName()==typeid (ESM::ItemLevList).name())
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{
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for (int i=0; i<std::abs(count); ++i)
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addInitialItem(id, owner, count > 0 ? 1 : -1, true, levItem->mId);
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return;
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const ESM::ItemLevList* levItem = ref.getPtr().get<ESM::ItemLevList>()->mBase;
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if (topLevel && std::abs(count) > 1 && levItem->mFlags & ESM::ItemLevList::Each)
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{
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for (int i=0; i<std::abs(count); ++i)
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addInitialItem(id, owner, count > 0 ? 1 : -1, true, levItem->mId);
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return;
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}
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else
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{
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std::string id = MWMechanics::getLevelledItem(ref.getPtr().get<ESM::ItemLevList>()->mBase, false);
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if (id.empty())
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return;
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addInitialItem(id, owner, count, false, levItem->mId);
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}
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}
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else
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{
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std::string id = MWMechanics::getLevelledItem(ref.getPtr().get<ESM::ItemLevList>()->mBase, false);
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if (id.empty())
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return;
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addInitialItem(id, owner, count, false, levItem->mId);
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}
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}
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else
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{
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// A negative count indicates restocking items
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// For a restocking levelled item, remember what we spawned so we can delete it later when the merchant restocks
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if (!levItem.empty() && count < 0)
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{
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if (mLevelledItemMap.find(id) == mLevelledItemMap.end())
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mLevelledItemMap[id] = 0;
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mLevelledItemMap[id] += std::abs(count);
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}
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count = std::abs(count);
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// A negative count indicates restocking items
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// For a restocking levelled item, remember what we spawned so we can delete it later when the merchant restocks
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if (!levItem.empty() && count < 0)
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{
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if (mLevelledItemMap.find(id) == mLevelledItemMap.end())
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mLevelledItemMap[id] = 0;
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mLevelledItemMap[id] += std::abs(count);
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}
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count = std::abs(count);
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ref.getPtr().getCellRef().setOwner(owner);
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addImp (ref.getPtr(), count);
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ref.getPtr().getCellRef().setOwner(owner);
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addImp (ref.getPtr(), count);
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}
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}
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catch (const std::exception& e)
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{
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std::cerr << "Error in MWWorld::ContainerStore::addInitialItem: " << e.what() << std::endl;
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}
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}
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void MWWorld::ContainerStore::restock (const ESM::InventoryList& items, const MWWorld::Ptr& ptr, const std::string& owner)
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