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Added armor check
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parent
955fe3e8cf
commit
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4 changed files with 89 additions and 9 deletions
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@ -13,7 +13,8 @@ CSMTools::ReferenceableCheckStage::ReferenceableCheckStage(const CSMWorld::RefId
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mBooksSize(0),
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mActivatorsSize(0),
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mPotionsSize(0),
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mApparatiSize(0)
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mApparatiSize(0),
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mArmorsSzie(0)
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{
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setSizeVariables();
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}
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@ -24,6 +25,7 @@ void CSMTools::ReferenceableCheckStage::setSizeVariables()
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mActivatorsSize = mReferencables.getActivators().getSize();
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mPotionsSize = mReferencables.getPotions().getSize();
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mApparatiSize = mReferencables.getApparati().getSize();
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mArmorsSzie = mReferencables.getArmors().getSize();
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}
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void CSMTools::ReferenceableCheckStage::perform(int stage, std::vector< std::string >& messages)
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@ -52,14 +54,22 @@ void CSMTools::ReferenceableCheckStage::perform(int stage, std::vector< std::str
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}
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stage -= mPotionsSize;
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if (stage < mApparatiSize)
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{
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apparatusCheck(stage, mReferencables.getApparati(), messages);
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return;
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apparatusCheck(stage, mReferencables.getApparati(), messages);
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return;
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}
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stage -= mApparatiSize;
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if (stage < mArmorsSzie)
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{
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armorCheck(stage, mReferencables.getArmors(), messages);
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return;
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}
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stage -= mApparatiSize;
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stage -= mArmorsSzie;
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}
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int CSMTools::ReferenceableCheckStage::setup()
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@ -108,11 +118,11 @@ void CSMTools::ReferenceableCheckStage::bookCheck(int stage, const CSMWorld::Ref
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{
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messages.push_back(id.toString() + "|" + Book.mId + " has no icon");
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}
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//checking for enchantment points
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if (Book.mData.mEnchant < 0)
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{
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messages.push_back(id.toString() + "|" + Book.mId + " has negative enchantment");
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messages.push_back(id.toString() + "|" + Book.mId + " has negative enchantment");
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}
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}
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@ -176,6 +186,7 @@ void CSMTools::ReferenceableCheckStage::potionCheck(int stage, const CSMWorld::R
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{
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messages.push_back(id.toString() + "|" + Potion.mId + " has no icon");
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}
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//IIRC potion can have empty effects list just fine.
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}
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@ -221,10 +232,71 @@ void CSMTools::ReferenceableCheckStage::apparatusCheck(int stage, const CSMWorld
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{
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messages.push_back(id.toString() + "|" + Apparatus.mId + " has no icon");
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}
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//checking for quality, 0 → apparatus is basicly useless, any negative → apparatus is harmfull instead of helpfull
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if (Apparatus.mData.mQuality <= 0)
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{
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messages.push_back(id.toString() + "|" + Apparatus.mId + " has non-positive quality");
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messages.push_back(id.toString() + "|" + Apparatus.mId + " has non-positive quality");
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}
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}
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void CSMTools::ReferenceableCheckStage::armorCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::Armor >& records, std::vector< std::string >& messages)
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{
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const CSMWorld::RecordBase& baserecord = records.getRecord(stage);
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if (baserecord.isDeleted())
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{
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return;
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}
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const ESM::Armor& Armor = (static_cast<const CSMWorld::Record<ESM::Armor>& >(baserecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Armor, Armor.mId);
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//Checking for name
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if (Armor.mName.empty())
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{
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messages.push_back(id.toString() + "|" + Armor.mId + " has an empty name");
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}
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//Checking for weight
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if (Armor.mData.mWeight < 0)
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{
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messages.push_back(id.toString() + "|" + Armor.mId + " has negative weight");
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}
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//Checking for value
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if (Armor.mData.mValue < 0)
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{
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messages.push_back(id.toString() + "|" + Armor.mId + " has negative value");
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}
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//checking for model
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if (Armor.mModel.empty())
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{
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messages.push_back(id.toString() + "|" + Armor.mId + " has no model");
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}
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//checking for icon
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if (Armor.mIcon.empty())
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{
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messages.push_back(id.toString() + "|" + Armor.mId + " has no icon");
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}
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//checking for enchantment points
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if (Armor.mData.mEnchant < 0)
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{
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messages.push_back(id.toString() + "|" + Armor.mId + " has negative enchantment");
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}
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//checking for armor class, armor should have poistive armor class, but 0 is considered legal
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if (Armor.mData.mArmor < 0)
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{
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messages.push_back(id.toString() + "|" + Armor.mId + " has negative armor class");
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}
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//checking for health. Only positive numbers are allowed, and 0 is illegal
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if (Armor.mData.mHealth <= 0)
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{
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messages.push_back(id.toString() + "|" + Armor.mId + " has non positive health");
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}
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}
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@ -21,6 +21,7 @@ namespace CSMTools
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void activatorCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::Activator >& records, std::vector< std::string >& messages);
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void potionCheck(int stage, const CSMWorld::RefIdDataContainer<ESM::Potion>& records, std::vector<std::string>& messages);
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void apparatusCheck(int stage, const CSMWorld::RefIdDataContainer<ESM::Apparatus>& records, std::vector<std::string>& messages);
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void armorCheck(int stage, const CSMWorld::RefIdDataContainer<ESM::Armor>& records, std::vector<std::string>& messages);
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void setSizeVariables();
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@ -31,6 +32,7 @@ namespace CSMTools
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int mActivatorsSize;
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int mPotionsSize;
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int mApparatiSize;
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int mArmorsSzie;
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};
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}
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#endif // REFERENCEABLECHECKSTAGE_H
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@ -251,3 +251,8 @@ const CSMWorld::RefIdDataContainer< ESM::Apparatus >& CSMWorld::RefIdData::getAp
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{
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return mApparati;
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}
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const CSMWorld::RefIdDataContainer< ESM::Armor >& CSMWorld::RefIdData::getArmors() const
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{
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return mArmors;
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}
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@ -225,6 +225,7 @@ namespace CSMWorld
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const RefIdDataContainer<ESM::Activator>& getActivators() const;
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const RefIdDataContainer<ESM::Potion>& getPotions() const;
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const RefIdDataContainer<ESM::Apparatus>& getApparati() const;
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const RefIdDataContainer<ESM::Armor>& getArmors() const;
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};
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}
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