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Add missing spells update
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1 changed files with 2 additions and 1 deletions
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@ -172,6 +172,7 @@ namespace MWMechanics
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void ActiveSpells::purgeAll()
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{
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mSpells.clear();
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mSpellsChanged = true;
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}
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void ActiveSpells::purgeEffect(short effectId)
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@ -187,6 +188,6 @@ namespace MWMechanics
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effectIt++;
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}
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}
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mSpellsChanged = true;
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}
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}
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