mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-16 03:59:56 +00:00
Split ESM::Land::loadData
This commit is contained in:
parent
a027cd898b
commit
955790dc31
4 changed files with 35 additions and 37 deletions
|
@ -206,7 +206,7 @@ namespace NavMeshTool
|
|||
ESM::Land::DEFAULT_HEIGHT };
|
||||
|
||||
ESM::Land::LandData& landData = *landDatas.emplace_back(std::make_unique<ESM::Land::LandData>());
|
||||
land->loadData(ESM::Land::DATA_VHGT, &landData);
|
||||
land->loadData(ESM::Land::DATA_VHGT, landData);
|
||||
heightfields.push_back(std::vector<float>(std::begin(landData.mHeights), std::end(landData.mHeights)));
|
||||
HeightfieldSurface surface;
|
||||
surface.mHeights = heightfields.back().data();
|
||||
|
|
|
@ -9,7 +9,7 @@ ESM::LandData::LandData(const ESM::Land& land, int loadFlags)
|
|||
, mPlugin(land.getPlugin())
|
||||
{
|
||||
ESM::Land::LandData data;
|
||||
land.loadData(loadFlags, &data);
|
||||
land.loadData(loadFlags, data);
|
||||
mLoadFlags = data.mDataLoaded;
|
||||
std::span<const float> heights(data.mHeights);
|
||||
mHeights = std::vector(heights.begin(), heights.end());
|
||||
|
|
|
@ -227,29 +227,29 @@ namespace ESM
|
|||
mContext.filename.clear();
|
||||
}
|
||||
|
||||
void Land::loadData(int flags, LandData* target) const
|
||||
void Land::loadData(int flags) const
|
||||
{
|
||||
// Create storage if nothing is loaded
|
||||
if (target == nullptr && mLandData == nullptr)
|
||||
if (mLandData == nullptr)
|
||||
mLandData = std::make_unique<LandData>();
|
||||
|
||||
if (target == nullptr)
|
||||
target = mLandData.get();
|
||||
loadData(flags, *mLandData);
|
||||
}
|
||||
|
||||
void Land::loadData(int flags, LandData& data) const
|
||||
{
|
||||
// Try to load only available data
|
||||
flags = flags & mDataTypes;
|
||||
// Return if all required data is loaded
|
||||
if ((target->mDataLoaded & flags) == flags)
|
||||
if ((data.mDataLoaded & flags) == flags)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Copy data to target if no file
|
||||
if (mContext.filename.empty())
|
||||
{
|
||||
// Make sure there is data, and that it doesn't point to the same object.
|
||||
if (mLandData != nullptr && mLandData.get() != target)
|
||||
*target = *mLandData;
|
||||
if (mLandData != nullptr && mLandData.get() != &data)
|
||||
data = *mLandData;
|
||||
|
||||
return;
|
||||
}
|
||||
|
@ -259,41 +259,41 @@ namespace ESM
|
|||
|
||||
if (reader.isNextSub("VNML"))
|
||||
{
|
||||
condLoad(reader, flags, target->mDataLoaded, DATA_VNML, target->mNormals, sizeof(target->mNormals));
|
||||
condLoad(reader, flags, data.mDataLoaded, DATA_VNML, data.mNormals, sizeof(data.mNormals));
|
||||
}
|
||||
|
||||
if (reader.isNextSub("VHGT"))
|
||||
{
|
||||
VHGT vhgt;
|
||||
if (condLoad(reader, flags, target->mDataLoaded, DATA_VHGT, &vhgt, sizeof(vhgt)))
|
||||
if (condLoad(reader, flags, data.mDataLoaded, DATA_VHGT, &vhgt, sizeof(vhgt)))
|
||||
{
|
||||
target->mMinHeight = std::numeric_limits<float>::max();
|
||||
target->mMaxHeight = -std::numeric_limits<float>::max();
|
||||
data.mMinHeight = std::numeric_limits<float>::max();
|
||||
data.mMaxHeight = -std::numeric_limits<float>::max();
|
||||
float rowOffset = vhgt.mHeightOffset;
|
||||
for (int y = 0; y < LAND_SIZE; y++)
|
||||
{
|
||||
rowOffset += vhgt.mHeightData[y * LAND_SIZE];
|
||||
|
||||
target->mHeights[y * LAND_SIZE] = rowOffset * HEIGHT_SCALE;
|
||||
if (rowOffset * HEIGHT_SCALE > target->mMaxHeight)
|
||||
target->mMaxHeight = rowOffset * HEIGHT_SCALE;
|
||||
if (rowOffset * HEIGHT_SCALE < target->mMinHeight)
|
||||
target->mMinHeight = rowOffset * HEIGHT_SCALE;
|
||||
data.mHeights[y * LAND_SIZE] = rowOffset * HEIGHT_SCALE;
|
||||
if (rowOffset * HEIGHT_SCALE > data.mMaxHeight)
|
||||
data.mMaxHeight = rowOffset * HEIGHT_SCALE;
|
||||
if (rowOffset * HEIGHT_SCALE < data.mMinHeight)
|
||||
data.mMinHeight = rowOffset * HEIGHT_SCALE;
|
||||
|
||||
float colOffset = rowOffset;
|
||||
for (int x = 1; x < LAND_SIZE; x++)
|
||||
{
|
||||
colOffset += vhgt.mHeightData[y * LAND_SIZE + x];
|
||||
target->mHeights[x + y * LAND_SIZE] = colOffset * HEIGHT_SCALE;
|
||||
data.mHeights[x + y * LAND_SIZE] = colOffset * HEIGHT_SCALE;
|
||||
|
||||
if (colOffset * HEIGHT_SCALE > target->mMaxHeight)
|
||||
target->mMaxHeight = colOffset * HEIGHT_SCALE;
|
||||
if (colOffset * HEIGHT_SCALE < target->mMinHeight)
|
||||
target->mMinHeight = colOffset * HEIGHT_SCALE;
|
||||
if (colOffset * HEIGHT_SCALE > data.mMaxHeight)
|
||||
data.mMaxHeight = colOffset * HEIGHT_SCALE;
|
||||
if (colOffset * HEIGHT_SCALE < data.mMinHeight)
|
||||
data.mMinHeight = colOffset * HEIGHT_SCALE;
|
||||
}
|
||||
}
|
||||
target->mUnk1 = vhgt.mUnk1;
|
||||
target->mUnk2 = vhgt.mUnk2;
|
||||
data.mUnk1 = vhgt.mUnk1;
|
||||
data.mUnk2 = vhgt.mUnk2;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -301,18 +301,18 @@ namespace ESM
|
|||
reader.skipHSub();
|
||||
|
||||
if (reader.isNextSub("VCLR"))
|
||||
condLoad(reader, flags, target->mDataLoaded, DATA_VCLR, target->mColours, 3 * LAND_NUM_VERTS);
|
||||
condLoad(reader, flags, data.mDataLoaded, DATA_VCLR, data.mColours, 3 * LAND_NUM_VERTS);
|
||||
if (reader.isNextSub("VTEX"))
|
||||
{
|
||||
uint16_t vtex[LAND_NUM_TEXTURES];
|
||||
if (condLoad(reader, flags, target->mDataLoaded, DATA_VTEX, vtex, sizeof(vtex)))
|
||||
if (condLoad(reader, flags, data.mDataLoaded, DATA_VTEX, vtex, sizeof(vtex)))
|
||||
{
|
||||
transposeTextureData(vtex, target->mTextures);
|
||||
transposeTextureData(vtex, data.mTextures);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Land::unloadData() const
|
||||
void Land::unloadData()
|
||||
{
|
||||
mLandData = nullptr;
|
||||
}
|
||||
|
|
|
@ -133,16 +133,14 @@ namespace ESM
|
|||
|
||||
void blank();
|
||||
|
||||
/**
|
||||
* Actually loads data into target
|
||||
* If target is nullptr, assumed target is mLandData
|
||||
*/
|
||||
void loadData(int flags, LandData* target = nullptr) const;
|
||||
void loadData(int flags) const;
|
||||
|
||||
void loadData(int flags, LandData& data) const;
|
||||
|
||||
/**
|
||||
* Frees memory allocated for mLandData
|
||||
*/
|
||||
void unloadData() const;
|
||||
void unloadData();
|
||||
|
||||
/// Check if given data type is loaded
|
||||
bool isDataLoaded(int flags) const;
|
||||
|
|
Loading…
Reference in a new issue