diff --git a/apps/openmw/mwmechanics/character.cpp b/apps/openmw/mwmechanics/character.cpp index 79906dc2ac..38789412fa 100644 --- a/apps/openmw/mwmechanics/character.cpp +++ b/apps/openmw/mwmechanics/character.cpp @@ -1640,7 +1640,7 @@ bool CharacterController::updateWeaponState() if (mAttackType != "shoot") { - std::string strength = mAttackStrength < 0.5f ? "small" : mAttackStrength < 1.f ? "medium" : "large"; + std::string strength = mAttackStrength < 0.33f ? "small" : mAttackStrength < 0.66f ? "medium" : "large"; start = strength + ' ' + start; stop = strength + ' ' + stop; }