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alpha test defaults to false

This commit is contained in:
Thomas Lowe 2021-11-30 07:50:30 -05:00
parent bdb7b6079e
commit 95d7bdd0c9

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@ -492,7 +492,7 @@ minimum interior brightness = 0.08
# Convert the alpha test (cutout/punchthrough alpha) to alpha-to-coverage.
# This allows MSAA to work with alpha-tested meshes, producing better-looking edges without pixelation.
# When MSAA is off, this setting will have no visible effect, but might have a performance cost.
antialias alpha test = true
antialias alpha test = false
# Soften intersection of blended particle systems with opaque geometry
soft particles = false