Merge branch 'fix/less-strict-ids' into 'master'

Fix(idvalidator): Allow any printable character in refIds

Closes #7721

See merge request OpenMW/openmw!3896
fix-osga-rotate-wildly
psi29a 10 months ago
commit 9434f52c14

@ -136,6 +136,7 @@
Bug #7679: Scene luminance value flashes when toggling shaders
Bug #7685: Corky sometimes doesn't follow Llovyn Andus
Bug #7712: Casting doesn't support spells and enchantments with no effects
Bug #7721: CS: Special Chars Not Allowed in IDs
Bug #7723: Assaulting vampires and werewolves shouldn't be a crime
Bug #7724: Guards don't help vs werewolves
Bug #7733: Launcher shows incorrect data paths when there's two plugins with the same name

@ -2,17 +2,6 @@
#include <components/misc/strings/lower.hpp>
bool CSVWorld::IdValidator::isValid(const QChar& c, bool first) const
{
if (c.isLetter() || c == '_')
return true;
if (!first && (c.isDigit() || c.isSpace()))
return true;
return false;
}
CSVWorld::IdValidator::IdValidator(bool relaxed, QObject* parent)
: QValidator(parent)
, mRelaxed(relaxed)
@ -92,7 +81,7 @@ QValidator::State CSVWorld::IdValidator::validate(QString& input, int& pos) cons
{
prevScope = false;
if (!isValid(*iter, first))
if (!iter->isPrint())
return QValidator::Invalid;
}
}

@ -13,9 +13,6 @@ namespace CSVWorld
std::string mNamespace;
mutable std::string mError;
private:
bool isValid(const QChar& c, bool first) const;
public:
IdValidator(bool relaxed = false, QObject* parent = nullptr);
///< \param relaxed Relaxed rules for IDs that also functino as user visible text

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