diff --git a/files/settings-default.cfg b/files/settings-default.cfg index 7fc2db728c..44252b3bd7 100644 --- a/files/settings-default.cfg +++ b/files/settings-default.cfg @@ -805,7 +805,7 @@ enable debug hud = false # Enable the debug overlay to see where each shadow map affects. enable debug overlay = false -# Used to set type of tight scene bound calculation that makes use the shadow map by making them cover a smaller area. "bounding volumes" (default) is less precise shadows but lower CPU cost or "primitives" for more precise shadows at expense of CPU. +# Used to set the type of tight scene bound calculation method to be used by the shadow map that covers a smaller area. "bounding volumes" (default) is less precise shadows but better performance or "primitives" for more precise shadows at expense of CPU. near far computation = bounding volumes # How large to make the shadow map(s). Higher values increase GPU load, but can produce better-looking results. Power-of-two values may turn out to be faster on some GPU/driver combinations.