mirror of
https://github.com/OpenMW/openmw.git
synced 2025-03-03 15:39:41 +00:00
Fix two errors in postprocessing docs
This commit is contained in:
parent
bff4666b7b
commit
9732413655
1 changed files with 1 additions and 2 deletions
|
@ -318,7 +318,7 @@ Exactly one ``technique`` block is required for every shader file. In this we de
|
||||||
+------------------+--------------------+---------------------------------------------------+
|
+------------------+--------------------+---------------------------------------------------+
|
||||||
| author | string | Shader authors that shows in HUD |
|
| author | string | Shader authors that shows in HUD |
|
||||||
+------------------+--------------------+---------------------------------------------------+
|
+------------------+--------------------+---------------------------------------------------+
|
||||||
| glsl_Version | integer | GLSL version |
|
| glsl_version | integer | GLSL version |
|
||||||
+------------------+--------------------+---------------------------------------------------+
|
+------------------+--------------------+---------------------------------------------------+
|
||||||
| glsl_profile | string | GLSL profile, like ``compatibility`` |
|
| glsl_profile | string | GLSL profile, like ``compatibility`` |
|
||||||
+------------------+--------------------+---------------------------------------------------+
|
+------------------+--------------------+---------------------------------------------------+
|
||||||
|
@ -625,7 +625,6 @@ together passes, setting up metadata, and setting up various flags.
|
||||||
passes = desaturate;
|
passes = desaturate;
|
||||||
version = "1.0";
|
version = "1.0";
|
||||||
author = "Fargoth";
|
author = "Fargoth";
|
||||||
passes = desaturate;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue