mirror of
https://github.com/OpenMW/openmw.git
synced 2025-02-21 06:39:42 +00:00
Merge branch 'cmake'
This commit is contained in:
commit
9794c4b928
6 changed files with 135 additions and 392 deletions
174
CMakeLists.txt
174
CMakeLists.txt
|
@ -7,6 +7,12 @@ IF (APPLE)
|
|||
set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.6.sdk")
|
||||
ENDIF (APPLE)
|
||||
|
||||
# Macros
|
||||
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake/)
|
||||
|
||||
include (OpenMWMacros)
|
||||
|
||||
# Version
|
||||
|
||||
set (OPENMW_VERSION_MAJOR 0)
|
||||
|
@ -76,171 +82,6 @@ ELSE()
|
|||
message (STATUS "OpenMW pre-built binaries not found. Using standard locations.")
|
||||
ENDIF()
|
||||
|
||||
# Add path for CMake scripts
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake/)
|
||||
|
||||
# source directory: components
|
||||
set(COMP_DIR ${CMAKE_SOURCE_DIR}/components)
|
||||
|
||||
set(BSA
|
||||
${COMP_DIR}/bsa/bsa_archive.cpp
|
||||
${COMP_DIR}/bsa/bsa_file.cpp)
|
||||
set(BSA_HEADER
|
||||
${COMP_DIR}/bsa/bsa_archive.hpp
|
||||
${COMP_DIR}/bsa/bsa_file.hpp)
|
||||
source_group(components\\bsa FILES ${BSA} ${BSA_HEADER})
|
||||
|
||||
set(CFG
|
||||
${COMP_DIR}/cfg/configurationmanager.cpp
|
||||
)
|
||||
set(CFG_HEADER
|
||||
${COMP_DIR}/cfg/configurationmanager.hpp
|
||||
)
|
||||
source_group(components\\cfg FILES ${CFG} ${CFG_HEADER})
|
||||
|
||||
set(NIF
|
||||
${COMP_DIR}/nif/nif_file.cpp)
|
||||
set(NIF_HEADER
|
||||
${COMP_DIR}/nif/controlled.hpp
|
||||
${COMP_DIR}/nif/effect.hpp
|
||||
${COMP_DIR}/nif/nif_types.hpp
|
||||
${COMP_DIR}/nif/record.hpp
|
||||
${COMP_DIR}/nif/controller.hpp
|
||||
${COMP_DIR}/nif/extra.hpp
|
||||
${COMP_DIR}/nif/node.hpp
|
||||
${COMP_DIR}/nif/record_ptr.hpp
|
||||
${COMP_DIR}/nif/data.hpp
|
||||
${COMP_DIR}/nif/nif_file.hpp
|
||||
${COMP_DIR}/nif/property.hpp)
|
||||
source_group(components\\nif FILES ${NIF} ${NIF_HEADER})
|
||||
|
||||
set(NIFOGRE
|
||||
${COMP_DIR}/nifogre/ogre_nif_loader.cpp)
|
||||
set(NIFOGRE_HEADER
|
||||
${COMP_DIR}/nifogre/ogre_nif_loader.hpp)
|
||||
source_group(components\\nifogre FILES ${NIFOGRE} ${NIFOGRE_HEADER})
|
||||
|
||||
set(NIFBULLET
|
||||
${COMP_DIR}/nifbullet/bullet_nif_loader.cpp)
|
||||
set(NIFBULLET_HEADER
|
||||
${COMP_DIR}/nifbullet/bullet_nif_loader.hpp)
|
||||
source_group(components\\nifbullet FILES ${NIFBULLET} ${NIFBULLET_HEADER})
|
||||
|
||||
set(TO_UTF8
|
||||
${COMP_DIR}/to_utf8/to_utf8.cpp)
|
||||
set(TO_UTF8_HEADER
|
||||
${COMP_DIR}/to_utf8/to_utf8.hpp)
|
||||
source_group(components\\to_utf8 FILES ${TO_UTF8} ${TO_UTF8_HEADER})
|
||||
|
||||
set(FILE_FINDER
|
||||
${COMP_DIR}/file_finder/search.cpp)
|
||||
set(FILE_FINDER_HEADER
|
||||
${COMP_DIR}/file_finder/file_finder.hpp
|
||||
${COMP_DIR}/file_finder/filename_less.hpp
|
||||
${COMP_DIR}/file_finder/search.hpp)
|
||||
source_group(components\\file_finder FILES ${FILE_FINDER} ${FILE_FINDER_HEADER})
|
||||
|
||||
set(ESM_STORE
|
||||
${COMP_DIR}/esm_store/store.cpp)
|
||||
set(ESM_STORE_HEADER
|
||||
${COMP_DIR}/esm_store/cell_store.hpp
|
||||
${COMP_DIR}/esm_store/reclists.hpp
|
||||
${COMP_DIR}/esm_store/store.hpp)
|
||||
source_group(components\\esm_store FILES ${ESM_STORE} ${ESM_STORE_HEADER})
|
||||
|
||||
file(GLOB ESM_HEADER ${COMP_DIR}/esm/*.hpp)
|
||||
set(ESM
|
||||
${COMP_DIR}/esm/attr.cpp
|
||||
${COMP_DIR}/esm/esm_reader.cpp
|
||||
${COMP_DIR}/esm/loadland.cpp
|
||||
${COMP_DIR}/esm/loadacti.cpp
|
||||
${COMP_DIR}/esm/loadalch.cpp
|
||||
${COMP_DIR}/esm/loadappa.cpp
|
||||
${COMP_DIR}/esm/loadarmo.cpp
|
||||
${COMP_DIR}/esm/loadbody.cpp
|
||||
${COMP_DIR}/esm/loadbook.cpp
|
||||
${COMP_DIR}/esm/loadbsgn.cpp
|
||||
${COMP_DIR}/esm/loadcell.cpp
|
||||
${COMP_DIR}/esm/loadclas.cpp
|
||||
${COMP_DIR}/esm/loadclot.cpp
|
||||
${COMP_DIR}/esm/loadcont.cpp
|
||||
${COMP_DIR}/esm/loadcrea.cpp
|
||||
${COMP_DIR}/esm/loaddial.cpp
|
||||
${COMP_DIR}/esm/loaddoor.cpp
|
||||
${COMP_DIR}/esm/loadench.cpp
|
||||
${COMP_DIR}/esm/loadfact.cpp
|
||||
${COMP_DIR}/esm/loadglob.cpp
|
||||
${COMP_DIR}/esm/loadgmst.cpp
|
||||
${COMP_DIR}/esm/loadinfo.cpp
|
||||
${COMP_DIR}/esm/loadingr.cpp
|
||||
${COMP_DIR}/esm/loadlevlist.cpp
|
||||
${COMP_DIR}/esm/loadligh.cpp
|
||||
${COMP_DIR}/esm/loadlocks.cpp
|
||||
${COMP_DIR}/esm/loadltex.cpp
|
||||
${COMP_DIR}/esm/loadmgef.cpp
|
||||
${COMP_DIR}/esm/loadmisc.cpp
|
||||
${COMP_DIR}/esm/loadnpc.cpp
|
||||
${COMP_DIR}/esm/loadpgrd.cpp
|
||||
${COMP_DIR}/esm/loadrace.cpp
|
||||
${COMP_DIR}/esm/loadregn.cpp
|
||||
${COMP_DIR}/esm/loadscpt.cpp
|
||||
${COMP_DIR}/esm/loadskil.cpp
|
||||
${COMP_DIR}/esm/loadsndg.cpp
|
||||
${COMP_DIR}/esm/loadsoun.cpp
|
||||
${COMP_DIR}/esm/loadspel.cpp
|
||||
${COMP_DIR}/esm/loadsscr.cpp
|
||||
${COMP_DIR}/esm/loadstat.cpp
|
||||
${COMP_DIR}/esm/loadweap.cpp
|
||||
|
||||
)
|
||||
source_group(components\\esm FILES ${ESM_HEADER} ${ESM})
|
||||
|
||||
set(MISC
|
||||
${COMP_DIR}/misc/stringops.cpp
|
||||
)
|
||||
set(MISC_HEADER
|
||||
${COMP_DIR}/misc/slice_array.hpp
|
||||
${COMP_DIR}/misc/stringops.hpp
|
||||
)
|
||||
source_group(components\\misc FILES ${MISC} ${MISC_HEADER})
|
||||
|
||||
set(FILES
|
||||
${COMP_DIR}/files/linuxpath.cpp
|
||||
${COMP_DIR}/files/windowspath.cpp
|
||||
${COMP_DIR}/files/macospath.cpp
|
||||
${COMP_DIR}/files/multidircollection.cpp
|
||||
${COMP_DIR}/files/collections.cpp
|
||||
${COMP_DIR}/files/fileops.cpp
|
||||
)
|
||||
set(FILES_HEADER
|
||||
${COMP_DIR}/files/linuxpath.hpp
|
||||
${COMP_DIR}/files/windowspath.hpp
|
||||
${COMP_DIR}/files/macospath.hpp
|
||||
${COMP_DIR}/files/path.hpp
|
||||
${COMP_DIR}/files/multidircollection.hpp
|
||||
${COMP_DIR}/files/collections.hpp
|
||||
${COMP_DIR}/files/fileops.hpp
|
||||
)
|
||||
source_group(components\\files FILES ${FILES} ${FILES_HEADER})
|
||||
|
||||
file(GLOB COMPILER ${COMP_DIR}/compiler/*.cpp)
|
||||
file(GLOB COMPILER_HEADER ${COMP_DIR}/compiler/*.hpp)
|
||||
source_group(components\\compiler FILES ${COMPILER} ${COMPILER_HEADER})
|
||||
|
||||
file(GLOB INTERPRETER ${COMP_DIR}/interpreter/*.cpp)
|
||||
file(GLOB INTERPRETER_HEADER ${COMP_DIR}/interpreter/*.hpp)
|
||||
source_group(components\\interpreter FILES ${INTERPRETER} ${INTERPRETER_HEADER})
|
||||
|
||||
set(COMPONENTS ${BSA} ${NIF} ${NIFOGRE} ${ESM_STORE} ${MISC} ${TO_UTF8}
|
||||
${COMPILER} ${INTERPRETER} ${ESM} ${FILE_FINDER} ${NIFBULLET} ${FILES}
|
||||
${CFG}
|
||||
)
|
||||
set(COMPONENTS_HEADER ${BSA_HEADER} ${NIF_HEADER} ${NIFOGRE_HEADER} ${ESM_STORE_HEADER}
|
||||
${ESM_HEADER} ${MISC_HEADER} ${COMPILER_HEADER} ${TO_UTF8_HEADER}
|
||||
${INTERPRETER_HEADER} ${FILE_FINDER_HEADER} ${NIFBULLET_HEADER} ${FILES_HEADER}
|
||||
${CFG_HEADER}
|
||||
)
|
||||
|
||||
# source directory: libs
|
||||
|
||||
set(LIBDIR ${CMAKE_SOURCE_DIR}/libs)
|
||||
|
@ -510,6 +351,9 @@ if(DPKG_PROGRAM)
|
|||
include(CPack)
|
||||
endif(DPKG_PROGRAM)
|
||||
|
||||
# Components
|
||||
add_subdirectory (components)
|
||||
|
||||
# Apps and tools
|
||||
add_subdirectory( apps/openmw )
|
||||
|
||||
|
|
|
@ -8,13 +8,11 @@ source_group(apps\\esmtool FILES ${ESMTOOL})
|
|||
# Main executable
|
||||
add_executable(esmtool
|
||||
${ESMTOOL}
|
||||
${MISC} ${MISC_HEADER}
|
||||
${TO_UTF8}
|
||||
${ESM}
|
||||
)
|
||||
|
||||
target_link_libraries(esmtool
|
||||
${Boost_LIBRARIES}
|
||||
components
|
||||
)
|
||||
|
||||
#if (APPLE)
|
||||
|
|
|
@ -52,11 +52,6 @@ include(${QT_USE_FILE})
|
|||
# Main executable
|
||||
add_executable(omwlauncher
|
||||
${LAUNCHER}
|
||||
${MISC} ${MISC_HEADER}
|
||||
${FILES} ${FILES_HEADER}
|
||||
${CFG} ${CFG_HEADER}
|
||||
${TO_UTF8}
|
||||
${ESM}
|
||||
${RCC_SRCS}
|
||||
${MOC_SRCS}
|
||||
)
|
||||
|
@ -66,6 +61,7 @@ target_link_libraries(omwlauncher
|
|||
${OGRE_LIBRARIES}
|
||||
${QT_LIBRARIES}
|
||||
${PNG_LIBRARY}
|
||||
components
|
||||
)
|
||||
|
||||
if(DPKG_PROGRAM)
|
||||
|
@ -80,7 +76,7 @@ if (APPLE)
|
|||
else()
|
||||
configure_file(${CMAKE_SOURCE_DIR}/files/launcher.qss
|
||||
"${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/launcher.qss")
|
||||
|
||||
|
||||
configure_file(${CMAKE_SOURCE_DIR}/files/launcher.cfg
|
||||
"${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/launcher.cfg")
|
||||
endif()
|
||||
|
|
|
@ -15,244 +15,59 @@ set(GAME_HEADER
|
|||
config.hpp)
|
||||
source_group(game FILES ${GAME} ${GAME_HEADER})
|
||||
|
||||
set(GAMEREND
|
||||
mwrender/rendering_manager.cpp
|
||||
mwrender/mwscene.cpp
|
||||
mwrender/cellimp.cpp
|
||||
mwrender/interior.cpp
|
||||
mwrender/exterior.cpp
|
||||
mwrender/sky.cpp
|
||||
mwrender/player.cpp
|
||||
add_openmw_dir (mwrender
|
||||
rendering_manager mwscene cellimp interior exterior sky player
|
||||
)
|
||||
set(GAMEREND_HEADER
|
||||
mwrender/rendering_manager.hpp
|
||||
mwrender/cell.hpp
|
||||
mwrender/cellimp.hpp
|
||||
mwrender/mwscene.hpp
|
||||
mwrender/interior.hpp
|
||||
mwrender/exterior.hpp
|
||||
mwrender/sky.hpp
|
||||
mwrender/player.hpp
|
||||
)
|
||||
source_group(apps\\openmw\\mwrender FILES ${GAMEREND} ${GAMEREND_HEADER})
|
||||
|
||||
set(GAMEINPUT
|
||||
mwinput/inputmanager.cpp
|
||||
)
|
||||
set(GAMEINPUT_HEADER
|
||||
mwinput/inputmanager.hpp)
|
||||
source_group(apps\\openmw\\mwinput FILES ${GAMEINPUT} ${GAMEINPUT_HEADER})
|
||||
add_openmw_dir (mwinput
|
||||
inputmanager
|
||||
)
|
||||
|
||||
set(GAMEGUI_HEADER
|
||||
mwgui/layouts.hpp
|
||||
mwgui/text_input.hpp
|
||||
mwgui/widgets.hpp
|
||||
mwgui/race.hpp
|
||||
mwgui/class.hpp
|
||||
mwgui/birth.hpp
|
||||
mwgui/review.hpp
|
||||
mwgui/window_manager.hpp
|
||||
mwgui/console.hpp
|
||||
mwgui/dialogue.hpp
|
||||
mwgui/dialogue_history.hpp
|
||||
mwgui/window_base.hpp
|
||||
mwgui/stats_window.hpp
|
||||
mwgui/messagebox.hpp
|
||||
)
|
||||
set(GAMEGUI
|
||||
mwgui/window_manager.cpp
|
||||
mwgui/layouts.cpp
|
||||
mwgui/console.cpp
|
||||
mwgui/text_input.cpp
|
||||
mwgui/widgets.cpp
|
||||
mwgui/race.cpp
|
||||
mwgui/birth.cpp
|
||||
mwgui/class.cpp
|
||||
mwgui/review.cpp
|
||||
mwgui/dialogue.cpp
|
||||
mwgui/dialogue_history.cpp
|
||||
mwgui/window_base.cpp
|
||||
mwgui/stats_window.cpp
|
||||
mwgui/messagebox.cpp
|
||||
)
|
||||
source_group(apps\\openmw\\mwgui FILES ${GAMEGUI_HEADER} ${GAMEGUI})
|
||||
add_openmw_dir (mwgui
|
||||
layouts text_input widgets race class birth review window_manager console dialogue
|
||||
dialogue_history window_base stats_window messagebox
|
||||
)
|
||||
|
||||
set(GAMEDIALOGUE_HEADER
|
||||
mwdialogue/dialoguemanager.hpp
|
||||
mwdialogue/journal.hpp
|
||||
mwdialogue/journalentry.hpp
|
||||
mwdialogue/quest.hpp
|
||||
mwdialogue/topic.hpp
|
||||
)
|
||||
set(GAMEDIALOGUE
|
||||
mwdialogue/dialoguemanager.cpp
|
||||
mwdialogue/journal.cpp
|
||||
mwdialogue/journalentry.cpp
|
||||
mwdialogue/quest.cpp
|
||||
mwdialogue/topic.cpp
|
||||
)
|
||||
source_group(apps\\openmw\\mwdialogue FILES ${GAMEDIALOGUE_HEADER} ${GAMEDIALOGUE})
|
||||
add_openmw_dir (mwdialogue
|
||||
dialoguemanager journal journalentry quest topic
|
||||
)
|
||||
|
||||
set(GAMESCRIPT
|
||||
mwscript/scriptmanager.cpp
|
||||
mwscript/compilercontext.cpp
|
||||
mwscript/interpretercontext.cpp
|
||||
mwscript/cellextensions.cpp
|
||||
mwscript/miscextensions.cpp
|
||||
mwscript/guiextensions.cpp
|
||||
mwscript/soundextensions.cpp
|
||||
mwscript/skyextensions.cpp
|
||||
mwscript/statsextensions.cpp
|
||||
mwscript/containerextensions.cpp
|
||||
mwscript/aiextensions.cpp
|
||||
mwscript/controlextensions.cpp
|
||||
mwscript/extensions.cpp
|
||||
mwscript/globalscripts.cpp
|
||||
mwscript/dialogueextensions.cpp
|
||||
add_openmw_dir (mwscript
|
||||
locals scriptmanager compilercontext interpretercontext cellextensions miscextensions
|
||||
guiextensions soundextensions skyextensions statsextensions containerextensions
|
||||
aiextensions controlextensions extensions globalscripts ref dialogueextensions
|
||||
)
|
||||
set(GAMESCRIPT_HEADER
|
||||
mwscript/locals.hpp
|
||||
mwscript/scriptmanager.hpp
|
||||
mwscript/compilercontext.hpp
|
||||
mwscript/interpretercontext.hpp
|
||||
mwscript/cellextensions.hpp
|
||||
mwscript/miscextensions.hpp
|
||||
mwscript/guiextensions.hpp
|
||||
mwscript/soundextensions.hpp
|
||||
mwscript/skyextensions.hpp
|
||||
mwscript/statsextensions.hpp
|
||||
mwscript/containerextensions.hpp
|
||||
mwscript/aiextensions.hpp
|
||||
mwscript/controlextensions.hpp
|
||||
mwscript/extensions.hpp
|
||||
mwscript/globalscripts.hpp
|
||||
mwscript/ref.hpp
|
||||
mwscript/dialogueextensions.hpp
|
||||
)
|
||||
source_group(apps\\openmw\\mwscript FILES ${GAMESCRIPT} ${GAMESCRIPT_HEADER})
|
||||
|
||||
set(GAMESOUND
|
||||
mwsound/soundmanager.cpp)
|
||||
set(GAMESOUND_HEADER
|
||||
mwsound/soundmanager.hpp)
|
||||
source_group(apps\\openmw\\mwsound FILES ${GAMESOUND} ${GAMESOUND_HEADER})
|
||||
add_openmw_dir (mwsound
|
||||
soundmanager
|
||||
)
|
||||
|
||||
set(GAMEWORLD
|
||||
mwworld/world.cpp
|
||||
mwworld/scene.cpp
|
||||
mwworld/physicssystem.cpp
|
||||
mwworld/globals.cpp
|
||||
mwworld/class.cpp
|
||||
mwworld/actionteleport.cpp
|
||||
mwworld/actiontalk.cpp
|
||||
mwworld/actiontake.cpp
|
||||
mwworld/containerutil.cpp
|
||||
mwworld/player.cpp
|
||||
mwworld/cells.cpp
|
||||
mwworld/localscripts.cpp
|
||||
add_openmw_dir (mwworld
|
||||
refdata world physicssystem scene environment globals class action nullaction actionteleport
|
||||
containerstore actiontalk actiontake containerstore manualref containerutil player cellfunctors
|
||||
cells localscripts
|
||||
)
|
||||
set(GAMEWORLD_HEADER
|
||||
mwworld/refdata.hpp
|
||||
mwworld/world.hpp
|
||||
mwworld/physicssystem.hpp
|
||||
mwworld/scene.hpp
|
||||
mwworld/environment.hpp
|
||||
mwworld/globals.hpp
|
||||
mwworld/class.hpp
|
||||
mwworld/action.hpp
|
||||
mwworld/nullaction.hpp
|
||||
mwworld/actionteleport.hpp
|
||||
mwworld/containerstore.hpp
|
||||
mwworld/actiontalk.hpp
|
||||
mwworld/actiontake.hpp
|
||||
mwworld/containerstore.hpp
|
||||
mwworld/manualref.hpp
|
||||
mwworld/containerutil.hpp
|
||||
mwworld/player.hpp
|
||||
mwworld/cellfunctors.hpp
|
||||
mwworld/cells.hpp
|
||||
mwworld/localscripts.hpp
|
||||
)
|
||||
source_group(apps\\openmw\\mwworld FILES ${GAMEWORLD} ${GAMEWORLD_HEADER})
|
||||
|
||||
set(GAMECLASS
|
||||
mwclass/classes.cpp
|
||||
mwclass/activator.cpp
|
||||
mwclass/creature.cpp
|
||||
mwclass/npc.cpp
|
||||
mwclass/weapon.cpp
|
||||
mwclass/armor.cpp
|
||||
mwclass/potion.cpp
|
||||
mwclass/apparatus.cpp
|
||||
mwclass/book.cpp
|
||||
mwclass/clothing.cpp
|
||||
mwclass/container.cpp
|
||||
mwclass/door.cpp
|
||||
mwclass/ingredient.cpp
|
||||
mwclass/creaturelevlist.cpp
|
||||
mwclass/itemlevlist.cpp
|
||||
mwclass/light.cpp
|
||||
mwclass/lockpick.cpp
|
||||
mwclass/misc.cpp
|
||||
mwclass/probe.cpp
|
||||
mwclass/repair.cpp
|
||||
mwclass/static.cpp
|
||||
add_openmw_dir (mwclass
|
||||
classes activator creature npc weapon armor potion apparatus book clothing container door
|
||||
ingredient creaturelevlist itemlevlist light lockpick misc probe repair static
|
||||
)
|
||||
set(GAMECLASS_HEADER
|
||||
mwclass/classes.hpp
|
||||
mwclass/activator.hpp
|
||||
mwclass/creature.hpp
|
||||
mwclass/npc.hpp
|
||||
mwclass/weapon.hpp
|
||||
mwclass/armor.hpp
|
||||
mwclass/potion.hpp
|
||||
mwclass/apparatus.hpp
|
||||
mwclass/book.hpp
|
||||
mwclass/clothing.hpp
|
||||
mwclass/container.hpp
|
||||
mwclass/door.hpp
|
||||
mwclass/ingredient.hpp
|
||||
mwclass/creaturelevlist.hpp
|
||||
mwclass/itemlevlist.hpp
|
||||
mwclass/light.hpp
|
||||
mwclass/lockpick.hpp
|
||||
mwclass/misc.hpp
|
||||
mwclass/probe.hpp
|
||||
mwclass/repair.hpp
|
||||
mwclass/static.hpp
|
||||
mwclass/containerutil.hpp
|
||||
)
|
||||
source_group(apps\\openmw\\mwclass FILES ${GAMECLASS} ${GAMECLASS_HEADER})
|
||||
|
||||
set(GAMEMECHANICS
|
||||
mwmechanics/mechanicsmanager.cpp
|
||||
mwmechanics/magiceffects.cpp
|
||||
)
|
||||
set(GAMEMECHANICS_HEADER
|
||||
mwmechanics/mechanicsmanager.hpp
|
||||
mwmechanics/stat.hpp
|
||||
mwmechanics/creaturestats.hpp
|
||||
mwmechanics/magiceffects.hpp
|
||||
mwmechanics/movement.hpp
|
||||
)
|
||||
source_group(apps\\openmw\\mwmechanics FILES ${GAMEMECHANICS} ${GAMEMECHANICS_HEADER})
|
||||
|
||||
set(OPENMW_CPP ${GAME} ${GAMEREND} ${GAMEINPUT} ${GAMESCRIPT} ${GAMESOUND} ${GAMEGUI} ${GAMEWORLD}
|
||||
${GAMECLASS} ${GAMEMECHANICS} ${GAMEDIALOGUE}
|
||||
)
|
||||
set(OPENMW_HEADER ${GAME_HEADER} ${GAMEREND_HEADER} ${GAMEINPUT_HEADER} ${GAMESCRIPT_HEADER}
|
||||
${GAMESOUND_HEADER} ${GAMEGUI_HEADER} ${GAMEWORLD_HEADER} ${GAMECLASS_HEADER}
|
||||
${GAMEMECHANICS_HEADER} ${GAMEDIALOG_HEADERUE}
|
||||
add_openmw_dir (mwmechanics
|
||||
mechanicsmanager stat creaturestats magiceffects movement
|
||||
)
|
||||
|
||||
# Main executable
|
||||
add_executable(openmw
|
||||
${COMPONENTS} ${COMPONENTS_HEADER}
|
||||
${OPENMW_LIBS} ${OPENMW_LIBS_HEADER}
|
||||
${OPENMW_CPP} ${OPENMW_HEADER}
|
||||
${CONPONENT_FILES}
|
||||
${OPENMW_FILES}
|
||||
${GAME} ${GAME_HEADER}
|
||||
${APPLE_BUNDLE_RESOURCES}
|
||||
)
|
||||
|
||||
target_link_libraries (openmw components)
|
||||
|
||||
# Sound stuff - here so CMake doesn't stupidly recompile EVERYTHING
|
||||
# when we change the backend.
|
||||
include_directories(${SOUND_INPUT_INCLUDES} ${BULLET_INCLUDE_DIRS})
|
||||
|
|
24
cmake/OpenMWMacros.cmake
Normal file
24
cmake/OpenMWMacros.cmake
Normal file
|
@ -0,0 +1,24 @@
|
|||
|
||||
macro (add_openmw_dir dir)
|
||||
set (files)
|
||||
foreach (u ${ARGN})
|
||||
file (GLOB ALL RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "${dir}/${u}.*")
|
||||
foreach (f ${ALL})
|
||||
list (APPEND files "${f}")
|
||||
list (APPEND OPENMW_FILES "${f}")
|
||||
endforeach (f)
|
||||
endforeach (u)
|
||||
source_group ("apps\\openmw\\${dir}" FILES ${files})
|
||||
endmacro (add_openmw_dir)
|
||||
|
||||
macro (add_component_dir dir)
|
||||
set (files)
|
||||
foreach (u ${ARGN})
|
||||
file (GLOB ALL RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "${dir}/${u}.*")
|
||||
foreach (f ${ALL})
|
||||
list (APPEND files "${f}")
|
||||
list (APPEND COMPONENT_FILES "${f}")
|
||||
endforeach (f)
|
||||
endforeach (u)
|
||||
source_group ("components\\${dir}" FILES ${files})
|
||||
endmacro (add_component_dir)
|
66
components/CMakeLists.txt
Normal file
66
components/CMakeLists.txt
Normal file
|
@ -0,0 +1,66 @@
|
|||
project (Components)
|
||||
|
||||
# source files
|
||||
|
||||
add_component_dir (bsa
|
||||
bsa_archive bsa_file
|
||||
)
|
||||
|
||||
add_component_dir (cfg
|
||||
configurationmanager
|
||||
)
|
||||
|
||||
add_component_dir (nif
|
||||
controlled effect nif_types record controller extra node record_ptr data nif_file property
|
||||
)
|
||||
|
||||
add_component_dir (nifogre
|
||||
ogre_nif_loader
|
||||
)
|
||||
|
||||
add_component_dir (nifbullet
|
||||
bullet_nif_loader
|
||||
)
|
||||
|
||||
add_component_dir (to_utf8
|
||||
to_utf8
|
||||
)
|
||||
|
||||
add_component_dir (file_finder
|
||||
file_finder filename_less search
|
||||
)
|
||||
|
||||
add_component_dir (esm_store
|
||||
cell_store reclists store
|
||||
)
|
||||
|
||||
add_component_dir (esm
|
||||
attr defs esm_reader loadacti loadalch loadappa loadarmo loadbody loadbook loadbsgn loadcell
|
||||
loadclas loadclot loadcont loadcrea loadcrec loaddial loaddoor loadench loadfact loadglob loadgmst
|
||||
loadinfo loadingr loadland loadlevlist loadligh loadlocks loadltex loadmgef loadmisc loadnpcc
|
||||
loadnpc loadpgrd loadrace loadregn loadscpt loadskil loadsndg loadsoun loadspel loadsscr loadstat
|
||||
loadweap records
|
||||
)
|
||||
|
||||
add_component_dir (misc
|
||||
slice_array stringops
|
||||
)
|
||||
|
||||
add_component_dir (files
|
||||
linuxpath windowspath macospath path multidircollection collections fileops
|
||||
)
|
||||
|
||||
add_component_dir (compiler
|
||||
context controlparser errorhandler exception exprparser extensions fileparser generator
|
||||
lineparser literals locals output parser scanner scriptparser skipparser streamerrorhandler
|
||||
stringparser tokenloc
|
||||
)
|
||||
|
||||
add_component_dir (interpreter
|
||||
context controlopcodes genericopcodes installopcodes interpreter localopcodes mathopcodes
|
||||
miscopcodes opcodes runtime scriptopcodes spatialopcodes types
|
||||
)
|
||||
|
||||
include_directories(${BULLET_INCLUDE_DIRS})
|
||||
|
||||
add_library (components STATIC ${COMPONENT_FILES})
|
Loading…
Reference in a new issue