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#define GAME_MWMECHANICS_MAGICEFFECTS_H
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#define GAME_MWMECHANICS_MAGICEFFECTS_H
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#include <map>
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#include <map>
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#include <string>
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#include <optional>
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#include <optional>
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#include <string>
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namespace ESM
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namespace ESM
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{
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{
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